Player Matchup

Geb
Geb
Masters
 
Geb
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Masters
Gaambino
Medusa
Masters
Level 159
God Stats
22W - 6L
1,997 SR
Queue Stats
209W - 54L
3,077 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Rocafela
Morgan Le Fay
Masters
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
2,319 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 134
1,666 SR
2,299 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 241
1,600 SR
1,757 MMR
Nut
Nut
Platinum III
RideTheMaverick
Nut
Platinum III
Level 283
God Stats
8W - 26L
1,725 SR
Queue Stats
440W - 512L
2,006 MMR
Party 2
Chaac
Chaac
Platinum I
ShAd0w P3pP3r
Chaac
Platinum I
Level 226
God Stats
3W - 9L
1,576 SR
Queue Stats
499W - 691L
1,896 MMR
Solo
Nox
Nox
Gold III
SneeryCone6385
Nox
Gold III
Level 213
God Stats
1W - 4L
1,500 SR
Queue Stats
640W - 805L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 3 / 9
7,489
832
3,316
8,172
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Gaambino
Medusa
14
5 / 0 / 6
7,996
888
8,105
7,140
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Rocafela
Morgan Le Fay
14
4 / 0 / 7
7,949
883
8,215
3,943
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KuzenboAchillesBacchusNe ZhaDiscordia

VS

Bans
MulanSobekBaba YagaScyllaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,130
681
2,968
5,900
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 5 / 1
5,735
637
1,768
9,555
6,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 1
5,834
648
2,555
7,004
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
1
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
3
9
2.17
W
Medusa
Gaambino
Medusa
5
0
6
8
L
0
2
2
0.5
W
Morgan Le Fay
Rocafela
Morgan Le Fay
4
0
7
7.5
L
0
5
1
0.1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
7,291
19,255
Taken
22,459
10,873
Mitigated
10,281
5,984
Healing
1,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,316
449
0
1,315
8,172
6,635
118
475
7,607
18,137
0
W
Medusa
Gaambino
Medusa
8,105
2,992
0
2,676
7,140
2,631
1,672
1,338
5,646
0
44,087
L
2,968
1,083
0
53
5,900
1,596
0
2,934
2,895
0
21,943
W
Morgan Le Fay
Rocafela
Morgan Le Fay
8,215
720
0
1,993
3,943
1,607
748
382
3,517
34,579
0
L
1,768
49
0
1,101
9,555
6,760
0
3,793
5,419
0
11,916
L
2,555
35
0
635
7,004
1,925
0
4,350
2,457
9,135
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,434
Gold Earned
17,699
146
Minions Killed
88
0
Camps Cleared
0
555,092
Distance Traveled
421,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,489
832
22
2
0
192,991
0
W
Medusa
7,996
888
66
7
0
173,706
0
L
Nut
6,130
681
52
6
0
151,879
0
W
Morgan Le Fay
7,949
883
58
6
0
188,395
0
L
Chaac
5,735
637
15
2
0
120,052
0
L
Nox
5,834
648
21
2
0
149,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role