Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
AdenoidHynkel
Zhong Kui
Level 82
God Stats
16W - 11L
1,632 SR
Queue Stats
73W - 76L
1,491 Elo+
Party 2
Mercury
Mercury
Mëwtwo
Mercury
Level 148
God Stats
5W - 3L
1,827 SR
Queue Stats
270W - 246L
1,502 Elo+
Party 2
Rama
Rama
nlycan
Rama
Level 155
God Stats
9W - 7L
1,701 SR
Queue Stats
368W - 365L
1,553 Elo+
Solo
Chang'e
Chang'e
yoki256
Chang'e
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,577 Elo+
Party 2
Team Averages
Level 129
1,632 SR
1,525 Elo+

VS

Team Averages
Level 121
1,410 SR
1,513 Elo+
Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Meamslayer
Awilix
Level 109
God Stats
1W - 4L
1,060 SR
Queue Stats
116W - 119L
1,525 Elo+
Party 1
Odin
Odin
Obamna117
Odin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 110L
1,533 Elo+
Party 1
Ra
Ra
Tsumerius
Ra
Level 106
God Stats
118W - 113L
1,561 SR
Queue Stats
402W - 364L
1,519 Elo+
Solo
Bacchus
Bacchus
johnny5249
Bacchus
Level 108
God Stats
5W - 8L
1,428 SR
Queue Stats
196W - 189L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 3 / 1
4,686
469
4,430
9,193
6,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
AdenoidHynkel
Zhong Kui
8
0 / 4 / 0
5,128
513
3,762
7,378
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mercury
Mëwtwo
Mercury
9
0 / 1 / 2
4,839
484
1,731
7,279
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
nlycan
Rama
10
1 / 2 / 1
5,787
579
5,570
5,606
1,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
yoki256
Chang'e
10
2 / 3 / 0
5,538
554
3,097
6,094
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 1 / 1
6,203
620
3,465
5,100
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Meamslayer
Awilix
11
5 / 0 / 1
6,324
632
4,394
5,918
2,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
12
2 / 0 / 3
6,652
665
3,756
6,365
3,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 1 / 4
6,186
619
3,250
4,803
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
johnny5249
Bacchus
10
1 / 1 / 6
5,342
534
7,245
9,559
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
1
0.17
W
Rama
 
Rama
3
1
1
3.5
L
Zhong Kui
AdenoidHynkel
Zhong Kui
0
4
0
0
W
Awilix
Meamslayer
Awilix
5
0
1
5.5
L
Mercury
Mëwtwo
Mercury
0
1
2
1
W
Odin
2
0
3
3.5
W
2
1
4
4
W
Bacchus
johnny5249
Bacchus
1
1
6
4
L
Rama
nlycan
Rama
1
2
1
0.75
L
Chang'e
yoki256
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
22,110
35,550
Taken
31,745
15,994
Mitigated
14,696
11,047
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,430
493
0
2,545
9,193
6,000
0
3,745
4,818
0
15,343
W
Rama
 
Rama
3,465
2,742
0
1,518
5,100
1,460
0
0
5,100
0
35,375
L
Zhong Kui
AdenoidHynkel
Zhong Kui
3,762
725
0
1,500
7,378
4,797
0
737
6,547
24,843
8,284
W
Awilix
Meamslayer
Awilix
4,394
1,576
0
302
5,918
2,296
0
613
5,305
0
40,970
L
Mercury
Mëwtwo
Mercury
1,731
1,048
0
2,820
7,279
1,976
0
1,155
5,964
0
25,669
W
Odin
3,756
1,031
0
2,583
6,365
3,381
233
2,516
3,849
0
42,779
W
3,250
230
636
2,734
4,803
1,716
186
1,816
2,987
38,037
873
W
Bacchus
johnny5249
Bacchus
7,245
1,278
0
2,872
9,559
5,843
169
1,577
7,982
19,602
0
L
Rama
nlycan
Rama
5,570
4,775
0
2,041
5,606
1,643
0
2,015
3,183
0
44,579
L
Chang'e
yoki256
Chang'e
3,097
498
80
2,061
6,094
1,578
0
1,234
4,578
32,918
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,978
Gold Earned
30,707
285
Minions Killed
327
0
Camps Cleared
0
938,770
Distance Traveled
1,100,414
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,686
469
15
2
0
197,770
0
W
Rama
6,203
620
68
7
0
192,921
0
L
Zhong Kui
5,128
513
64
6
0
169,651
1
W
Awilix
6,324
632
77
8
0
257,831
2
L
Mercury
4,839
484
54
5
0
214,572
3
W
Odin
6,652
665
82
8
0
206,362
2
W
Ra
6,186
619
66
7
0
236,974
4
W
Bacchus
5,342
534
34
3
0
206,326
0
L
Rama
5,787
579
84
8
0
176,280
0
L
Chang'e
5,538
554
68
7
0
180,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role