Player Matchup

Loki
Loki
Casiguapodark
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,372 Elo+
Party 1
Thor
Thor
LipZoner
Thor
Level 68
God Stats
3W - 1L
1,680 SR
Queue Stats
46W - 35L
1,405 Elo+
Party 1
Bakasura
Bakasura
Rambla6130
Bakasura
Level 49
God Stats
14W - 7L
1,656 SR
Queue Stats
55W - 46L
1,408 Elo+
Party 1
Team Averages
Level 45
1,612 SR
1,395 Elo+

VS

Team Averages
Level 82
1,387 SR
1,381 Elo+
Vamana
Vamana
Daddyship
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 249L
1,367 Elo+
Solo
Tiamat
Tiamat
Kingkongding383
Tiamat
Level 97
God Stats
2W - 3L
1,259 SR
Queue Stats
370W - 391L
1,451 Elo+
Solo
Hachiman
Hachiman
stefanorc8
Hachiman
Level 59
God Stats
19W - 31L
1,402 SR
Queue Stats
48W - 62L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,010
715
4,740
9,712
3,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
17
7 / 2 / 6
11,484
820
10,239
11,301
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Rambla6130
Bakasura
18
7 / 1 / 6
11,525
823
9,761
11,722
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Daddyship
Vamana
13
0 / 5 / 1
8,857
633
10,719
13,870
15,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 5 / 1
8,851
632
4,885
8,271
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
stefanorc8
Hachiman
15
5 / 6 / 0
10,558
754
7,154
10,182
2,880
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
16
Kills
5
5
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Vamana
Daddyship
Vamana
0
5
1
0.1
L
0
5
1
0.1
W
Thor
7
2
6
5
W
Bakasura
Rambla6130
Bakasura
7
1
6
10
L
Hachiman
stefanorc8
Hachiman
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
22,758
32,735
Taken
32,323
13,922
Mitigated
22,131
8,711
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,740
1,416
0
2,966
9,712
3,129
336
1,453
7,925
0
24,954
L
Vamana
Daddyship
Vamana
10,719
4,941
0
1,435
13,870
15,095
0
252
11,454
0
36,333
L
4,885
300
0
430
8,271
4,156
44
171
7,576
32,590
0
W
Thor
10,239
2,889
0
1,867
11,301
5,246
389
2,325
8,734
446
43,991
W
Bakasura
Rambla6130
Bakasura
9,761
6,783
0
3,878
11,722
5,547
605
1,719
9,456
0
38,842
L
Hachiman
stefanorc8
Hachiman
7,154
4,034
0
960
10,182
2,880
0
473
8,948
0
40,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
28,266
175
Minions Killed
177
0
Camps Cleared
0
818,661
Distance Traveled
708,258
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,010
715
31
2
0
266,731
0
L
Vamana
8,857
633
47
3
0
259,455
7
L
Tiamat
8,851
632
62
4
0
242,518
1
W
Thor
11,484
820
55
4
0
267,086
0
W
Bakasura
11,525
823
89
6
0
284,844
3
L
Hachiman
10,558
754
68
5
0
206,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role