Player Matchup

Serqet
Serqet
 
Serqet
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
bigmike505
Cthulhu
Level 159
God Stats
16W - 11L
1,642 SR
Queue Stats
149W - 131L
1,575 Elo+
Party 1
Artemis
Artemis
miello
Artemis
Level 131
God Stats
5W - 5L
1,484 SR
Queue Stats
163W - 144L
1,557 Elo+
Solo
Cu Chulainn
Cu Chulainn
stankyshankey
Cu Chulainn
Level 134
God Stats
6W - 5L
1,928 SR
Queue Stats
80W - 78L
1,548 Elo+
Solo
Scylla
Scylla
vGRevitalize
Scylla
Level 177
God Stats
5W - 1L
2,020 SR
Queue Stats
174W - 148L
1,573 Elo+
Party 1
Team Averages
Level 140
1,715 SR
1,551 Elo+

VS

Team Averages
Level 142
1,614 SR
1,570 Elo+
Aphrodite
Aphrodite
RmvFrostbite
Aphrodite
Level 128
God Stats
29W - 24L
1,670 SR
Queue Stats
101W - 97L
1,533 Elo+
Party 2
Artemis
Artemis
TheIntenseBro
Artemis
Level 122
God Stats
23W - 13L
1,652 SR
Queue Stats
334W - 294L
1,536 Elo+
Solo
Fenrir
Fenrir
WHJ Donny
Fenrir
Level 146
God Stats
3W - 7L
1,343 SR
Queue Stats
231W - 206L
1,586 Elo+
Solo
Horus
Horus
Zfighter8000
Horus
Level 156
God Stats
8W - 7L
1,554 SR
Queue Stats
218W - 173L
1,615 Elo+
Solo
Baron Samedi
Baron Samedi
chenhydra
Baron Samedi
Level 157
God Stats
4W - 2L
1,852 SR
Queue Stats
181W - 170L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
3
0 / 1 / 0
2,709
542
369
1,699
449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
bigmike505
Cthulhu
5
0 / 2 / 0
3,270
654
1,171
3,479
1,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
miello
Artemis
5
0 / 2 / 0
3,000
600
1,777
2,455
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
stankyshankey
Cu Chulainn
6
0 / 3 / 0
3,313
663
1,805
5,885
2,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
8
0 / 0 / 0
3,860
772
342
970
226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RmvFrostbite
Aphrodite
7
1 / 0 / 0
3,943
789
250
1,391
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
7
3 / 0 / 1
3,966
793
2,058
1,643
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
WHJ Donny
Fenrir
7
1 / 0 / 3
4,319
864
2,407
4,182
1,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

8
3 / 0 / 0
4,403
881
3,609
4,194
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
chenhydra
Baron Samedi
6
0 / 0 / 1
3,359
672
688
3,796
1,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
W
Aphrodite
RmvFrostbite
Aphrodite
1
0
0
1
W
Artemis
3
0
1
3.5
W
Fenrir
WHJ Donny
Fenrir
1
0
3
2.5
W
3
0
0
3
L
Cthulhu
bigmike505
Cthulhu
0
2
0
0
W
Baron Samedi
chenhydra
Baron Samedi
0
0
1
0.5
L
Artemis
miello
Artemis
0
2
0
0
L
Cu Chulainn
stankyshankey
Cu Chulainn
0
3
0
0
L
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,464
Damage
9,012
14,488
Taken
15,206
4,715
Mitigated
4,866
3,224
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
369
0
0
220
1,699
449
0
489
1,210
0
3,819
W
Aphrodite
RmvFrostbite
Aphrodite
250
0
791
963
1,391
327
0
0
1,391
16,412
0
W
Artemis
2,058
1,028
0
1,050
1,643
384
0
428
1,215
0
17,131
W
Fenrir
WHJ Donny
Fenrir
2,407
615
0
2,363
4,182
1,528
0
743
3,439
0
15,504
W
3,609
1,849
0
1,748
4,194
1,531
0
44
4,150
0
22,667
L
Cthulhu
bigmike505
Cthulhu
1,171
60
472
597
3,479
1,392
0
0
3,479
10,607
0
W
Baron Samedi
chenhydra
Baron Samedi
688
0
44
2,126
3,796
1,096
0
286
3,470
17,042
435
L
Artemis
miello
Artemis
1,777
776
0
333
2,455
533
0
0
2,455
0
13,287
L
Cu Chulainn
stankyshankey
Cu Chulainn
1,805
426
0
1,352
5,885
2,115
0
0
5,885
533
17,494
L
Scylla
342
169
0
250
970
226
0
399
571
18,197
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,152
Gold Earned
19,990
137
Minions Killed
181
0
Camps Cleared
0
500,032
Distance Traveled
547,518
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
2,709
542
11
2
0
60,578
0
W
Aphrodite
3,943
789
47
9
0
105,752
3
W
Artemis
3,966
793
34
7
0
95,705
2
W
Fenrir
4,319
864
24
5
0
108,965
0
W
Horus
4,403
881
38
8
0
128,586
0
L
Cthulhu
3,270
654
16
3
0
113,737
0
W
Baron Samedi
3,359
672
38
8
0
108,510
0
L
Artemis
3,000
600
24
5
0
89,490
0
L
Cu Chulainn
3,313
663
29
6
0
101,673
0
L
Scylla
3,860
772
57
11
0
134,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role