Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Its bigkevv
Bastet
Level 125
God Stats
14W - 5L
1,839 SR
Queue Stats
350W - 331L
1,538 Elo+
Party 1
Hou Yi
Hou Yi
MeleeBOB
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,591 Elo+
Party 1
Maui
Maui
TaBune
Maui
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,537 Elo+
Party 1
Atlas
Atlas
WorldRunnR
Atlas
Level 172
God Stats
18W - 17L
1,546 SR
Queue Stats
409W - 417L
1,495 Elo+
Party 1
Team Averages
Level 137
1,577 SR
1,532 Elo+

VS

Team Averages
Level 122
1,572 SR
1,529 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DabombJose
Horus
Level 88
God Stats
1W - 2L
1,641 SR
Queue Stats
219W - 185L
1,607 Elo+
Solo
Danzaburou
Danzaburou
Mpshlow
Danzaburou
Level 85
God Stats
0W - 3L
1,688 SR
Queue Stats
98W - 124L
1,448 Elo+
Solo
Loki
Loki
N1GHTRIDER420
Loki
Level 152
God Stats
3W - 6L
1,529 SR
Queue Stats
403W - 455L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 1 / 10
7,333
1,048
4,977
8,539
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bastet
11
3 / 1 / 8
6,753
965
9,929
5,930
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
MeleeBOB
Hou Yi
14
5 / 0 / 6
7,523
1,075
11,861
3,040
1,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Maui
TaBune
Maui
13
1 / 0 / 11
7,299
1,043
2,391
6,771
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Atlas
12
2 / 1 / 9
6,710
959
8,382
7,610
6,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 1 / 2
6,862
980
10,478
6,434
2,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
 
Cerberus
11
1 / 3 / 1
5,954
851
6,042
11,661
11,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
12
0 / 3 / 1
6,228
890
3,685
14,286
7,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Mpshlow
Danzaburou
6
1 / 1 / 0
5,219
746
827
1,088
326
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 1
5,909
844
5,825
6,931
2,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
12
Kills
3
3
Deaths
12
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
10
6
L
Nu Wa
 
Nu Wa
0
1
2
1
L
Cerberus
 
Cerberus
1
3
1
0.5
L
Horus
0
3
1
0.17
W
Bastet
3
1
8
7
W
Hou Yi
MeleeBOB
Hou Yi
5
0
6
8
L
Danzaburou
Mpshlow
Danzaburou
1
1
0
1
L
1
4
1
0.38
W
Maui
TaBune
Maui
1
0
11
6.5
W
Atlas
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,540
Damage
26,857
31,890
Taken
40,400
22,188
Mitigated
25,033
18,164
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,977
355
6,438
4,066
8,539
6,251
0
4,345
4,194
2,424
5,530
L
Nu Wa
 
Nu Wa
10,478
3,371
0
1,122
6,434
2,759
0
1,337
5,097
27,810
565
L
Cerberus
 
Cerberus
6,042
202
843
5,113
11,661
11,763
0
3,036
8,625
10,841
1,816
L
Horus
3,685
1,449
4,769
6,336
14,286
7,919
0
4,224
10,062
0
5,815
W
Bastet
9,929
1,470
639
1,914
5,930
2,251
0
2,650
3,280
0
19,331
W
Hou Yi
MeleeBOB
Hou Yi
11,861
7,782
0
611
3,040
1,378
0
1,468
1,572
0
26,815
L
Danzaburou
Mpshlow
Danzaburou
827
92
0
46
1,088
326
0
574
514
0
1,529
L
5,825
403
0
725
6,931
2,266
0
2,411
4,520
0
10,081
W
Maui
TaBune
Maui
2,391
711
392
2,117
6,771
5,383
0
2,716
4,055
7,493
0
W
Atlas
8,382
2,318
633
1,354
7,610
6,925
0
4,147
3,463
19,675
1,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
30,172
91
Minions Killed
83
0
Camps Cleared
0
777,261
Distance Traveled
645,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,333
1,048
5
1
0
153,066
0
L
Nu Wa
6,862
980
41
6
0
157,250
0
L
Cerberus
5,954
851
33
5
0
147,373
0
L
Horus
6,228
890
5
1
0
152,524
0
W
Bastet
6,753
965
24
3
0
163,856
0
W
Hou Yi
7,523
1,075
32
5
0
140,849
0
L
Danzaburou
5,219
746
1
0
0
35,382
0
L
Loki
5,909
844
3
0
0
152,973
0
W
Maui
7,299
1,043
11
2
0
167,224
0
W
Atlas
6,710
959
19
3
0
152,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role