Player Matchup

Thor
Thor
Daltonnnd
Thor
Level 57
God Stats
8W - 1L
1,763 SR
Queue Stats
154W - 154L
1,441 Elo+
Party 3
Janus
Janus
GIBB69
Janus
Level 45
God Stats
4W - 7L
1,294 SR
Queue Stats
193W - 206L
1,394 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
Level 121
God Stats
3W - 3L
1,418 SR
Queue Stats
195W - 185L
1,408 Elo+
Party 1
Charon
Charon
kingchaso
Charon
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 181L
1,406 Elo+
Party 1
Medusa
Medusa
xX Kineticx
Medusa
Level 61
God Stats
4W - 1L
1,633 SR
Queue Stats
35W - 54L
1,388 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,407 Elo+

VS

Team Averages
Level 81
1,506 SR
1,417 Elo+
Nemesis
Nemesis
DragonPS4
Nemesis
Level 126
God Stats
7W - 13L
1,538 SR
Queue Stats
224W - 219L
1,544 Elo+
Solo
Bacchus
Bacchus
OZYMANDÏAS
Bacchus
Level 39
God Stats
0W - 2L
1,387 SR
Queue Stats
10W - 17L
1,379 Elo+
Party 2
Janus
Janus
Obiss
Janus
Level 86
God Stats
0W - 3L
1,429 SR
Queue Stats
66W - 76L
1,414 Elo+
Solo
Jing Wei
Jing Wei
Vastilios
Jing Wei
Level 54
God Stats
1W - 2L
1,664 SR
Queue Stats
11W - 20L
1,361 Elo+
Party 2
Chang'e
Chang'e
darwinthepenguin
Chang'e
Level 102
God Stats
75W - 69L
1,514 SR
Queue Stats
176W - 182L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 0 / 4
6,035
503
3,049
6,643
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
GIBB69
Janus
12
2 / 3 / 1
6,945
579
5,836
6,174
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Mr DarkRaven1
Cu Chulainn
14
0 / 0 / 1
8,130
678
4,973
7,474
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
kingchaso
Charon
11
2 / 0 / 3
6,384
532
2,625
5,126
3,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
4 / 2 / 1
6,834
570
6,583
5,176
1,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DragonPS4
Nemesis
10
1 / 2 / 2
6,067
506
3,855
9,984
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
OZYMANDÏAS
Bacchus
10
1 / 2 / 0
6,143
512
2,260
8,057
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Obiss
Janus
11
2 / 2 / 1
6,341
528
4,835
6,508
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Vastilios
Jing Wei
11
1 / 2 / 1
6,327
527
1,843
6,997
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 0
6,295
525
2,485
8,071
2,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
0
0
4
2
L
Nemesis
DragonPS4
Nemesis
1
2
2
1
W
Janus
GIBB69
Janus
2
3
1
0.83
W
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
0
0
1
0.5
L
Bacchus
OZYMANDÏAS
Bacchus
1
2
0
0.5
L
Janus
Obiss
Janus
2
2
1
1.25
L
Jing Wei
Vastilios
Jing Wei
1
2
1
0.75
L
0
0
0
0
W
Charon
kingchaso
Charon
2
0
3
3.5
W
Medusa
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,066
Damage
15,278
30,593
Taken
39,617
13,517
Mitigated
15,496
11,826
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,049
672
0
4,905
6,643
2,034
0
990
5,531
0
40,592
L
Nemesis
DragonPS4
Nemesis
3,855
1,187
0
4,527
9,984
3,009
0
2,301
7,511
0
41,457
W
Janus
GIBB69
Janus
5,836
448
0
2,299
6,174
1,765
392
2,591
3,179
41,938
2,028
W
Cu Chulainn
Mr DarkRaven1
Cu Chulainn
4,973
301
0
2,430
7,474
4,281
0
2,485
4,989
7,787
61,696
L
Bacchus
OZYMANDÏAS
Bacchus
2,260
201
0
861
8,057
6,535
80
763
7,294
14,636
2,551
L
Janus
Obiss
Janus
4,835
76
0
1,595
6,508
1,548
102
3,814
2,388
34,212
0
L
Jing Wei
Vastilios
Jing Wei
1,843
1,370
0
2,477
6,997
1,917
0
1,110
5,887
0
39,776
L
2,485
485
257
5,915
8,071
2,487
0
133
7,938
46,352
0
W
Charon
kingchaso
Charon
2,625
267
0
1,515
5,126
3,610
339
1,432
3,622
22,808
0
W
Medusa
6,583
1,991
0
677
5,176
1,827
225
1,311
3,865
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
31,173
383
Minions Killed
339
0
Camps Cleared
0
1,283,268
Distance Traveled
1,229,475
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,035
503
70
6
0
308,553
0
L
Nemesis
6,067
506
69
6
0
266,377
0
W
Janus
6,945
579
85
7
0
256,779
0
W
Cu Chulainn
8,130
678
111
9
0
247,975
0
L
Bacchus
6,143
512
26
2
0
233,745
0
L
Janus
6,341
528
59
5
0
244,326
2
L
Jing Wei
6,327
527
87
7
0
243,587
0
L
Chang'e
6,295
525
98
8
0
241,440
5
W
Charon
6,384
532
44
4
0
228,508
0
W
Medusa
6,834
570
73
6
0
241,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role