Player Matchup

Ganesha
Ganesha
CHUGGYJUGGY200
Ganesha
Level 29
God Stats
7W - 15L
1,363 SR
Queue Stats
41W - 80L
1,393 Elo+
Party 2
Apollo
Apollo
ItzRichie
Apollo
Level 48
God Stats
6W - 9L
1,468 SR
Queue Stats
158W - 186L
1,511 Elo+
Party 2
Pele
Pele
SkXet
Pele
Level 69
God Stats
1W - 1L
1,701 SR
Queue Stats
382W - 360L
1,512 Elo+
Solo
Ra
Ra
StreakDV
Ra
Level 60
God Stats
10W - 8L
1,597 SR
Queue Stats
127W - 158L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
TheBorz
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 94L
1,477 Elo+
Party 2
Team Averages
Level 49
1,526 SR
1,478 Elo+

VS

Team Averages
Level 156
1,603 SR
1,577 Elo+
Jing Wei
Jing Wei
Afrowjack
Jing Wei
Level 149
God Stats
57W - 58L
1,565 SR
Queue Stats
436W - 437L
1,539 Elo+
Party 1
Ra
Ra
IHurley
Ra
Level 156
God Stats
2W - 2L
1,686 SR
Queue Stats
103W - 94L
1,585 Elo+
Party 1
Mulan
Mulan
Jarrunik
Mulan
Level 170
God Stats
22W - 7L
1,748 SR
Queue Stats
35W - 21L
1,651 Elo+
Solo
Charon
Charon
jounhy_hazel8
Charon
Level 158
God Stats
2W - 3L
1,632 SR
Queue Stats
35W - 36L
1,534 Elo+
Solo
Ne Zha
Ne Zha
lDevicel
Ne Zha
Level 149
God Stats
3W - 0L
1,385 SR
Queue Stats
64W - 68L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
6,400
457
4,636
13,547
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Apollo
ItzRichie
Apollo
12
3 / 5 / 1
7,572
541
7,526
11,276
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
SkXet
Pele
11
2 / 8 / 3
7,463
533
5,905
14,338
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 1
7,944
567
9,439
7,772
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TheBorz
Sun Wukong
12
0 / 8 / 1
7,005
500
6,724
14,158
9,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afrowjack
Jing Wei
15
4 / 1 / 3
8,668
619
5,460
6,441
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 1 / 10
8,852
632
10,990
7,223
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
Jarrunik
Mulan
15
11 / 1 / 5
9,953
711
15,816
17,136
12,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 16
8,098
578
7,716
11,040
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
lDevicel
Ne Zha
15
11 / 2 / 7
9,088
649
9,243
13,840
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
6
Kills
31
31
Deaths
6
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Afrowjack
Jing Wei
4
1
3
5.5
L
0
5
6
0.6
W
4
1
10
9
L
Apollo
ItzRichie
Apollo
3
5
1
0.7
W
Mulan
Jarrunik
Mulan
11
1
5
13.5
L
Pele
SkXet
Pele
2
8
3
0.44
L
1
5
1
0.3
L
Sun Wukong
TheBorz
Sun Wukong
0
8
1
0.06
W
1
1
16
9
W
Ne Zha
lDevicel
Ne Zha
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
49,225
61,091
Taken
55,680
31,223
Mitigated
29,018
13,836
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Afrowjack
Jing Wei
5,460
4,607
0
2,283
6,441
2,005
981
386
6,055
0
71,947
L
4,636
256
0
1,720
13,547
11,255
0
4,509
8,722
15,307
1,539
W
10,990
880
2,163
2,198
7,223
2,387
0
2,304
4,572
68,858
1,840
L
Apollo
ItzRichie
Apollo
7,526
3,804
0
3,659
11,276
3,166
0
3,884
7,199
0
51,026
W
Mulan
Jarrunik
Mulan
15,816
2,106
0
5,166
17,136
12,102
354
3,700
13,190
0
72,053
L
Pele
SkXet
Pele
5,905
1,663
0
4,586
14,338
4,086
0
5,292
8,832
0
41,569
L
9,439
121
452
1,882
7,772
3,054
0
3,348
4,050
60,972
0
L
Sun Wukong
TheBorz
Sun Wukong
6,724
1,424
0
1,537
14,158
9,662
0
556
13,582
322
45,289
W
7,716
1,480
0
3,442
11,040
7,514
0
2,762
8,046
20,968
0
W
Ne Zha
lDevicel
Ne Zha
9,243
2,856
0
6,781
13,840
5,010
0
3,925
9,386
0
60,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
44,659
359
Minions Killed
487
0
Camps Cleared
0
1,443,561
Distance Traveled
1,513,236
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,668
619
118
8
0
306,551
1
L
Ganesha
6,400
457
12
1
0
276,921
2
W
Ra
8,852
632
129
9
0
315,598
0
L
Apollo
7,572
541
87
6
0
281,088
4
W
Mulan
9,953
711
122
9
0
266,811
7
L
Pele
7,463
533
68
5
0
301,091
0
L
Ra
7,944
567
121
9
0
311,582
1
L
Sun Wukong
7,005
500
71
5
0
272,879
0
W
Charon
8,098
578
28
2
0
299,707
3
W
Ne Zha
9,088
649
90
6
0
324,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role