Player Matchup

Charon
Charon
Acareless
Charon
Level 153
God Stats
8W - 3L
1,750 SR
Queue Stats
1,575W - 184L
1,922 Elo+
Party 2
Ganesha
Ganesha
DeepSeaĐ
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,668 Elo+
Party 2
Artemis
Artemis
xDiyux
Artemis
Level 131
God Stats
5W - 1L
1,718 SR
Queue Stats
122W - 15L
1,928 Elo+
Party 2
Zhong Kui
Zhong Kui
专业公猪产后护理师成哥
Zhong Kui
Level 130
God Stats
1W - 0L
1,846 SR
Queue Stats
304W - 41L
1,897 Elo+
Party 2
Olorun
Olorun
酒色掏空我的身体所以今日起戒酒
Olorun
Level 168
God Stats
5W - 0L
1,957 SR
Queue Stats
617W - 43L
2,052 Elo+
Party 2
Team Averages
Level 138
1,754 SR
1,893 Elo+

VS

Team Averages
Level 135
1,528 SR
1,505 Elo+
Chaac
Chaac
Brainslushi
Chaac
Level 47
God Stats
3W - 1L
1,701 SR
Queue Stats
60W - 60L
1,468 Elo+
Solo
Olorun
Olorun
GiveMeYaMilk486
Olorun
Level 107
God Stats
1W - 2L
1,528 SR
Queue Stats
177W - 182L
1,551 Elo+
Solo
Bacchus
Bacchus
MatteoMatteo
Bacchus
Level 175
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 322L
1,518 Elo+
Party 1
Janus
Janus
RookieMistakes
Janus
Level 201
God Stats
2W - 6L
1,222 SR
Queue Stats
240W - 249L
1,494 Elo+
Party 1
Charybdis
Charybdis
poisonxberryy
Charybdis
Level 143
God Stats
4W - 2L
1,689 SR
Queue Stats
118W - 134L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Acareless
Charon
15
2 / 1 / 17
9,158
916
9,300
10,473
9,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
DeepSeaĐ
Ganesha
13
0 / 2 / 13
8,072
807
3,261
10,944
8,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
xDiyux
Artemis
15
9 / 0 / 10
9,115
912
21,208
8,356
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

16
6 / 0 / 10
8,945
895
8,385
12,533
11,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 1 / 11
8,150
815
7,697
6,853
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,414
641
6,203
15,030
15,630
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 6 / 2
6,376
638
5,129
9,921
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
MatteoMatteo
Bacchus
13
2 / 3 / 2
7,332
733
5,045
11,744
12,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 1
7,465
747
10,001
8,708
3,574
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
poisonxberryy
Charybdis
14
1 / 2 / 2
7,123
712
11,479
7,208
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
21
Kills
4
4
Deaths
21
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
Acareless
Charon
2
1
17
10.5
L
0
5
3
0.3
W
Ganesha
DeepSeaĐ
Ganesha
0
2
13
3.25
L
0
6
2
0.17
L
Bacchus
MatteoMatteo
Bacchus
2
3
2
1
L
1
5
1
0.3
L
Charybdis
poisonxberryy
Charybdis
1
2
2
1
W
Artemis
xDiyux
Artemis
9
0
10
14
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,851
Damage
37,857
49,159
Taken
52,611
37,657
Mitigated
38,913
29,035
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Acareless
Charon
9,300
1,042
2,210
2,083
10,473
9,897
26
3,454
6,885
16,792
0
L
6,203
376
267
5,354
15,030
15,630
0
7,872
7,158
0
11,291
W
Ganesha
DeepSeaĐ
Ganesha
3,261
364
309
1,458
10,944
8,465
0
3,974
6,840
8,409
0
L
5,129
1,883
1,318
1,886
9,921
4,009
0
4,888
5,033
13,550
450
L
Bacchus
MatteoMatteo
Bacchus
5,045
322
1,786
2,482
11,744
12,621
0
6,551
5,193
7,266
0
L
10,001
275
1,005
353
8,708
3,574
0
5,536
3,172
24,457
326
L
Charybdis
poisonxberryy
Charybdis
11,479
4,599
1,131
1,987
7,208
3,079
0
3,485
3,723
0
21,886
W
Artemis
xDiyux
Artemis
21,208
5,004
1,529
1,078
8,356
4,083
714
2,056
6,300
0
28,998
W
8,385
894
578
5,734
12,533
11,601
318
6,032
6,181
20,831
578
W
7,697
2,401
10,079
3,977
6,853
3,611
405
3,643
3,040
20,704
1,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,440
Gold Earned
34,710
106
Minions Killed
86
0
Camps Cleared
0
954,810
Distance Traveled
824,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,158
916
17
2
0
204,112
0
L
Chaac
6,414
641
4
0
0
174,842
0
W
Ganesha
8,072
807
0
0
0
152,768
0
L
Olorun
6,376
638
9
1
0
162,021
0
L
Bacchus
7,332
733
5
1
0
159,150
0
L
Janus
7,465
747
45
5
0
177,836
0
L
Charybdis
7,123
712
23
2
0
150,429
0
W
Artemis
9,115
912
15
2
0
218,731
0
W
Zhong Kui
8,945
895
38
4
0
193,325
0
W
Olorun
8,150
815
36
4
0
185,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role