Player Matchup

Arachne
Arachne
C4RL05_QU1N70
Arachne
Level 94
God Stats
11W - 10L
1,456 SR
Queue Stats
239W - 236L
1,418 Elo+
Party 2
Skadi
Skadi
Howdy11
Skadi
Level 127
God Stats
3W - 1L
1,460 SR
Queue Stats
101W - 106L
1,421 Elo+
Party 3
King Arthur
King Arthur
LAMBORGHINILP760
King Arthur
Level 71
God Stats
2W - 0L
1,717 SR
Queue Stats
49W - 53L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
TONAYYYYY
Guan Yu
Level 145
God Stats
3W - 1L
1,286 SR
Queue Stats
338W - 381L
1,442 Elo+
Party 3
Scylla
Scylla
shinigami1745
Scylla
Level 93
God Stats
5W - 6L
1,501 SR
Queue Stats
154W - 163L
1,487 Elo+
Solo
Team Averages
Level 106
1,484 SR
1,436 Elo+

VS

Team Averages
Level 91
1,504 SR
1,404 Elo+
Cu Chulainn
Cu Chulainn
BreakerzVG
Cu Chulainn
Level 88
God Stats
0W - 1L
1,718 SR
Queue Stats
57W - 55L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
EnlightenUrMind
Zhong Kui
Level 128
God Stats
6W - 5L
1,593 SR
Queue Stats
111W - 138L
1,342 Elo+
Party 4
Kukulkan
Kukulkan
LittleSweets710
Kukulkan
Level 39
God Stats
0W - 1L
1,499 SR
Queue Stats
12W - 33L
1,253 Elo+
Party 4
Tiamat
Tiamat
MexicaniSismo
Tiamat
Level 51
God Stats
6W - 8L
1,470 SR
Queue Stats
244W - 252L
1,491 Elo+
Party 1
Horus
Horus
iDarknessX
Horus
Level 149
God Stats
0W - 2L
1,242 SR
Queue Stats
413W - 410L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
7 / 2 / 10
8,811
1,101
6,786
8,927
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Skadi
Howdy11
Skadi
14
0 / 1 / 17
7,967
996
8,550
6,113
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
LAMBORGHINILP760
King Arthur
14
3 / 3 / 10
8,152
1,019
3,559
11,781
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
TONAYYYYY
Guan Yu
11
2 / 2 / 6
7,356
920
3,753
9,430
5,139
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
9 / 1 / 7
9,205
1,151
10,610
6,782
2,195
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BreakerzVG
Cu Chulainn
12
2 / 5 / 3
6,845
856
8,356
11,796
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
EnlightenUrMind
Zhong Kui
12
2 / 6 / 2
6,689
836
6,916
9,731
7,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
12
1 / 6 / 4
6,629
829
4,140
6,930
2,639
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 4
7,360
920
6,840
7,883
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
1
0 / 0 / 0
2,184
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
21
Kills
7
9
Deaths
21
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BreakerzVG
Cu Chulainn
2
5
3
0.7
W
Arachne
7
2
10
6
L
Zhong Kui
EnlightenUrMind
Zhong Kui
2
6
2
0.5
W
Skadi
Howdy11
Skadi
0
1
17
8.5
W
King Arthur
LAMBORGHINILP760
King Arthur
3
3
10
2.67
L
Kukulkan
1
6
4
0.5
L
2
4
4
1
W
Guan Yu
TONAYYYYY
Guan Yu
2
2
6
2.5
L
Horus
0
0
0
0
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,258
Damage
26,252
43,033
Taken
36,340
20,962
Mitigated
24,547
17,790
Healing
6,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BreakerzVG
Cu Chulainn
8,356
2,402
0
2,228
11,796
9,610
0
2,732
9,064
0
14,912
W
Arachne
6,786
4,490
905
2,592
8,927
4,333
1,381
4,889
3,648
0
13,956
L
Zhong Kui
EnlightenUrMind
Zhong Kui
6,916
455
0
1,492
9,731
7,407
0
2,980
6,751
15,743
0
W
Skadi
Howdy11
Skadi
8,550
2,447
644
1,502
6,113
2,030
1,912
2,239
3,533
0
21,968
W
King Arthur
LAMBORGHINILP760
King Arthur
3,559
714
294
2,722
11,781
7,265
153
2,936
8,633
0
8,448
L
Kukulkan
4,140
372
0
0
6,930
2,639
0
1,717
5,213
13,446
0
L
6,840
672
172
2,265
7,883
4,891
0
3,181
4,702
10,887
0
W
Guan Yu
TONAYYYYY
Guan Yu
3,753
386
4,671
3,505
9,430
5,139
856
3,409
5,585
0
8,554
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
10,610
238
263
692
6,782
2,195
727
2,670
3,738
21,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
29,707
91
Minions Killed
71
0
Camps Cleared
0
829,111
Distance Traveled
550,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,845
856
17
2
0
151,621
0
W
Arachne
8,811
1,101
19
2
0
157,641
0
L
Zhong Kui
6,689
836
23
3
0
133,875
0
W
Skadi
7,967
996
21
3
0
167,204
0
W
King Arthur
8,152
1,019
15
2
0
149,979
0
L
Kukulkan
6,629
829
19
2
0
113,243
0
L
Tiamat
7,360
920
12
2
0
152,061
0
W
Guan Yu
7,356
920
9
1
0
178,193
0
L
Horus
2,184
273
0
0
0
0
0
W
Scylla
9,205
1,151
27
3
0
176,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role