Player Matchup

Artio
Artio
Cơde
Artio
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 98L
1,496 Elo+
Solo
Ishtar
Ishtar
Nefilim18498
Ishtar
Level 28
God Stats
0W - 2L
1,288 SR
Queue Stats
49W - 46L
1,509 Elo+
Party 1
Pele
Pele
RK Renegax
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
631W - 641L
1,509 Elo+
Party 1
Merlin
Merlin
SrEmiliano9402
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,479 Elo+
Party 1
Nike
Nike
xXRogueDSeiferXx
Nike
Level 156
God Stats
26W - 23L
1,527 SR
Queue Stats
143W - 135L
1,484 Elo+
Solo
Team Averages
Level 102
1,463 SR
1,496 Elo+

VS

Team Averages
Level 99
1,549 SR
1,451 Elo+
Fenrir
Fenrir
AventadorLx
Fenrir
Level 149
God Stats
10W - 3L
1,837 SR
Queue Stats
74W - 73L
1,513 Elo+
Solo
Ra
Ra
TheBeadsBandit
Ra
Level 84
God Stats
1W - 1L
1,504 SR
Queue Stats
18W - 16L
1,493 Elo+
Solo
Mulan
Mulan
TyrannyVQ
Mulan
Level 115
God Stats
7W - 5L
1,574 SR
Queue Stats
159W - 181L
1,426 Elo+
Party 2
Sylvanus
Sylvanus
V--Stomps
Sylvanus
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 60L
1,322 Elo+
Party 2
Ullr
Ullr
raijin0203
Ullr
Level 123
God Stats
3W - 4L
1,329 SR
Queue Stats
28W - 29L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cơde
Artio
11
1 / 3 / 0
7,009
501
3,032
10,824
6,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
12
0 / 3 / 1
6,708
479
5,377
10,474
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 3 / 1
6,264
447
6,104
9,194
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 0
7,078
506
2,007
6,180
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 1 / 0
9,818
701
9,485
10,154
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
12 / 0 / 1
9,172
655
10,236
13,882
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 6
7,664
547
5,842
7,494
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TyrannyVQ
Mulan
10
0 / 7 / 1
6,176
441
4,230
12,143
4,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
V--Stomps
Sylvanus
12
0 / 1 / 5
6,594
471
2,459
4,113
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 0 / 2
7,159
511
4,493
7,395
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
10
Kills
13
13
Deaths
10
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
0
1
12.5
L
Artio
Cơde
Artio
1
3
0
0.33
L
Ishtar
0
3
1
0.17
L
1
3
1
0.5
L
0
3
0
0
W
1
2
6
2
W
Mulan
TyrannyVQ
Mulan
0
7
1
0.07
W
Sylvanus
V--Stomps
Sylvanus
0
1
5
2.5
W
0
0
2
1
L
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,005
Damage
27,260
46,826
Taken
45,027
21,047
Mitigated
16,547
13,741
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,236
2,032
0
7,540
13,882
5,597
0
1,924
11,915
0
74,277
L
Artio
Cơde
Artio
3,032
296
50
3,600
10,824
6,759
0
2,813
8,011
24,882
1,530
L
Ishtar
5,377
2,711
0
3,531
10,474
3,268
0
373
10,101
0
57,080
L
6,104
669
0
2,224
9,194
2,903
0
2,680
6,514
0
34,720
L
2,007
0
0
826
6,180
1,740
0
1,350
4,757
44,101
1,282
W
5,842
294
684
3,434
7,494
2,674
0
1,472
5,977
59,058
0
W
Mulan
TyrannyVQ
Mulan
4,230
561
0
2,924
12,143
4,321
0
0
11,502
0
34,772
W
Sylvanus
V--Stomps
Sylvanus
2,459
1,407
437
992
4,113
1,644
0
1,086
3,027
22,859
9,690
W
4,493
1,678
0
3,389
7,395
2,311
236
347
7,048
0
55,614
L
9,485
860
0
3,510
10,154
6,377
0
621
9,440
0
75,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,877
Gold Earned
36,765
426
Minions Killed
431
0
Camps Cleared
0
1,357,512
Distance Traveled
1,359,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,172
655
93
7
0
334,649
0
L
Artio
7,009
501
40
3
0
277,668
2
L
Ishtar
6,708
479
90
6
0
233,699
0
L
Pele
6,264
447
51
4
0
307,170
1
L
Merlin
7,078
506
104
7
0
240,090
0
W
Ra
7,664
547
111
8
0
270,846
0
W
Mulan
6,176
441
60
4
0
239,338
0
W
Sylvanus
6,594
471
71
5
0
253,173
0
W
Ullr
7,159
511
96
7
0
261,585
3
L
Nike
9,818
701
141
10
0
298,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role