Player Matchup

Ymir
Ymir
Darth Bane5457
Ymir
Level 106
God Stats
2W - 2L
1,710 SR
Queue Stats
155W - 136L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FwuffyPhoenix
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,635 SR
Queue Stats
87W - 59L
1,685 Elo+
Solo
Nut
Nut
ItsPapaBeef
Nut
Level 105
God Stats
2W - 2L
1,807 SR
Queue Stats
59W - 62L
1,503 Elo+
Party 2
Janus
Janus
SrRanchito
Janus
Level 33
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Fenrir
Fenrir
Sr__Daarkk
Fenrir
Level 20
God Stats
0W - 8L
1,240 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Team Averages
Level 79
1,526 SR
1,546 Elo+

VS

Team Averages
Level 100
1,459 SR
1,476 Elo+
Merlin
Merlin
DoomSlayerYT
Merlin
Level 104
God Stats
12W - 10L
1,522 SR
Queue Stats
300W - 273L
1,478 Elo+
Solo
Hun Batz
Hun Batz
El_Gummy1738
Hun Batz
Level 79
God Stats
16W - 25L
1,428 SR
Queue Stats
215W - 209L
1,460 Elo+
Solo
Sylvanus
Sylvanus
K1ngCr0we
Sylvanus
Level 149
God Stats
1W - 1L
1,296 SR
Queue Stats
128W - 111L
1,480 Elo+
Solo
Surtr
Surtr
Maddox1029
Surtr
Level 66
God Stats
21W - 18L
1,605 SR
Queue Stats
105W - 69L
1,487 Elo+
Party 1
Anubis
Anubis
o Pr0fitt
Anubis
Level 103
God Stats
5W - 7L
1,443 SR
Queue Stats
169W - 155L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
4,772
477
3,052
8,984
4,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
FwuffyPhoenix
Morgan Le Fay
11
2 / 2 / 0
6,377
638
5,816
5,139
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 6 / 2
5,014
501
3,136
7,877
1,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
7
0 / 6 / 1
4,864
486
1,830
5,032
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sr__Daarkk
Fenrir
10
6 / 1 / 1
6,443
644
3,310
6,247
1,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 5
6,445
645
2,460
6,576
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
El_Gummy1738
Hun Batz
11
2 / 2 / 2
5,911
591
3,370
8,806
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
K1ngCr0we
Sylvanus
11
6 / 1 / 0
6,839
684
4,969
6,055
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
11
3 / 2 / 6
6,003
600
7,066
6,002
3,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
o Pr0fitt
Anubis
11
7 / 3 / 2
6,789
679
5,803
6,396
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
18
18
Deaths
11
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Merlin
0
3
5
0.83
W
Hun Batz
El_Gummy1738
Hun Batz
2
2
2
1.5
L
Morgan Le Fay
FwuffyPhoenix
Morgan Le Fay
2
2
0
1
L
1
6
2
0.33
W
Sylvanus
K1ngCr0we
Sylvanus
6
1
0
6
W
Surtr
3
2
6
3
L
Janus
0
6
1
0.08
L
Fenrir
Sr__Daarkk
Fenrir
6
1
1
6.5
W
Anubis
o Pr0fitt
Anubis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,144
Damage
23,668
33,279
Taken
33,835
10,744
Mitigated
12,930
3,911
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,052
571
0
1,453
8,984
4,260
0
3,463
5,132
20,056
0
W
Merlin
2,460
188
0
2,006
6,576
1,824
0
2,900
3,204
39,518
550
W
Hun Batz
El_Gummy1738
Hun Batz
3,370
656
0
4,095
8,806
2,472
20
1,634
7,082
0
35,870
L
Morgan Le Fay
FwuffyPhoenix
Morgan Le Fay
5,816
83
0
824
5,139
1,609
0
1,328
3,777
37,116
2,111
L
3,136
1,412
0
804
7,877
1,796
0
3,482
4,271
0
20,614
W
Sylvanus
K1ngCr0we
Sylvanus
4,969
1,704
0
1,386
6,055
2,736
40
1,529
4,272
25,194
8,474
W
Surtr
7,066
2,587
0
1,503
6,002
3,139
534
1,624
4,366
1,407
21,928
L
Janus
1,830
347
0
202
5,032
1,214
17
3,674
1,358
17,421
0
L
Fenrir
Sr__Daarkk
Fenrir
3,310
820
0
628
6,247
1,865
0
1,652
4,527
0
24,407
W
Anubis
o Pr0fitt
Anubis
5,803
225
0
3,184
6,396
2,759
222
1,730
4,666
37,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
31,987
244
Minions Killed
318
0
Camps Cleared
0
1,074,122
Distance Traveled
1,031,451
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,772
477
29
3
0
197,858
0
W
Merlin
6,445
645
94
9
0
212,445
1
W
Hun Batz
5,911
591
72
7
0
238,372
0
L
Morgan Le Fay
6,377
638
93
9
0
210,584
3
L
Nut
5,014
501
36
4
0
191,821
0
W
Sylvanus
6,839
684
56
6
0
167,971
0
W
Surtr
6,003
600
24
2
0
223,837
0
L
Janus
4,864
486
42
4
0
217,337
0
L
Fenrir
6,443
644
44
4
0
256,522
0
W
Anubis
6,789
679
72
7
0
188,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role