Player Matchup

Arachne
Arachne
Guaxoquim
Arachne
Level 167
God Stats
10W - 8L
1,648 SR
Queue Stats
155W - 171L
1,465 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Karthuss
Ah Muzen Cab
Level 212
God Stats
0W - 1L
1,725 SR
Queue Stats
91W - 113L
1,542 Elo+
Party 2
Mulan
Mulan
VentX92
Mulan
Level 145
God Stats
0W - 2L
1,297 SR
Queue Stats
19W - 29L
1,539 Elo+
Party 2
Agni
Agni
WhiteWolfMX
Agni
Level 157
God Stats
0W - 1L
1,777 SR
Queue Stats
63W - 83L
1,514 Elo+
Party 2
Hades
Hades
WinkyTaru
Hades
Level 163
God Stats
2W - 1L
1,637 SR
Queue Stats
43W - 65L
1,466 Elo+
Party 2
Team Averages
Level 169
1,617 SR
1,505 Elo+

VS

Team Averages
Level 134
1,616 SR
1,540 Elo+
Yu Huang
Yu Huang
Cinnilyn
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 121L
1,489 Elo+
Party 1
Surtr
Surtr
ConjurationNite
Surtr
Level 124
God Stats
5W - 2L
1,722 SR
Queue Stats
36W - 30L
1,567 Elo+
Party 1
Ishtar
Ishtar
Cthuwhu
Ishtar
Level 135
God Stats
2W - 2L
1,580 SR
Queue Stats
46W - 38L
1,590 Elo+
Party 1
Geb
Geb
gozinta4
Geb
Level 130
God Stats
3W - 1L
1,724 SR
Queue Stats
194W - 177L
1,545 Elo+
Solo
Mulan
Mulan
oGoofie
Mulan
Level 152
God Stats
1W - 1L
1,555 SR
Queue Stats
108W - 128L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Guaxoquim
Arachne
11
1 / 6 / 3
6,152
513
4,192
12,560
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Karthuss
Ah Muzen Cab
13
0 / 1 / 0
7,150
596
3,068
5,257
1,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
VentX92
Mulan
11
1 / 3 / 2
6,606
551
7,873
12,336
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
3 / 4 / 0
6,843
570
5,017
6,255
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
WinkyTaru
Hades
9
0 / 1 / 2
5,808
484
3,636
8,461
4,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cinnilyn
Yu Huang
13
4 / 1 / 4
7,698
642
6,997
4,773
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 0
7,744
645
10,183
12,694
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Cthuwhu
Ishtar
13
2 / 0 / 1
7,056
588
2,744
5,236
1,796
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 3
6,607
551
4,581
9,246
5,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
oGoofie
Mulan
13
4 / 3 / 8
7,400
617
5,835
9,982
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
15
15
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Cinnilyn
Yu Huang
4
1
4
6
W
4
2
0
2
W
Ishtar
Cthuwhu
Ishtar
2
0
1
2.5
L
Arachne
Guaxoquim
Arachne
1
6
3
0.42
L
Ah Muzen Cab
Karthuss
Ah Muzen Cab
0
1
0
0
L
Mulan
VentX92
Mulan
1
3
2
0.67
L
3
4
0
0.75
L
Hades
WinkyTaru
Hades
0
1
2
1
W
1
0
3
2.5
W
Mulan
oGoofie
Mulan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
30,340
44,869
Taken
41,931
20,961
Mitigated
22,800
12,990
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Cinnilyn
Yu Huang
6,997
1,021
0
806
4,773
1,570
74
2,888
1,885
56,211
929
W
10,183
4,397
0
4,897
12,694
10,039
0
188
11,997
2,382
49,917
W
Ishtar
Cthuwhu
Ishtar
2,744
1,476
0
2,454
5,236
1,796
0
751
4,485
0
54,969
L
Arachne
Guaxoquim
Arachne
4,192
2,481
0
5,456
12,560
3,652
0
2,436
10,050
0
37,510
L
Ah Muzen Cab
Karthuss
Ah Muzen Cab
3,068
1,159
0
1,130
5,257
1,692
0
875
4,382
0
62,386
L
Mulan
VentX92
Mulan
7,873
1,688
0
2,550
12,336
9,526
0
1,308
10,443
0
42,973
L
5,017
360
0
784
6,255
1,361
0
3,296
2,959
42,736
0
L
Hades
WinkyTaru
Hades
3,636
420
279
2,791
8,461
4,730
0
4,409
3,982
16,862
0
W
4,581
531
2,097
2,649
9,246
5,420
0
3,675
5,571
30,140
1,088
W
Mulan
oGoofie
Mulan
5,835
334
0
3,832
9,982
3,975
0
1,151
8,792
0
48,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,559
Gold Earned
36,505
398
Minions Killed
456
0
Camps Cleared
0
1,319,599
Distance Traveled
1,302,688
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,698
642
110
9
0
269,282
0
W
Surtr
7,744
645
86
7
0
245,805
0
W
Ishtar
7,056
588
125
10
0
252,493
3
L
Arachne
6,152
513
60
5
0
287,925
0
L
Ah Muzen Cab
7,150
596
123
10
0
271,792
4
L
Mulan
6,606
551
86
7
0
231,470
6
L
Agni
6,843
570
92
8
0
255,711
2
L
Hades
5,808
484
37
3
0
272,701
2
W
Geb
6,607
551
45
4
0
257,615
0
W
Mulan
7,400
617
90
8
0
277,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role