Player Matchup

Eset
Eset
Laramir
Eset
Level 126
God Stats
25W - 13L
1,694 SR
Queue Stats
133W - 122L
1,486 Elo+
Party 2
Chiron
Chiron
ReasonableRasins
Chiron
Level 128
God Stats
45W - 36L
1,587 SR
Queue Stats
226W - 183L
1,504 Elo+
Party 2
Jormungandr
Jormungandr
Tim Dunkln
Jormungandr
Level 155
God Stats
5W - 2L
1,270 SR
Queue Stats
100W - 88L
1,484 Elo+
Solo
Horus
Horus
Vastus350
Horus
Level 144
God Stats
39W - 34L
1,530 SR
Queue Stats
191W - 167L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
bigbadmamajama1
Zhong Kui
Level 160
God Stats
28W - 17L
1,640 SR
Queue Stats
194W - 186L
1,466 Elo+
Solo
Team Averages
Level 143
1,544 SR
1,487 Elo+

VS

Team Averages
Level 113
1,648 SR
1,495 Elo+
Achilles
Achilles
Hakkito
Achilles
Level 74
God Stats
2W - 1L
1,738 SR
Queue Stats
44W - 52L
1,523 Elo+
Party 1
Medusa
Medusa
JPatter
Medusa
Level 144
God Stats
1W - 1L
1,738 SR
Queue Stats
79W - 73L
1,533 Elo+
Party 1
Izanami
Izanami
MrRageQuit_x
Izanami
Level 155
God Stats
2W - 1L
1,815 SR
Queue Stats
155W - 161L
1,490 Elo+
Party 1
Maman Brigitte
Maman Brigitte
omgimeli
Maman Brigitte
Level 126
God Stats
1W - 3L
1,452 SR
Queue Stats
5W - 9L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
spid3rf4te
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Laramir
Eset
13
3 / 2 / 3
8,152
679
4,773
5,399
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 5
7,761
647
10,416
8,475
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Tim Dunkln
Jormungandr
13
1 / 1 / 3
7,914
660
4,905
9,326
5,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
Vastus350
Horus
11
5 / 0 / 4
7,436
620
7,218
7,882
4,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
bigbadmamajama1
Zhong Kui
14
6 / 1 / 2
7,732
644
5,228
8,035
5,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hakkito
Achilles
8
1 / 4 / 0
5,351
446
4,585
12,228
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
JPatter
Medusa
13
3 / 2 / 0
7,213
601
4,741
7,253
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MrRageQuit_x
Izanami
11
0 / 6 / 1
5,981
498
4,514
9,772
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Maman Brigitte
omgimeli
Maman Brigitte
10
0 / 4 / 1
5,571
464
2,687
9,329
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
spid3rf4te
Cthulhu
12
1 / 3 / 0
6,523
544
4,959
8,143
4,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
5
5
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
Hakkito
Achilles
1
4
0
0.25
L
Medusa
JPatter
Medusa
3
2
0
1.5
W
Eset
Laramir
Eset
3
2
3
2.25
L
Izanami
MrRageQuit_x
Izanami
0
6
1
0.08
W
4
1
5
6.5
W
Jormungandr
Tim Dunkln
Jormungandr
1
1
3
2.5
W
Horus
Vastus350
Horus
5
0
4
7
W
Zhong Kui
bigbadmamajama1
Zhong Kui
6
1
2
7
L
Maman Brigitte
omgimeli
Maman Brigitte
0
4
1
0.13
L
Cthulhu
spid3rf4te
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
21,486
39,117
Taken
46,725
18,888
Mitigated
17,444
14,516
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Hakkito
Achilles
4,585
744
0
1,704
12,228
5,651
0
2,160
10,068
0
14,305
L
Medusa
JPatter
Medusa
4,741
1,049
0
829
7,253
2,200
0
3,529
3,724
0
58,819
W
Eset
Laramir
Eset
4,773
62
0
862
5,399
1,352
13
841
4,558
67,297
193
L
Izanami
MrRageQuit_x
Izanami
4,514
3,198
0
1,558
9,772
2,120
0
199
9,573
0
44,025
W
10,416
4,876
399
1,759
8,475
2,619
768
451
8,024
0
63,299
W
Jormungandr
Tim Dunkln
Jormungandr
4,905
1,798
0
4,827
9,326
5,822
0
4,592
4,734
49,224
4,778
W
Horus
Vastus350
Horus
7,218
2,456
520
2,913
7,882
4,066
66
586
7,296
0
23,477
W
Zhong Kui
bigbadmamajama1
Zhong Kui
5,228
1,051
0
3,236
8,035
5,029
0
966
7,069
39,390
18,055
L
Maman Brigitte
omgimeli
Maman Brigitte
2,687
235
0
2,415
9,329
2,666
0
3,825
5,504
32,032
0
L
Cthulhu
spid3rf4te
Cthulhu
4,959
933
0
1,952
8,143
4,807
0
4,595
3,548
41,659
939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
30,639
453
Minions Killed
386
0
Camps Cleared
0
1,169,459
Distance Traveled
1,235,113
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,351
446
26
2
0
258,295
0
L
Medusa
7,213
601
125
10
0
254,098
0
W
Eset
8,152
679
134
11
0
220,163
5
L
Izanami
5,981
498
88
7
0
219,637
0
W
Chiron
7,761
647
90
8
0
217,050
0
W
Jormungandr
7,914
660
104
9
0
201,334
1
W
Horus
7,436
620
43
4
0
276,363
0
W
Zhong Kui
7,732
644
82
7
0
254,549
1
L
Maman Brigitte
5,571
464
65
5
0
294,566
2
L
Cthulhu
6,523
544
82
7
0
208,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role