Player Matchup

Odin
Odin
BDEzaythoven
Odin
Level 169
God Stats
3W - 1L
1,858 SR
Queue Stats
348W - 381L
1,488 Elo+
Party 2
Chang'e
Chang'e
HimerosCatboy
Chang'e
Level 101
God Stats
22W - 10L
1,705 SR
Queue Stats
125W - 103L
1,547 Elo+
Party 1
Kali
Kali
Lightskeeper
Kali
Level 145
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
SpartanGlitches
Danzaburou
Level 88
God Stats
53W - 53L
1,628 SR
Queue Stats
94W - 95L
1,583 Elo+
Party 1
Terra
Terra
UO27297469
Terra
Level 106
God Stats
2W - 2L
1,400 SR
Queue Stats
146W - 141L
1,529 Elo+
Solo
Team Averages
Level 122
1,618 SR
1,522 Elo+

VS

Team Averages
Level 80
1,465 SR
1,655 Elo+
Thanatos
Thanatos
GelatoRips
Thanatos
Level 45
God Stats
0W - 2L
1,385 SR
Queue Stats
84W - 75L
1,492 Elo+
Solo
Olorun
Olorun
Jarebearsama
Olorun
Level 92
God Stats
3W - 3L
1,645 SR
Queue Stats
269W - 229L
1,587 Elo+
Party 3
Horus
Horus
Jaskir
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,877 Elo+
Party 3
Surtr
Surtr
MatttttaM
Surtr
Level 149
God Stats
8W - 8L
1,516 SR
Queue Stats
191W - 144L
1,658 Elo+
Party 4
Ra
Ra
desktop389
Ra
Level 49
God Stats
2W - 2L
1,277 SR
Queue Stats
148W - 121L
1,662 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,889
574
6,590
11,716
5,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
13
5 / 2 / 4
7,682
640
6,369
4,772
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 3
7,492
624
6,478
8,407
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
SpartanGlitches
Danzaburou
10
0 / 3 / 3
6,103
509
8,423
6,770
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
11
0 / 0 / 8
6,490
541
3,964
8,766
6,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GelatoRips
Thanatos
11
2 / 2 / 3
6,327
527
3,265
10,169
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
11
3 / 2 / 2
6,659
555
5,737
9,066
3,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Jaskir
Horus
11
1 / 1 / 3
6,766
564
3,304
9,275
6,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Surtr
MatttttaM
Surtr
13
3 / 2 / 0
7,551
629
8,459
12,277
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 2
6,708
559
3,169
7,581
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
11
Kills
9
9
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Thanatos
GelatoRips
Thanatos
2
2
3
1.75
W
Chang'e
5
2
4
3.5
L
Olorun
3
2
2
2
L
Horus
Jaskir
Horus
1
1
3
2.5
W
5
1
3
6.5
L
Surtr
MatttttaM
Surtr
3
2
0
1.5
W
Danzaburou
SpartanGlitches
Danzaburou
0
3
3
0.5
W
Terra
0
0
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,824
Damage
23,934
40,431
Taken
48,368
18,593
Mitigated
22,724
11,530
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,590
1,523
0
1,650
11,716
5,624
0
1,276
10,440
0
53,309
L
Thanatos
GelatoRips
Thanatos
3,265
1,228
0
7,172
10,169
3,128
0
2,178
7,841
0
34,358
W
Chang'e
6,369
448
1,541
2,417
4,772
1,364
313
1,538
3,165
41,455
1,257
L
Olorun
5,737
3,504
985
5,023
9,066
3,402
0
1,435
7,631
47,952
3,087
L
Horus
Jaskir
Horus
3,304
1,285
345
3,211
9,275
6,732
0
2,108
7,103
0
21,015
W
6,478
3,225
0
1,628
8,407
3,231
133
1,090
7,317
0
52,287
L
Surtr
MatttttaM
Surtr
8,459
2,944
0
4,517
12,277
7,123
0
679
11,554
1,749
49,319
W
Danzaburou
SpartanGlitches
Danzaburou
8,423
2,810
0
1,239
6,770
2,198
300
2,883
3,887
0
38,870
W
Terra
3,964
582
554
2,501
8,766
6,176
0
2,643
6,123
20,546
0
L
3,169
453
312
2,001
7,581
2,339
0
3,755
3,376
48,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,656
Gold Earned
34,011
361
Minions Killed
354
0
Camps Cleared
0
1,276,168
Distance Traveled
1,247,082
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,889
574
102
9
0
217,359
0
L
Thanatos
6,327
527
57
5
0
269,201
0
W
Chang'e
7,682
640
83
7
0
255,285
1
L
Olorun
6,659
555
88
7
0
222,620
0
L
Horus
6,766
564
28
2
0
261,687
2
W
Kali
7,492
624
86
7
0
291,652
0
L
Surtr
7,551
629
89
7
0
243,221
0
W
Danzaburou
6,103
509
65
5
0
233,091
4
W
Terra
6,490
541
25
2
0
278,781
2
L
Ra
6,708
559
92
8
0
250,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role