Player Matchup

Kukulkan
Kukulkan
ALAS0101
Kukulkan
Level 100
God Stats
7W - 10L
1,464 SR
Queue Stats
113W - 133L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
F6ForLosers
Ah Muzen Cab
Level 41
God Stats
2W - 1L
1,433 SR
Queue Stats
17W - 18L
1,608 Elo+
Solo
Mulan
Mulan
XSauloDeTarsoX
Mulan
Level 26
God Stats
6W - 5L
1,642 SR
Queue Stats
56W - 82L
1,518 Elo+
Party 1
Team Averages
Level 56
1,513 SR
1,543 Elo+

VS

Team Averages
Level 120
1,487 SR
1,545 Elo+
Janus
Janus
Mulof
Janus
Level 143
God Stats
2W - 3L
1,509 SR
Queue Stats
130W - 106L
1,551 Elo+
Party 2
Ganesha
Ganesha
XptcvboyX
Ganesha
Level 154
God Stats
9W - 18L
1,402 SR
Queue Stats
923W - 951L
1,575 Elo+
Solo
Da Ji
Da Ji
buwan151
Da Ji
Level 63
God Stats
3W - 2L
1,551 SR
Queue Stats
48W - 65L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALAS0101
Kukulkan
15
4 / 4 / 5
10,552
812
5,848
7,595
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
F6ForLosers
Ah Muzen Cab
17
8 / 5 / 4
11,574
890
20,411
14,108
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 3 / 8
11,372
875
10,652
10,954
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mulof
Janus
15
1 / 5 / 5
9,267
713
7,473
10,287
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
XptcvboyX
Ganesha
15
2 / 6 / 6
9,459
728
7,202
17,574
9,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
buwan151
Da Ji
15
9 / 5 / 1
10,384
799
11,321
14,967
7,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
16
Kills
12
12
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALAS0101
Kukulkan
4
4
5
1.63
W
Ah Muzen Cab
F6ForLosers
Ah Muzen Cab
8
5
4
2
L
Janus
Mulof
Janus
1
5
5
0.7
W
4
3
8
2.67
L
Ganesha
XptcvboyX
Ganesha
2
6
6
0.83
L
Da Ji
buwan151
Da Ji
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
25,996
32,657
Taken
42,828
16,057
Mitigated
19,706
5,160
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALAS0101
Kukulkan
5,848
314
0
108
7,595
2,407
0
2,370
4,963
24,275
230
W
Ah Muzen Cab
F6ForLosers
Ah Muzen Cab
20,411
9,820
0
2,165
14,108
4,533
2,572
7,182
6,467
0
65,465
L
Janus
Mulof
Janus
7,473
186
0
175
10,287
2,945
480
709
9,265
41,332
0
W
10,652
1,855
0
2,887
10,954
9,117
275
3,970
6,480
0
44,230
L
Ganesha
XptcvboyX
Ganesha
7,202
1,015
0
4,303
17,574
9,447
0
2,001
15,370
18,520
0
L
Da Ji
buwan151
Da Ji
11,321
2,983
0
4,839
14,967
7,314
351
3,016
11,636
0
21,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
29,110
180
Minions Killed
151
0
Camps Cleared
0
674,427
Distance Traveled
641,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,552
812
42
3
0
204,810
0
W
Ah Muzen Cab
11,574
890
73
6
0
219,026
0
L
Janus
9,267
713
105
8
0
199,072
0
W
Mulan
11,372
875
65
5
0
250,591
0
L
Ganesha
9,459
728
16
1
0
213,927
0
L
Da Ji
10,384
799
30
2
0
228,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role