Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dandy_cool1
Chang'e
Level 107
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lancelot
Lancelot
StrikR24
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,502 Elo+
Solo
Jing Wei
Jing Wei
gruelas3
Jing Wei
Level 123
God Stats
5W - 7L
1,655 SR
Queue Stats
194W - 187L
1,517 Elo+
Party 1
Team Averages
Level 136
1,532 SR
1,504 Elo+

VS

Team Averages
Level 109
1,597 SR
1,482 Elo+
Scylla
Scylla
Gmo Skeev
Scylla
Level 128
God Stats
7W - 11L
1,345 SR
Queue Stats
675W - 684L
1,423 Elo+
Solo
Kukulkan
Kukulkan
IcantDecideMyTag
Kukulkan
Level 127
God Stats
4W - 1L
1,822 SR
Queue Stats
232W - 247L
1,580 Elo+
Solo
Fenrir
Fenrir
MustacheMan52
Fenrir
Level 77
God Stats
4W - 6L
1,708 SR
Queue Stats
65W - 74L
1,462 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stallion614
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 132L
1,467 Elo+
Party 2
Ix Chel
Ix Chel
koZmik-KiDD23
Ix Chel
Level 125
God Stats
11W - 8L
1,610 SR
Queue Stats
424W - 440L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 2 / 3
8,720
793
7,567
8,286
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
 
Janus
16
3 / 1 / 7
8,462
769
10,654
4,777
1,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Dandy_cool1
Chang'e
12
1 / 7 / 5
7,205
655
2,437
12,235
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
StrikR24
Lancelot
15
1 / 2 / 7
8,006
728
4,051
10,805
7,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
gruelas3
Jing Wei
15
2 / 3 / 2
7,662
697
5,248
8,224
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gmo Skeev
Scylla
14
5 / 5 / 6
9,076
825
10,177
8,259
2,553
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 7
8,526
775
8,596
5,890
2,303
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 2 / 7
9,185
835
3,744
7,218
2,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Stallion614
Ah Muzen Cab
16
2 / 0 / 9
8,745
795
6,293
5,642
1,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ix Chel
16
4 / 3 / 7
9,107
828
10,831
10,778
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
12
Kills
15
15
Deaths
12
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
2
3
3.25
L
Janus
 
Janus
3
1
7
6.5
L
Chang'e
Dandy_cool1
Chang'e
1
7
5
0.5
W
Scylla
Gmo Skeev
Scylla
5
5
6
1.6
W
2
2
7
2.75
W
2
2
7
2.75
W
Ah Muzen Cab
Stallion614
Ah Muzen Cab
2
0
9
6.5
L
Lancelot
StrikR24
Lancelot
1
2
7
2.25
L
Jing Wei
gruelas3
Jing Wei
2
3
2
1
W
Ix Chel
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
39,641
44,327
Taken
37,787
21,156
Mitigated
13,358
9,111
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,567
4,378
711
876
8,286
3,261
0
4,361
3,925
0
15,024
L
Janus
 
Janus
10,654
116
1,330
777
4,777
1,838
0
2,922
1,855
25,176
725
L
Chang'e
Dandy_cool1
Chang'e
2,437
427
938
2,154
12,235
4,176
0
8,750
3,485
7,607
116
W
Scylla
Gmo Skeev
Scylla
10,177
185
547
1,148
8,259
2,553
305
1,778
6,399
23,608
588
W
8,596
345
931
624
5,890
2,303
132
1,495
4,352
21,234
614
W
3,744
533
556
587
7,218
2,645
61
2,398
4,661
0
8,114
W
Ah Muzen Cab
Stallion614
Ah Muzen Cab
6,293
1,266
786
1,221
5,642
1,961
480
3,421
2,175
0
17,109
L
Lancelot
StrikR24
Lancelot
4,051
300
659
288
10,805
7,919
0
6,992
3,813
0
15,220
L
Jing Wei
gruelas3
Jing Wei
5,248
2,866
390
988
8,224
3,962
0
6,218
2,006
0
14,875
W
Ix Chel
10,831
1,789
4,108
3,506
10,778
3,896
153
3,648
6,897
24,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
44,639
131
Minions Killed
137
0
Camps Cleared
0
1,038,554
Distance Traveled
1,072,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,720
793
22
2
0
201,756
0
L
Janus
8,462
769
30
3
0
233,389
0
L
Chang'e
7,205
655
11
1
0
187,943
0
W
Scylla
9,076
825
43
4
0
177,933
0
W
Kukulkan
8,526
775
26
2
0
226,030
0
W
Fenrir
9,185
835
22
2
0
202,022
0
W
Ah Muzen Cab
8,745
795
14
1
0
239,546
0
L
Lancelot
8,006
728
37
3
0
223,336
0
L
Jing Wei
7,662
697
31
3
0
192,130
0
W
Ix Chel
9,107
828
32
3
0
227,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role