Player Matchup

Medusa
Medusa
HOOPONO
Medusa
Level 38
God Stats
9W - 10L
1,450 SR
Queue Stats
330W - 332L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Shatyp83
Cthulhu
Level 56
God Stats
26W - 18L
1,593 SR
Queue Stats
69W - 65L
1,474 Elo+
Party 2
Chronos
Chronos
xXHybridXx31
Chronos
Level 87
God Stats
5W - 6L
1,656 SR
Queue Stats
228W - 235L
1,533 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,469 Elo+

VS

Team Averages
Level 99
1,535 SR
1,435 Elo+
Nox
Nox
Naughtyninj56
Nox
Level 105
God Stats
5W - 16L
1,294 SR
Queue Stats
28W - 43L
1,366 Elo+
Party 1
Ishtar
Ishtar
cesarea05ale
Ishtar
Level 126
God Stats
14W - 9L
1,619 SR
Queue Stats
217W - 211L
1,532 Elo+
Solo
Horus
Horus
naughtyninj56
Horus
Level 67
God Stats
2W - 3L
1,693 SR
Queue Stats
152W - 177L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HOOPONO
Medusa
15
6 / 3 / 1
9,653
743
11,486
7,424
2,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Shatyp83
Cthulhu
16
3 / 2 / 8
9,616
740
11,191
9,859
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
xXHybridXx31
Chronos
15
2 / 1 / 7
9,689
745
11,310
8,691
2,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,071
621
3,387
10,457
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
14
3 / 4 / 2
9,689
745
8,020
12,592
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 3
8,361
643
6,501
15,913
17,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
HOOPONO
Medusa
6
3
1
2.17
L
1
5
4
0.6
W
Cthulhu
Shatyp83
Cthulhu
3
2
8
3.5
L
Ishtar
3
4
2
1
L
2
2
3
1.75
W
Chronos
xXHybridXx31
Chronos
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,987
Damage
17,908
25,974
Taken
38,962
14,195
Mitigated
24,676
6,926
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
HOOPONO
Medusa
11,486
5,252
0
893
7,424
2,581
209
937
6,391
0
36,915
L
3,387
253
0
1,540
10,457
3,449
0
6,815
3,365
14,449
476
W
Cthulhu
Shatyp83
Cthulhu
11,191
538
298
4,088
9,859
8,675
90
1,338
8,218
26,579
683
L
Ishtar
8,020
4,603
167
3,475
12,592
3,985
0
7,841
4,309
0
39,224
L
6,501
2,999
1,323
4,147
15,913
17,242
0
6,362
8,944
0
19,116
W
Chronos
xXHybridXx31
Chronos
11,310
2,239
0
1,647
8,691
2,939
346
542
8,069
56,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,958
Gold Earned
26,121
173
Minions Killed
124
0
Camps Cleared
0
764,704
Distance Traveled
635,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,653
743
60
5
0
243,268
0
L
Nox
8,071
621
42
3
0
209,660
0
W
Cthulhu
9,616
740
37
3
0
250,044
0
L
Ishtar
9,689
745
68
5
0
198,623
0
L
Horus
8,361
643
14
1
0
226,770
0
W
Chronos
9,689
745
76
6
0
271,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role