Player Matchup

Skadi
Skadi
Aguerrero1208
Skadi
Level 89
God Stats
2W - 0L
1,699 SR
Queue Stats
164W - 163L
1,433 Elo+
Solo
Merlin
Merlin
Vinns
Merlin
Level 94
God Stats
1W - 1L
1,259 SR
Queue Stats
118W - 128L
1,446 Elo+
Solo
Ne Zha
Ne Zha
jims_beams
Ne Zha
Level 38
God Stats
9W - 9L
1,850 SR
Queue Stats
525W - 488L
1,510 Elo+
Solo
Achilles
Achilles
lanseg
Achilles
Level 87
God Stats
6W - 1L
1,652 SR
Queue Stats
185W - 193L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
吾好舟不用楫
Morgan Le Fay
Level 176
God Stats
3W - 1L
1,466 SR
Queue Stats
33W - 62L
1,443 Elo+
Solo
Team Averages
Level 97
1,585 SR
1,449 Elo+

VS

Team Averages
Level 66
1,426 SR
1,449 Elo+
Sol
Sol
Hectoor4848
Sol
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
21W - 35L
1,360 Elo+
Solo
Da Ji
Da Ji
HyperJest
Da Ji
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,515 Elo+
Solo
Nike
Nike
Ks Outgoing
Nike
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 196L
1,495 Elo+
Solo
Hera
Hera
ValexMonster
Hera
Level 151
God Stats
3W - 4L
1,371 SR
Queue Stats
216W - 237L
1,488 Elo+
Solo
Izanami
Izanami
ZesuZ
Izanami
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
249W - 254L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
8,553
855
7,457
5,881
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Vinns
Merlin
16
6 / 3 / 12
9,446
945
9,073
5,579
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
jims_beams
Ne Zha
15
7 / 2 / 9
9,023
902
9,078
7,983
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
lanseg
Achilles
14
4 / 2 / 12
8,850
885
5,199
11,851
10,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
吾好舟不用楫
Morgan Le Fay
15
4 / 1 / 14
9,575
958
12,074
6,352
2,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,264
826
4,753
10,248
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
HyperJest
Da Ji
11
0 / 7 / 5
6,523
652
4,074
9,892
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 5 / 0
8,928
893
7,391
12,855
10,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
0 / 4 / 3
7,558
756
5,531
8,113
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
ZesuZ
Izanami
12
2 / 4 / 4
7,319
732
2,835
5,663
1,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
26
Kills
10
10
Deaths
26
56
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
2
6
4
0.67
L
Da Ji
HyperJest
Da Ji
0
7
5
0.36
L
6
5
0
1.2
L
0
4
3
0.38
W
Merlin
Vinns
Merlin
6
3
12
4
L
Izanami
ZesuZ
Izanami
2
4
4
1
W
Ne Zha
jims_beams
Ne Zha
7
2
9
5.75
W
Achilles
lanseg
Achilles
4
2
12
5
W
Morgan Le Fay
吾好舟不用楫
Morgan Le Fay
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,881
Damage
24,584
37,646
Taken
46,771
22,092
Mitigated
22,102
14,207
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,457
3,036
1,129
515
5,881
2,448
750
1,948
3,933
0
18,263
L
4,753
918
315
1,532
10,248
2,860
0
5,226
4,989
13,418
0
L
Da Ji
HyperJest
Da Ji
4,074
850
0
250
9,892
3,816
0
3,900
5,855
0
5,408
L
7,391
410
581
1,400
12,855
10,944
0
5,521
7,092
0
16,495
L
5,531
1,104
341
1,850
8,113
2,786
0
3,879
4,125
19,971
285
W
Merlin
Vinns
Merlin
9,073
346
1,383
664
5,579
2,507
64
1,860
3,719
22,364
681
L
Izanami
ZesuZ
Izanami
2,835
1,527
534
688
5,663
1,696
0
2,003
3,578
0
6,124
W
Ne Zha
jims_beams
Ne Zha
9,078
729
586
1,410
7,983
3,732
1,162
1,814
6,169
0
20,465
W
Achilles
lanseg
Achilles
5,199
1,056
1,174
4,148
11,851
10,877
26
3,181
8,670
0
14,199
W
Morgan Le Fay
吾好舟不用楫
Morgan Le Fay
12,074
333
677
2,521
6,352
2,528
1,723
1,383
4,969
21,759
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
38,592
123
Minions Killed
85
0
Camps Cleared
0
922,560
Distance Traveled
798,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,553
855
23
2
0
154,941
0
L
Sol
8,264
826
21
2
0
169,356
0
L
Da Ji
6,523
652
4
0
0
172,877
0
L
Nike
8,928
893
15
2
0
171,386
0
L
Hera
7,558
756
32
3
0
154,072
0
W
Merlin
9,446
945
41
4
0
159,875
0
L
Izanami
7,319
732
13
1
0
130,705
0
W
Ne Zha
9,023
902
16
2
0
209,765
0
W
Achilles
8,850
885
16
2
0
217,594
0
W
Morgan Le Fay
9,575
958
27
3
0
180,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role