Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
IPlayThisOnXbox
Awilix
Level 147
God Stats
7W - 6L
1,534 SR
Queue Stats
160W - 151L
1,506 Elo+
Party 2
Sobek
Sobek
OutKlast
Sobek
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,554 Elo+
Party 2
Nu Wa
Nu Wa
TartanStellaBlue
Nu Wa
Level 52
God Stats
19W - 13L
1,786 SR
Queue Stats
87W - 91L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
ebrehen
Zhong Kui
Level 125
God Stats
20W - 12L
1,677 SR
Queue Stats
167W - 147L
1,522 Elo+
Party 2
Team Averages
Level 94
1,599 SR
1,509 Elo+

VS

Team Averages
Level 118
1,582 SR
1,532 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DURRDY
Anhur
Level 141
God Stats
4W - 6L
1,479 SR
Queue Stats
58W - 40L
1,532 Elo+
Party 1
Anubis
Anubis
Ironrise
Anubis
Level 65
God Stats
3W - 4L
1,519 SR
Queue Stats
29W - 29L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
TheIntenseBro
Sun Wukong
Level 122
God Stats
37W - 19L
1,732 SR
Queue Stats
572W - 516L
1,544 Elo+
Solo
Hou Yi
Hou Yi
Vik1ngs
Hou Yi
Level 115
God Stats
1W - 1L
1,680 SR
Queue Stats
75W - 61L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 3 / 2
5,548
694
5,527
6,597
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 1
5,387
673
3,055
5,624
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
OutKlast
Sobek
9
1 / 2 / 2
5,552
694
1,543
5,525
2,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
5,171
646
3,515
2,331
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
ebrehen
Zhong Kui
11
0 / 0 / 0
6,297
787
73
2,349
1,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 1 / 4
4,657
582
1,947
5,468
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
DURRDY
Anhur
9
4 / 1 / 3
5,764
721
3,074
6,754
4,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Ironrise
Anubis
10
0 / 1 / 1
5,181
648
1,081
4,030
1,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheIntenseBro
Sun Wukong
1
0 / 0 / 0
3,149
394
0
251
43
Hou Yi
Vik1ngs
Hou Yi
9
3 / 2 / 1
5,348
669
3,407
6,714
1,910
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
7
7
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
2
0.67
L
Ne Zha
 
Ne Zha
0
1
4
2
L
Anhur
DURRDY
Anhur
4
1
3
5.5
W
3
1
1
3.5
L
Anubis
Ironrise
Anubis
0
1
1
0.5
W
Sobek
OutKlast
Sobek
1
2
2
1
W
0
1
2
1
L
Sun Wukong
TheIntenseBro
Sun Wukong
0
0
0
0
L
Hou Yi
Vik1ngs
Hou Yi
3
2
1
1.75
W
Zhong Kui
ebrehen
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,713
Damage
9,509
22,426
Taken
23,217
8,105
Mitigated
8,796
10,654
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,527
3,746
0
2,796
6,597
1,817
0
0
6,597
0
36,689
L
Ne Zha
 
Ne Zha
1,947
550
0
3,012
5,468
1,333
0
365
5,059
0
25,800
L
Anhur
DURRDY
Anhur
3,074
1,063
0
1,818
6,754
4,064
0
1,451
5,172
0
13,495
W
3,055
1,128
0
3,490
5,624
1,339
0
96
5,528
0
35,806
L
Anubis
Ironrise
Anubis
1,081
0
0
1,584
4,030
1,446
0
1,930
1,950
40,002
0
W
Sobek
OutKlast
Sobek
1,543
150
0
2,251
5,525
2,967
0
202
5,323
14,820
0
W
3,515
558
0
480
2,331
481
0
783
1,548
27,247
515
L
Sun Wukong
TheIntenseBro
Sun Wukong
0
0
0
0
251
43
0
207
0
0
0
L
Hou Yi
Vik1ngs
Hou Yi
3,407
1,974
0
2,323
6,714
1,910
0
743
5,927
0
34,640
W
Zhong Kui
ebrehen
Zhong Kui
73
27
0
1,637
2,349
1,501
0
0
2,349
36,362
12,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
24,099
307
Minions Killed
241
0
Camps Cleared
0
928,972
Distance Traveled
704,495
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,548
694
70
9
0
157,806
0
L
Ne Zha
4,657
582
70
9
0
193,465
0
L
Anhur
5,764
721
15
2
0
172,262
3
W
Awilix
5,387
673
65
8
0
231,540
0
L
Anubis
5,181
648
86
11
0
162,880
3
W
Sobek
5,552
694
18
2
0
197,665
0
W
Nu Wa
5,171
646
61
8
0
188,395
1
L
Sun Wukong
3,149
394
0
0
0
0
0
L
Hou Yi
5,348
669
70
9
0
175,888
0
W
Zhong Kui
6,297
787
93
12
0
153,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role