Player Matchup

Sobek
Sobek
AdmiralPoetus
Sobek
Level 80
God Stats
11W - 3L
1,500 SR
Queue Stats
70W - 67L
1,146 Elo+
Party 1
Mercury
Mercury
Huntman911
Mercury
Level 77
God Stats
11W - 5L
1,500 SR
Queue Stats
79W - 74L
1,171 Elo+
Party 1
Medusa
Medusa
draconus0311
Medusa
Level 16
God Stats
7W - 7L
1,221 SR
Queue Stats
8W - 14L
1,133 Elo+
Party 1
Team Averages
Level 58
1,407 SR
1,150 Elo+

VS

Team Averages
Level 98
1,381 SR
1,350 Elo+
Cthulhu
Cthulhu
BlackJackel777
Cthulhu
Level 129
God Stats
9W - 10L
1,555 SR
Queue Stats
108W - 97L
1,513 Elo+
Solo
Ratatoskr
Ratatoskr
WhisperingI-69
Ratatoskr
Level 22
God Stats
0W - 2L
1,242 SR
Queue Stats
117W - 180L
1,255 Elo+
Party 2
Hel
Hel
WrathVibe666
Hel
Level 142
God Stats
1W - 7L
1,345 SR
Queue Stats
286W - 359L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,359
760
6,448
10,131
10,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Huntman911
Mercury
14
6 / 5 / 2
8,872
807
7,951
10,169
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
12
0 / 2 / 4
7,378
671
7,087
5,936
2,296
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,099
736
11,421
11,385
12,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
WhisperingI-69
Ratatoskr
13
4 / 3 / 3
8,184
744
3,961
8,452
3,243
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
1 / 5 / 1
7,546
686
3,854
8,434
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
8
8
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
3
0
3
4.5
W
Mercury
Huntman911
Mercury
6
5
2
1.4
L
Ratatoskr
WhisperingI-69
Ratatoskr
4
3
3
1.83
L
1
5
1
0.3
W
Medusa
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
19,236
26,236
Taken
28,271
17,069
Mitigated
18,645
3,798
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,448
346
0
1,562
10,131
10,795
0
5,562
4,545
19,631
0
L
11,421
742
158
2,530
11,385
12,562
135
2,668
8,700
30,737
1,207
W
Mercury
Huntman911
Mercury
7,951
3,874
0
2,236
10,169
3,978
0
5,236
4,921
0
25,578
L
Ratatoskr
WhisperingI-69
Ratatoskr
3,961
912
47
506
8,452
3,243
0
1,767
6,663
0
11,910
L
3,854
134
2,462
3,051
8,434
2,840
0
2,089
6,334
20,637
0
W
Medusa
7,087
2,510
0
0
5,936
2,296
0
3,303
2,615
0
29,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
23,829
111
Minions Killed
102
0
Camps Cleared
0
657,441
Distance Traveled
616,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,359
760
24
2
0
218,917
0
L
Cthulhu
8,099
736
32
3
0
225,531
0
W
Mercury
8,872
807
39
4
0
229,736
0
L
Ratatoskr
8,184
744
19
2
0
214,966
0
L
Hel
7,546
686
51
5
0
176,046
0
W
Medusa
7,378
671
48
4
0
208,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role