Player Matchup

Morgan Le Fay
Morgan Le Fay
JAAN_2110
Morgan Le Fay
Level 56
God Stats
1W - 5L
1,261 SR
Queue Stats
106W - 118L
1,559 Elo+
Solo
Medusa
Medusa
JohnZoidberg484
Medusa
Level 49
God Stats
12W - 8L
1,916 SR
Queue Stats
129W - 120L
1,534 Elo+
Party 1
Loki
Loki
LifeAsKirb
Loki
Level 128
God Stats
78W - 65L
1,607 SR
Queue Stats
247W - 244L
1,513 Elo+
Solo
Nu Wa
Nu Wa
RandyCivdrin
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,446 Elo+
Party 1
Neith
Neith
xl-Blank-Ix
Neith
Level 87
God Stats
120W - 107L
1,550 SR
Queue Stats
311W - 320L
1,436 Elo+
Solo
Team Averages
Level 67
1,567 SR
1,498 Elo+

VS

Team Averages
Level 102
1,513 SR
1,503 Elo+
Mercury
Mercury
Bjslick
Mercury
Level 107
God Stats
22W - 23L
1,542 SR
Queue Stats
196W - 165L
1,524 Elo+
Party 3
Poseidon
Poseidon
Duycartoon
Poseidon
Level 122
God Stats
107W - 120L
1,438 SR
Queue Stats
176W - 184L
1,488 Elo+
Solo
Cupid
Cupid
MrMcKizzle_
Cupid
Level 118
God Stats
8W - 6L
1,611 SR
Queue Stats
146W - 160L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SithLordBraeden
Kumbhakarna
Level 109
God Stats
5W - 2L
1,403 SR
Queue Stats
49W - 49L
1,509 Elo+
Party 2
Chaac
Chaac
hiYAAAAA
Chaac
Level 56
God Stats
4W - 2L
1,574 SR
Queue Stats
121W - 101L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JAAN_2110
Morgan Le Fay
13
1 / 4 / 2
8,143
452
8,985
13,112
6,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 4 / 2
8,950
497
3,509
13,333
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 4 / 3
9,145
508
12,118
14,105
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 3
8,624
479
8,668
10,352
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 0 / 2
9,252
514
8,281
8,482
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bjslick
Mercury
16
6 / 3 / 6
10,072
560
8,363
13,801
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Duycartoon
Poseidon
17
5 / 1 / 3
10,978
610
8,266
7,578
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
3 / 4 / 0
9,279
516
7,135
14,746
5,096
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
SithLordBraeden
Kumbhakarna
14
3 / 3 / 5
9,896
550
9,651
18,958
17,314
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
hiYAAAAA
Chaac
16
2 / 3 / 3
10,311
573
7,055
16,305
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
14
Kills
19
19
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bjslick
Mercury
6
3
6
3
W
Poseidon
Duycartoon
Poseidon
5
1
3
6.5
L
Morgan Le Fay
JAAN_2110
Morgan Le Fay
1
4
2
0.5
L
2
4
2
0.75
L
7
4
3
2.13
W
3
4
0
0.75
L
2
7
3
0.5
W
Kumbhakarna
SithLordBraeden
Kumbhakarna
3
3
5
1.83
W
Chaac
hiYAAAAA
Chaac
2
3
3
1.17
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,561
Damage
40,470
59,384
Taken
71,388
22,206
Mitigated
38,589
11,738
Healing
24,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bjslick
Mercury
8,363
3,935
0
5,490
13,801
4,535
19
3,758
9,812
0
65,341
W
Poseidon
Duycartoon
Poseidon
8,266
322
0
2,855
7,578
2,054
416
2,419
4,865
88,333
1,502
L
Morgan Le Fay
JAAN_2110
Morgan Le Fay
8,985
530
0
3,370
13,112
6,184
0
2,148
10,964
50,775
0
L
3,509
566
0
3,424
13,333
5,446
0
3,425
9,908
0
89,072
L
12,118
3,442
0
1,310
14,105
4,368
0
5,363
8,742
0
39,735
W
7,135
4,184
1,589
4,922
14,746
5,096
776
1,409
13,230
0
72,923
L
8,668
801
0
650
10,352
2,980
0
4,377
5,975
49,314
0
W
Kumbhakarna
SithLordBraeden
Kumbhakarna
9,651
773
158
5,355
18,958
17,314
87
2,625
16,135
37,454
3,462
W
Chaac
hiYAAAAA
Chaac
7,055
931
0
4,572
16,305
9,590
171
7,475
8,687
0
72,262
L
8,281
3,477
0
2,984
8,482
3,228
927
1,925
6,557
0
77,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,114
Gold Earned
50,536
501
Minions Killed
543
0
Camps Cleared
0
1,639,306
Distance Traveled
1,815,386
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,072
560
98
5
0
439,220
2
W
Poseidon
10,978
610
164
9
0
389,784
4
L
Morgan Le Fay
8,143
452
90
5
0
335,603
1
L
Medusa
8,950
497
142
8
0
354,671
0
L
Loki
9,145
508
55
3
0
331,462
0
W
Cupid
9,279
516
95
5
0
324,717
4
L
Nu Wa
8,624
479
80
4
0
317,018
1
W
Kumbhakarna
9,896
550
58
3
0
331,844
2
W
Chaac
10,311
573
128
7
0
329,821
0
L
Neith
9,252
514
134
7
0
300,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role