Player Matchup

Serqet
Serqet
 
Serqet
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
AAKENO
Ganesha
Level 65
God Stats
4W - 8L
1,523 SR
Queue Stats
38W - 49L
1,374 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Guilherme619
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,312 Elo+
Party 1
Nemesis
Nemesis
allensheen
Nemesis
Level 159
God Stats
1W - 3L
1,191 SR
Queue Stats
110W - 129L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
lukek1995br
Cernunnos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 81L
1,456 Elo+
Party 1
Team Averages
Level 96
1,443 SR
1,415 Elo+

VS

Team Averages
Level 74
1,392 SR
1,440 Elo+
Fenrir
Fenrir
BallsOnTheFler
Fenrir
Level 75
God Stats
5W - 9L
1,230 SR
Queue Stats
154W - 124L
1,487 Elo+
Solo
Izanami
Izanami
WatermelonChamoy
Izanami
Level 102
God Stats
13W - 8L
1,665 SR
Queue Stats
657W - 635L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
aimtogame809
Gilgamesh
Level 39
God Stats
1W - 1L
1,154 SR
Queue Stats
11W - 19L
1,309 Elo+
Solo
Cabrakan
Cabrakan
dejavumuch
Cabrakan
Level 89
God Stats
14W - 13L
1,477 SR
Queue Stats
325W - 302L
1,474 Elo+
Solo
Chronos
Chronos
lL E lM O lN
Chronos
Level 64
God Stats
19W - 29L
1,432 SR
Queue Stats
268W - 275L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 1 / 2
6,726
420
3,639
9,470
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ganesha
AAKENO
Ganesha
12
0 / 2 / 3
7,771
486
4,457
10,269
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Guilherme619
Morgan Le Fay
13
3 / 4 / 1
7,842
490
4,073
8,619
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
allensheen
Nemesis
13
1 / 2 / 0
7,989
499
7,976
11,467
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
lukek1995br
Cernunnos
12
2 / 2 / 1
7,192
450
8,640
9,196
3,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,145
509
8,459
13,246
5,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,632
415
6,098
11,064
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
aimtogame809
Gilgamesh
12
1 / 0 / 0
7,239
452
3,520
11,387
10,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cabrakan
dejavumuch
Cabrakan
12
0 / 2 / 4
6,566
410
3,085
8,806
8,532
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
lL E lM O lN
Chronos
15
5 / 1 / 1
9,344
584
6,499
5,925
1,694
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
11
11
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
2
2
L
Ganesha
AAKENO
Ganesha
0
2
3
0.75
W
5
3
2
2
L
Morgan Le Fay
Guilherme619
Morgan Le Fay
3
4
1
0.88
W
0
1
1
0.5
W
Gilgamesh
aimtogame809
Gilgamesh
1
0
0
1
L
Nemesis
allensheen
Nemesis
1
2
0
0.5
W
Cabrakan
dejavumuch
Cabrakan
0
2
4
1
W
Chronos
lL E lM O lN
Chronos
5
1
1
5.5
L
Cernunnos
lukek1995br
Cernunnos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,785
Damage
27,661
49,021
Taken
50,428
25,034
Mitigated
29,335
12,820
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,639
1,215
0
955
9,470
3,556
0
2,311
7,126
0
35,668
L
Ganesha
AAKENO
Ganesha
4,457
173
0
2,259
10,269
10,008
0
1,946
8,323
21,859
1,450
W
8,459
2,917
0
4,226
13,246
5,787
217
1,840
11,178
0
52,298
L
Morgan Le Fay
Guilherme619
Morgan Le Fay
4,073
886
0
490
8,619
2,661
22
2,672
5,947
47,007
0
W
6,098
3,176
0
3,167
11,064
3,091
299
2,358
8,554
0
57,567
W
Gilgamesh
aimtogame809
Gilgamesh
3,520
831
0
646
11,387
10,231
0
0
11,387
93
34,350
L
Nemesis
allensheen
Nemesis
7,976
3,902
0
5,328
11,467
5,162
643
296
10,769
0
51,182
W
Cabrakan
dejavumuch
Cabrakan
3,085
506
0
0
8,806
8,532
106
2,509
6,297
21,745
0
W
Chronos
lL E lM O lN
Chronos
6,499
2,420
0
2,576
5,925
1,694
1,309
1,799
3,735
66,999
0
L
Cernunnos
lukek1995br
Cernunnos
8,640
4,172
0
3,788
9,196
3,647
579
2,452
6,744
0
53,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
37,926
360
Minions Killed
402
0
Camps Cleared
0
1,411,584
Distance Traveled
1,541,071
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,726
420
56
4
0
254,407
0
L
Ganesha
7,771
486
0
0
0
327,548
6
W
Fenrir
8,145
509
87
5
0
314,229
0
L
Morgan Le Fay
7,842
490
83
5
0
278,911
0
W
Izanami
6,632
415
78
5
0
301,813
1
W
Gilgamesh
7,239
452
67
4
0
292,649
0
L
Nemesis
7,989
499
87
5
0
303,724
1
W
Cabrakan
6,566
410
39
2
0
305,517
0
W
Chronos
9,344
584
131
8
0
326,863
6
L
Cernunnos
7,192
450
134
8
0
246,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role