Player Matchup

Sol
Sol
BlueNoseBest
Sol
Level 145
God Stats
1W - 1L
1,307 SR
Queue Stats
77W - 86L
1,536 Elo+
Party 1
Janus
Janus
Fussyboy559
Janus
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
253W - 222L
1,516 Elo+
Solo
Set
Set
TheHaramboi69
Set
Level 249
God Stats
3W - 2L
1,637 SR
Queue Stats
273W - 279L
1,560 Elo+
Party 1
King Arthur
King Arthur
TwinkieBoss
King Arthur
Level 34
God Stats
8W - 1L
1,787 SR
Queue Stats
21W - 17L
1,512 Elo+
Solo
Horus
Horus
reddragonman87
Horus
Level 195
God Stats
4W - 9L
1,347 SR
Queue Stats
166W - 160L
1,543 Elo+
Party 1
Team Averages
Level 149
1,516 SR
1,533 Elo+

VS

Team Averages
Level 57
1,453 SR
1,491 Elo+
Ganesha
Ganesha
CHUGGYJUGGY200
Ganesha
Level 28
God Stats
7W - 15L
1,367 SR
Queue Stats
41W - 80L
1,378 Elo+
Party 2
Bellona
Bellona
Mk ultra4043
Bellona
Level 114
God Stats
9W - 3L
1,879 SR
Queue Stats
579W - 500L
1,600 Elo+
Solo
Hun Batz
Hun Batz
NormAlmanOnPC
Hun Batz
Level 47
God Stats
0W - 2L
1,295 SR
Queue Stats
77W - 112L
1,500 Elo+
Party 2
Skadi
Skadi
StreakDV
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 158L
1,500 Elo+
Party 2
Merlin
Merlin
TheBorz
Merlin
Level 38
God Stats
0W - 3L
1,223 SR
Queue Stats
64W - 94L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,642
604
8,209
8,024
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 3
6,416
583
6,438
5,266
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 1 / 1
6,807
619
7,281
8,150
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TwinkieBoss
King Arthur
13
1 / 0 / 1
7,015
638
7,794
9,568
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 4
6,687
608
1,364
7,353
4,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,577
507
2,213
9,547
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Mk ultra4043
Bellona
11
1 / 1 / 0
6,128
557
4,932
12,335
8,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
NormAlmanOnPC
Hun Batz
12
2 / 3 / 1
6,014
547
4,871
9,464
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
StreakDV
Skadi
10
2 / 2 / 0
5,745
522
6,388
6,236
1,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
TheBorz
Merlin
10
0 / 3 / 0
5,739
522
3,671
5,523
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
5
5
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
L
0
2
1
0.25
W
1
1
3
2.5
L
Bellona
Mk ultra4043
Bellona
1
1
0
1
L
Hun Batz
NormAlmanOnPC
Hun Batz
2
3
1
0.83
L
Skadi
StreakDV
Skadi
2
2
0
1
L
Merlin
TheBorz
Merlin
0
3
0
0
W
7
1
1
7.5
W
King Arthur
TwinkieBoss
King Arthur
1
0
1
1.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
22,075
38,361
Taken
43,105
16,896
Mitigated
20,710
13,634
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,209
3,405
0
4,339
8,024
2,537
0
473
7,551
53,807
6,321
L
2,213
120
0
2,164
9,547
6,211
0
3,517
5,914
14,754
0
W
6,438
362
0
2,217
5,266
1,436
0
1,769
3,497
48,800
0
L
Bellona
Mk ultra4043
Bellona
4,932
1,560
0
4,374
12,335
8,185
0
400
11,933
0
37,523
L
Hun Batz
NormAlmanOnPC
Hun Batz
4,871
1,760
0
4,123
9,464
3,048
0
2,340
6,956
0
51,523
L
Skadi
StreakDV
Skadi
6,388
2,260
0
970
6,236
1,909
4
4,543
1,693
0
39,171
L
Merlin
TheBorz
Merlin
3,671
202
0
500
5,523
1,357
20
3,171
2,086
36,019
1,340
W
7,281
3,791
0
1,030
8,150
3,419
0
1,743
6,346
0
46,677
W
King Arthur
TwinkieBoss
King Arthur
7,794
589
0
1,395
9,568
5,268
0
0
8,854
0
55,781
W
1,364
578
1,153
3,500
7,353
4,236
0
1,914
5,439
0
11,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,567
Gold Earned
29,203
389
Minions Killed
330
0
Camps Cleared
0
1,165,690
Distance Traveled
1,126,555
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,642
604
110
10
0
211,186
0
L
Ganesha
5,577
507
3
0
0
233,194
1
W
Janus
6,416
583
98
9
0
236,005
0
L
Bellona
6,128
557
72
7
0
227,955
1
L
Hun Batz
6,014
547
102
9
0
254,534
0
L
Skadi
5,745
522
81
7
0
207,058
0
L
Merlin
5,739
522
72
7
0
203,814
0
W
Set
6,807
619
68
6
0
251,513
0
W
King Arthur
7,015
638
95
9
0
218,800
1
W
Horus
6,687
608
18
2
0
248,186
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role