Player Matchup

Janus
Janus
Gold V
EdgardoVM
Janus
Gold V
Level 151
God Stats
6W - 7L
1,418 SR
Queue Stats
99W - 114L
1,272 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
MGB09
Tsukuyomi
Gold V
Level 123
God Stats
2W - 0L
1,730 SR
Queue Stats
49W - 54L
1,204 MMR
Solo
Maui
Maui
Silver II
MrMuhammadAli
Maui
Silver II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 132L
1,166 MMR
Solo
Thor
Thor
Silver III
cojelon17
Thor
Silver III
Level 158
God Stats
2W - 1L
1,330 SR
Queue Stats
12W - 22L
1,236 MMR
Solo
Xbalanque
Xbalanque
Silver I
lSupportsl
Xbalanque
Silver I
Level 109
God Stats
13W - 16L
1,490 SR
Queue Stats
112W - 118L
1,276 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,494 SR
1,231 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,577 SR
1,265 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze V
CG Ebisu
Khepri
Bronze V
Level 85
God Stats
0W - 1L
1,507 SR
Queue Stats
6W - 14L
1,201 MMR
Party 1
Anubis
Anubis
Silver I
Kumies
Anubis
Silver I
Level 126
God Stats
28W - 20L
1,632 SR
Queue Stats
220W - 234L
1,201 MMR
Solo
Bakasura
Bakasura
Silver I
TehBigDootey
Bakasura
Silver I
Level 109
God Stats
132W - 111L
1,612 SR
Queue Stats
333W - 351L
1,235 MMR
Solo
Hachiman
Hachiman
Bronze I
whiskyXandXjen
Hachiman
Bronze I
Level 143
God Stats
0W - 1L
1,635 SR
Queue Stats
27W - 37L
1,185 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EdgardoVM
Janus
12
2 / 5 / 0
6,652
605
3,211
5,900
837
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MGB09
Tsukuyomi
12
3 / 3 / 0
6,332
576
6,361
8,375
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 3
6,118
556
1,593
6,430
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
1 / 4 / 3
5,938
540
2,094
8,003
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
lSupportsl
Xbalanque
12
2 / 1 / 0
6,513
592
3,624
5,397
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
NeithMedusaCthulhuAo Kuang

VS

Bans
KaliMulanAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
2 / 1 / 1
6,110
555
4,842
8,476
6,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Khepri
CG Ebisu
Khepri
9
0 / 1 / 1
5,284
480
1,057
4,814
2,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Kumies
Anubis
12
7 / 2 / 2
7,374
670
6,107
5,383
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TehBigDootey
Bakasura
12
3 / 3 / 3
6,518
593
2,835
8,815
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
11
1 / 1 / 0
6,263
569
3,912
5,174
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
8
Kills
13
13
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
1
1
2.5
L
Khepri
CG Ebisu
Khepri
0
1
1
0.5
W
Janus
EdgardoVM
Janus
2
5
0
0.4
L
Anubis
Kumies
Anubis
7
2
2
4
W
Tsukuyomi
MGB09
Tsukuyomi
3
3
0
1
W
0
0
3
1.5
L
Bakasura
TehBigDootey
Bakasura
3
3
3
1.5
W
Thor
1
4
3
0.63
W
Xbalanque
lSupportsl
Xbalanque
2
1
0
2
L
Hachiman
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
18,753
34,105
Taken
32,662
12,154
Mitigated
17,158
8,326
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,842
465
0
1,470
8,476
6,810
0
0
7,985
1,622
32,034
L
Khepri
CG Ebisu
Khepri
1,057
0
0
852
4,814
2,931
0
1,463
3,351
16,309
0
W
Janus
EdgardoVM
Janus
3,211
412
0
717
5,900
837
0
3,481
2,244
46,972
940
L
Anubis
Kumies
Anubis
6,107
129
0
710
5,383
2,228
0
2,671
2,672
45,657
2,082
W
Tsukuyomi
MGB09
Tsukuyomi
6,361
1,214
0
3,680
8,375
3,314
0
1,263
7,112
0
37,020
W
1,593
466
0
1,646
6,430
4,075
0
1,018
5,412
23,082
1,085
L
Bakasura
TehBigDootey
Bakasura
2,835
2,341
0
1,661
8,815
3,497
10
335
8,376
0
35,169
W
Thor
2,094
316
0
745
8,003
2,298
0
1,422
6,399
0
42,038
W
Xbalanque
lSupportsl
Xbalanque
3,624
1,643
0
1,538
5,397
1,630
0
326
5,071
0
47,070
L
Hachiman
3,912
2,226
0
2,141
5,174
1,692
0
102
5,072
0
48,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
31,549
332
Minions Killed
348
0
Camps Cleared
0
1,147,730
Distance Traveled
1,084,280
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,110
555
67
6
0
198,393
3
L
Khepri
5,284
480
24
2
0
235,386
2
W
Janus
6,652
605
91
8
0
223,280
0
L
Anubis
7,374
670
79
7
0
190,473
2
W
Tsukuyomi
6,332
576
39
4
0
222,902
0
W
Maui
6,118
556
40
4
0
242,825
2
L
Bakasura
6,518
593
90
8
0
254,751
0
W
Thor
5,938
540
80
7
0
250,664
0
W
Xbalanque
6,513
592
82
7
0
208,059
2
L
Hachiman
6,263
569
88
8
0
205,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role