Player Matchup

Discordia
Discordia
Silver IV
Classicalpudding
Discordia
Silver IV
Level 114
God Stats
11W - 18L
1,321 SR
Queue Stats
105W - 168L
885 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze II
H6Kk
Gilgamesh
Bronze II
Level 89
God Stats
0W - 3L
1,467 SR
Queue Stats
35W - 67L
843 MMR
Solo
Charybdis
Charybdis
Silver IV
Old-King-Bone
Charybdis
Silver IV
Level 119
God Stats
7W - 13L
1,479 SR
Queue Stats
106W - 167L
901 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,422 SR
876 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,430 SR
931 MMR
Danzaburou
Danzaburou
Gold V
SentaGmail
Danzaburou
Gold V
Level 51
God Stats
3W - 3L
1,260 SR
Queue Stats
52W - 78L
942 MMR
Party 1
Zeus
Zeus
Silver I
stingy2x
Zeus
Silver I
Level 89
God Stats
57W - 54L
1,485 SR
Queue Stats
154W - 180L
1,049 MMR
Party 1
Bastet
Bastet
Silver IV
xXItZCaseXx
Bastet
Silver IV
Level 145
God Stats
2W - 1L
1,544 SR
Queue Stats
113W - 176L
803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
2 / 5 / 1
8,608
615
3,623
8,189
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
H6Kk
Gilgamesh
13
1 / 3 / 3
8,615
615
10,622
17,288
17,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Old-King-Bone
Charybdis
13
1 / 6 / 1
8,932
638
6,523
10,275
3,428
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesBacchusCthulhuVulcanKuzenbo

VS

Bans
ScyllaSurtrChaacMulanSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SentaGmail
Danzaburou
17
4 / 0 / 9
10,635
760
9,572
9,184
3,851
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zeus
17
8 / 1 / 5
11,411
815
13,687
6,347
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
2 / 3 / 8
10,107
722
6,741
12,034
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
14
14
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
2
5
1
0.5
L
Gilgamesh
H6Kk
Gilgamesh
1
3
3
0.83
L
Charybdis
Old-King-Bone
Charybdis
1
6
1
0.25
W
Danzaburou
SentaGmail
Danzaburou
4
0
9
8.5
W
Zeus
8
1
5
10.5
W
Bastet
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
30,000
35,752
Taken
27,565
23,626
Mitigated
12,291
2,557
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
3,623
182
0
61
8,189
2,922
0
3,815
4,284
20,427
0
L
Gilgamesh
H6Kk
Gilgamesh
10,622
1,896
0
1,857
17,288
17,276
0
5,100
11,722
0
31,049
L
Charybdis
Old-King-Bone
Charybdis
6,523
2,659
0
639
10,275
3,428
675
4,261
5,853
0
36,074
W
Danzaburou
SentaGmail
Danzaburou
9,572
2,785
0
2,848
9,184
3,851
1,301
1,868
7,203
0
43,244
W
Zeus
13,687
977
0
687
6,347
2,242
978
655
5,477
46,152
1,962
W
Bastet
6,741
2,119
0
3,326
12,034
6,198
674
1,436
10,147
0
34,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,155
Gold Earned
32,153
158
Minions Killed
173
0
Camps Cleared
0
682,032
Distance Traveled
810,634
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,608
615
50
4
0
221,544
3
L
Gilgamesh
8,615
615
45
3
0
248,791
3
L
Charybdis
8,932
638
63
5
0
211,697
5
W
Danzaburou
10,635
760
54
4
0
270,032
0
W
Zeus
11,411
815
71
5
0
271,695
2
W
Bastet
10,107
722
48
3
0
268,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role