Player Matchup

Sol
Sol
 
Sol
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DogeGoesBork69
Horus
Level 127
God Stats
28W - 25L
1,592 SR
Queue Stats
192W - 206L
1,496 Elo+
Party 1
Chronos
Chronos
Imcrippled
Chronos
Level 136
God Stats
2W - 2L
1,562 SR
Queue Stats
158W - 151L
1,521 Elo+
Party 1
Ra
Ra
The_kings_ofbob
Ra
Level 158
God Stats
14W - 13L
1,555 SR
Queue Stats
233W - 224L
1,523 Elo+
Solo
Surtr
Surtr
ladiesman711
Surtr
Level 131
God Stats
26W - 25L
1,485 SR
Queue Stats
129W - 134L
1,520 Elo+
Party 1
Team Averages
Level 123
1,539 SR
1,512 Elo+

VS

Team Averages
Level 119
1,564 SR
1,505 Elo+
Anhur
Anhur
C0mpassi0n
Anhur
Level 143
God Stats
17W - 15L
1,597 SR
Queue Stats
346W - 357L
1,498 Elo+
Solo
Aphrodite
Aphrodite
CHERPAHJEW
Aphrodite
Level 128
God Stats
0W - 2L
1,448 SR
Queue Stats
29W - 28L
1,551 Elo+
Solo
Odin
Odin
EvilBrayan
Odin
Level 64
God Stats
0W - 1L
1,285 SR
Queue Stats
164W - 167L
1,471 Elo+
Solo
Nemesis
Nemesis
GeorgeDTD
Nemesis
Level 133
God Stats
2W - 1L
1,670 SR
Queue Stats
196W - 160L
1,490 Elo+
Solo
Chang'e
Chang'e
Хаирюл
Chang'e
Level 128
God Stats
21W - 12L
1,818 SR
Queue Stats
309W - 284L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 0 / 2
6,693
669
5,443
4,823
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
3 / 1 / 7
5,948
595
4,218
6,725
4,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
Imcrippled
Chronos
11
3 / 1 / 9
6,514
651
5,954
6,437
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 3
7,405
741
5,866
3,970
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 4
6,593
659
6,556
6,498
3,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 3 / 0
5,575
558
3,294
5,958
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
CHERPAHJEW
Aphrodite
7
0 / 4 / 1
4,734
473
1,356
6,172
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

8
0 / 3 / 0
4,716
472
1,951
8,214
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
GeorgeDTD
Nemesis
9
2 / 3 / 1
5,342
534
3,313
8,758
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Хаирюл
Chang'e
9
1 / 5 / 1
5,312
531
5,003
9,969
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
3
3
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
L
Anhur
0
3
0
0
L
Aphrodite
CHERPAHJEW
Aphrodite
0
4
1
0.13
W
3
1
7
6.5
L
0
3
0
0
L
Nemesis
GeorgeDTD
Nemesis
2
3
1
0.83
W
Chronos
Imcrippled
Chronos
3
1
9
7.5
W
6
0
3
7.5
W
2
1
4
4
L
Chang'e
Хаирюл
Chang'e
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
14,917
28,453
Taken
39,071
11,595
Mitigated
15,439
12,701
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,443
3,307
0
3,408
4,823
866
1,892
252
4,571
42,848
4,222
L
Anhur
3,294
1,364
0
2,223
5,958
1,923
594
3,079
2,879
0
44,784
L
Aphrodite
CHERPAHJEW
Aphrodite
1,356
214
857
1,281
6,172
3,304
0
4,097
2,075
10,807
365
W
4,218
976
400
2,340
6,725
4,080
11
1,505
5,169
0
9,562
L
1,951
299
0
2,262
8,214
5,221
0
1,551
6,257
0
21,696
L
Nemesis
GeorgeDTD
Nemesis
3,313
954
0
1,243
8,758
2,488
0
4,071
4,614
0
23,348
W
Chronos
Imcrippled
Chronos
5,954
2,496
0
3,005
6,437
1,842
0
1,886
4,382
47,476
0
W
5,866
874
399
1,530
3,970
1,134
27
1,558
2,086
53,111
0
W
6,556
2,585
0
1,619
6,498
3,673
176
149
6,009
1,303
39,085
L
Chang'e
Хаирюл
Chang'e
5,003
217
352
3,496
9,969
2,503
0
4,908
5,022
28,846
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
25,679
341
Minions Killed
265
0
Camps Cleared
0
1,069,673
Distance Traveled
915,194
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,693
669
86
9
0
196,518
0
L
Anhur
5,575
558
84
8
0
176,710
1
L
Aphrodite
4,734
473
15
2
0
163,574
0
W
Horus
5,948
595
13
1
0
218,238
0
L
Odin
4,716
472
49
5
0
168,337
0
L
Nemesis
5,342
534
41
4
0
218,380
1
W
Chronos
6,514
651
81
8
0
232,696
0
W
Ra
7,405
741
95
10
0
225,991
2
W
Surtr
6,593
659
66
7
0
196,230
0
L
Chang'e
5,312
531
76
8
0
188,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role