Player Matchup

Artemis
Artemis
DeSarde
Artemis
Level 42
God Stats
0W - 2L
1,950 SR
Queue Stats
9W - 18L
1,333 Elo+
Solo
Poseidon
Poseidon
a13709679810b
Poseidon
Level 159
God Stats
11W - 21L
1,491 SR
Queue Stats
463W - 646L
1,395 Elo+
Solo
Nike
Nike
wampirmaster
Nike
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 74L
1,613 Elo+
Solo
Team Averages
Level 108
1,647 SR
1,447 Elo+

VS

Team Averages
Level 109
1,539 SR
1,803 Elo+
Sun Wukong
Sun Wukong
Celsano
Sun Wukong
Level 235
God Stats
2W - 0L
1,540 SR
Queue Stats
1,240W - 135L
2,027 Elo+
Party 1
Discordia
Discordia
Fami1y-_-gang-_-
Discordia
Level 68
God Stats
9W - 8L
1,576 SR
Queue Stats
140W - 149L
1,430 Elo+
Solo
Ares
Ares
xNoobSlayerx08
Ares
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 8L
1,952 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DeSarde
Artemis
13
0 / 11 / 2
9,065
604
4,919
14,605
6,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Poseidon
a13709679810b
Poseidon
11
1 / 9 / 1
8,585
572
2,947
11,582
2,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 7 / 1
10,934
729
10,760
17,013
13,465
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celsano
Sun Wukong
16
16 / 2 / 7
12,716
848
18,570
15,119
12,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
15
2 / 2 / 11
10,664
711
5,048
5,772
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 0 / 13
12,933
862
15,435
12,905
17,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
4
Kills
27
27
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Celsano
Sun Wukong
16
2
7
9.75
L
Artemis
DeSarde
Artemis
0
11
2
0.09
W
Discordia
2
2
11
3.75
L
Poseidon
a13709679810b
Poseidon
1
9
1
0.17
L
3
7
1
0.5
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,626
Damage
39,053
43,200
Taken
33,796
22,234
Mitigated
32,129
4,230
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Celsano
Sun Wukong
18,570
3,578
0
2,401
15,119
12,572
577
1,243
13,419
664
70,048
L
Artemis
DeSarde
Artemis
4,919
1,479
0
1,486
14,605
6,390
0
5,377
8,880
0
20,777
W
Discordia
5,048
205
0
173
5,772
1,561
226
996
4,617
28,984
0
L
Poseidon
a13709679810b
Poseidon
2,947
564
0
1,830
11,582
2,379
0
3,729
7,450
22,405
471
L
10,760
1,029
0
914
17,013
13,465
0
10,857
5,551
268
31,938
W
15,435
1,283
0
5,182
12,905
17,996
596
1,078
11,118
48,941
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
36,313
125
Minions Killed
179
0
Camps Cleared
0
623,134
Distance Traveled
800,885
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,716
848
79
5
0
266,343
0
L
Artemis
9,065
604
37
2
0
196,871
4
W
Discordia
10,664
711
46
3
0
266,227
4
L
Poseidon
8,585
572
44
3
0
170,502
0
L
Nike
10,934
729
44
3
0
255,761
0
W
Ares
12,933
862
54
4
0
268,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role