Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DogeGoesBork69
King Arthur
Level 127
God Stats
81W - 97L
1,517 SR
Queue Stats
192W - 206L
1,508 Elo+
Party 1
Chronos
Chronos
Imcrippled
Chronos
Level 136
God Stats
2W - 2L
1,592 SR
Queue Stats
158W - 151L
1,531 Elo+
Party 1
Nu Wa
Nu Wa
Xo NiCk oX
Nu Wa
Level 156
God Stats
54W - 33L
1,685 SR
Queue Stats
244W - 236L
1,547 Elo+
Solo
Bacchus
Bacchus
ladiesman711
Bacchus
Level 132
God Stats
3W - 5L
1,489 SR
Queue Stats
129W - 134L
1,530 Elo+
Party 1
Team Averages
Level 123
1,557 SR
1,523 Elo+

VS

Team Averages
Level 125
1,450 SR
1,553 Elo+
Tiamat
Tiamat
AstroR2
Tiamat
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,515 Elo+
Solo
Anhur
Anhur
Krionus
Anhur
Level 61
God Stats
6W - 3L
1,439 SR
Queue Stats
47W - 39L
1,542 Elo+
Solo
Odin
Odin
NinjaBoots
Odin
Level 159
God Stats
0W - 3L
1,252 SR
Queue Stats
269W - 302L
1,567 Elo+
Party 2
Ra
Ra
hawk4560
Ra
Level 122
God Stats
5W - 10L
1,239 SR
Queue Stats
369W - 345L
1,566 Elo+
Party 2
Bake Kujira
Bake Kujira
xTALST4Rx
Bake Kujira
Level 143
God Stats
3W - 3L
1,820 SR
Queue Stats
20W - 12L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 1 / 5
7,851
654
7,968
6,130
1,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DogeGoesBork69
King Arthur
13
7 / 1 / 4
8,097
675
7,979
11,614
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Imcrippled
Chronos
15
10 / 1 / 2
8,284
690
8,382
10,653
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
12
0 / 1 / 6
6,910
576
5,994
3,834
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ladiesman711
Bacchus
11
1 / 0 / 11
7,223
602
6,614
6,372
6,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AstroR2
Tiamat
11
0 / 7 / 1
6,406
534
4,586
8,672
3,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Krionus
Anhur
11
0 / 0 / 0
6,413
534
3,518
7,002
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 1
6,535
545
5,739
10,697
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 1
7,109
592
7,020
8,581
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
xTALST4Rx
Bake Kujira
7
0 / 8 / 0
4,969
414
2,028
12,029
5,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
24
Kills
4
4
Deaths
24
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
5
8.5
L
Tiamat
AstroR2
Tiamat
0
7
1
0.07
W
King Arthur
DogeGoesBork69
King Arthur
7
1
4
9
W
Chronos
Imcrippled
Chronos
10
1
2
11
L
Anhur
Krionus
Anhur
0
0
0
0
L
2
5
1
0.5
W
Nu Wa
0
1
6
3
L
2
4
1
0.63
W
Bacchus
ladiesman711
Bacchus
1
0
11
6.5
L
Bake Kujira
xTALST4Rx
Bake Kujira
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,937
Damage
22,891
38,603
Taken
46,981
17,881
Mitigated
17,090
15,545
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,968
4,749
0
3,626
6,130
1,511
1,753
1,451
4,615
52,781
3,585
L
Tiamat
AstroR2
Tiamat
4,586
429
0
1,585
8,672
3,425
0
941
7,669
34,074
0
W
King Arthur
DogeGoesBork69
King Arthur
7,979
1,069
0
2,834
11,614
5,363
51
4,244
6,734
0
45,077
W
Chronos
Imcrippled
Chronos
8,382
2,770
0
5,626
10,653
3,263
0
3,005
7,405
67,194
1,568
L
Anhur
Krionus
Anhur
3,518
1,394
0
2,396
7,002
2,308
285
4,209
2,705
0
44,643
L
5,739
2,271
0
352
10,697
3,623
0
7,810
2,730
0
35,153
W
Nu Wa
5,994
1,229
0
1,433
3,834
1,115
28
1,573
2,219
45,215
0
L
7,020
481
472
1,698
8,581
2,549
0
5,076
3,303
49,942
159
W
Bacchus
ladiesman711
Bacchus
6,614
1,082
0
2,026
6,372
6,629
0
2,196
4,125
14,768
1,400
L
Bake Kujira
xTALST4Rx
Bake Kujira
2,028
1,157
0
477
12,029
5,185
0
10,002
1,866
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
31,432
397
Minions Killed
348
0
Camps Cleared
0
1,238,035
Distance Traveled
1,211,545
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,851
654
101
8
0
234,189
0
L
Tiamat
6,406
534
71
6
0
217,152
2
W
King Arthur
8,097
675
78
7
0
242,415
0
W
Chronos
8,284
690
112
9
0
294,193
1
L
Anhur
6,413
534
82
7
0
221,041
0
L
Odin
6,535
545
66
6
0
284,006
0
W
Nu Wa
6,910
576
85
7
0
208,890
0
L
Ra
7,109
592
111
9
0
265,414
2
W
Bacchus
7,223
602
21
2
0
258,348
1
L
Bake Kujira
4,969
414
18
2
0
223,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role