Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Elsida950
Sylvanus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
K1ingJ
Cthulhu
Level 139
God Stats
7W - 5L
1,708 SR
Queue Stats
58W - 55L
1,560 Elo+
Solo
Martichoras
Martichoras
MrrBackpack
Martichoras
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,537 Elo+
Solo
Ra
Ra
anatalia
Ra
Level 195
God Stats
6W - 3L
1,742 SR
Queue Stats
39W - 42L
1,584 Elo+
Party 1
Team Averages
Level 179
1,590 SR
1,554 Elo+

VS

Team Averages
Level 134
1,651 SR
1,591 Elo+
Chronos
Chronos
CheekyMcClappins
Chronos
Level 148
God Stats
33W - 12L
1,732 SR
Queue Stats
88W - 59L
1,674 Elo+
Solo
Yu Huang
Yu Huang
Cósmic
Yu Huang
Level 104
God Stats
1W - 1L
1,511 SR
Queue Stats
92W - 64L
1,637 Elo+
Party 2
Ullr
Ullr
FriendlyOnix
Ullr
Level 156
God Stats
20W - 11L
1,646 SR
Queue Stats
109W - 102L
1,506 Elo+
Solo
Athena
Athena
TøughLøve
Athena
Level 126
God Stats
1W - 0L
1,867 SR
Queue Stats
31W - 20L
1,601 Elo+
Party 2
Horus
Horus
stankyshankey
Horus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 6 / 4
7,858
561
8,605
14,596
4,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
Elsida950
Sylvanus
10
1 / 4 / 0
6,188
442
4,099
12,737
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
K1ingJ
Cthulhu
13
0 / 4 / 0
7,037
503
5,150
9,780
6,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Martichoras
MrrBackpack
Martichoras
12
0 / 2 / 1
6,871
491
3,801
7,092
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
4 / 5 / 3
8,157
583
6,726
7,126
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
8,775
627
11,326
10,724
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Yu Huang
Cósmic
Yu Huang
13
2 / 5 / 8
8,003
572
6,995
7,707
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 5
9,688
692
7,395
6,290
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
11
2 / 2 / 11
7,734
552
2,976
12,949
8,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
6 / 0 / 6
9,636
688
7,921
11,910
7,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
21
21
Deaths
10
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
6
4
1.17
W
7
2
7
5.25
W
Yu Huang
Cósmic
Yu Huang
2
5
8
1.2
L
Sylvanus
Elsida950
Sylvanus
1
4
0
0.25
W
4
1
5
6.5
L
Cthulhu
K1ingJ
Cthulhu
0
4
0
0
L
Martichoras
MrrBackpack
Martichoras
0
2
1
0.25
W
Athena
2
2
11
3.75
L
4
5
3
1.1
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
36,613
51,331
Taken
49,580
22,350
Mitigated
23,259
17,640
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,605
2,024
0
9,165
14,596
4,748
0
6,173
8,423
0
68,907
W
11,326
3,016
0
3,966
10,724
2,834
0
2,673
7,962
65,101
1,444
W
Yu Huang
Cósmic
Yu Huang
6,995
1,055
0
1,920
7,707
1,773
0
2,435
5,159
53,611
0
L
Sylvanus
Elsida950
Sylvanus
4,099
614
468
3,024
12,737
7,298
0
5,233
7,504
21,207
0
W
7,395
3,040
0
2,248
6,290
2,118
585
881
5,409
0
84,250
L
Cthulhu
K1ingJ
Cthulhu
5,150
328
0
1,640
9,780
6,346
0
2,769
7,011
44,495
0
L
Martichoras
MrrBackpack
Martichoras
3,801
1,072
0
1,626
7,092
2,154
0
1,975
5,117
0
54,839
W
Athena
2,976
905
0
3,653
12,949
8,973
0
4,405
8,456
20,979
0
L
6,726
337
517
1,200
7,126
1,804
38
4,719
2,407
55,970
712
W
7,921
3,677
600
3,221
11,910
7,561
0
5,444
5,790
0
58,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,111
Gold Earned
43,836
453
Minions Killed
476
0
Camps Cleared
0
1,384,995
Distance Traveled
1,534,048
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,858
561
107
8
0
325,429
3
W
Chronos
8,775
627
99
7
0
365,092
2
W
Yu Huang
8,003
572
96
7
0
253,981
5
L
Sylvanus
6,188
442
32
2
0
272,392
3
W
Ullr
9,688
692
144
10
0
306,988
1
L
Cthulhu
7,037
503
99
7
0
271,871
1
L
Martichoras
6,871
491
102
7
0
215,048
0
W
Athena
7,734
552
29
2
0
321,728
2
L
Ra
8,157
583
113
8
0
300,255
5
W
Horus
9,636
688
108
8
0
286,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role