Player Matchup

Anubis
Anubis
Muffins72
Anubis
Level 113
God Stats
18W - 8L
1,734 SR
Queue Stats
83W - 82L
1,484 Elo+
Solo
Medusa
Medusa
TBVNinja
Medusa
Level 116
God Stats
13W - 3L
1,815 SR
Queue Stats
166W - 141L
1,513 Elo+
Solo
Surtr
Surtr
Xanakran
Surtr
Level 142
God Stats
15W - 17L
1,557 SR
Queue Stats
309W - 229L
1,524 Elo+
Solo
Athena
Athena
XandyMan666
Athena
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,613 Elo+
Party 1
Scylla
Scylla
darookiecookie
Scylla
Level 157
God Stats
2W - 1L
1,475 SR
Queue Stats
76W - 67L
1,556 Elo+
Party 1
Team Averages
Level 134
1,616 SR
1,538 Elo+

VS

Team Averages
Level 134
1,412 SR
1,534 Elo+
Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ObeseVoonta
The Morrigan
Level 137
God Stats
1W - 3L
1,247 SR
Queue Stats
122W - 150L
1,548 Elo+
Party 2
Apollo
Apollo
Skippermcgipper
Apollo
Level 115
God Stats
3W - 12L
1,402 SR
Queue Stats
94W - 113L
1,580 Elo+
Party 2
Susano
Susano
SugarOrtega
Susano
Level 147
God Stats
2W - 4L
1,413 SR
Queue Stats
124W - 177L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Muffins72
Anubis
15
5 / 1 / 2
8,620
718
5,179
5,358
2,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TBVNinja
Medusa
12
2 / 1 / 1
6,779
565
5,619
6,673
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Surtr
Xanakran
Surtr
15
4 / 0 / 2
8,539
712
6,823
10,414
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
12
2 / 0 / 6
7,269
606
4,066
8,726
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 1 / 4
8,241
687
6,359
4,697
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 4 / 0
6,523
544
3,796
9,028
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
 
Zhong Kui
10
2 / 3 / 0
6,341
528
4,669
9,376
9,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
ObeseVoonta
The Morrigan
13
1 / 4 / 0
6,762
564
3,670
6,283
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
5,969
497
5,899
7,463
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
11
0 / 5 / 1
5,675
473
2,715
9,235
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
17
Kills
3
3
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
Zhong Kui
 
Zhong Kui
2
3
0
0.67
W
Anubis
Muffins72
Anubis
5
1
2
6
L
The Morrigan
ObeseVoonta
The Morrigan
1
4
0
0.25
L
0
1
1
0.5
L
Susano
0
5
1
0.1
W
Medusa
TBVNinja
Medusa
2
1
1
2.5
W
Surtr
Xanakran
Surtr
4
0
2
5
W
Athena
2
0
6
5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,046
Damage
20,749
35,868
Taken
41,385
18,864
Mitigated
16,236
16,259
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,796
1,547
0
3,045
9,028
2,199
0
1,281
7,322
0
51,170
L
Zhong Kui
 
Zhong Kui
4,669
587
0
3,108
9,376
9,208
0
3,354
6,022
27,192
0
W
Anubis
Muffins72
Anubis
5,179
407
0
3,997
5,358
2,295
0
1,822
3,496
78,777
1,010
L
The Morrigan
ObeseVoonta
The Morrigan
3,670
1,198
0
1,084
6,283
1,170
0
3,697
2,477
43,292
8,603
L
5,899
3,756
0
3,593
7,463
1,934
0
2,626
4,837
0
47,950
L
Susano
2,715
459
0
2,784
9,235
1,725
0
4,669
4,520
0
36,197
W
Medusa
TBVNinja
Medusa
5,619
2,092
0
1,932
6,673
2,159
0
2,077
4,596
0
46,942
W
Surtr
Xanakran
Surtr
6,823
1,815
0
4,670
10,414
5,762
133
426
9,988
2,026
61,062
W
Athena
4,066
1,104
0
3,512
8,726
7,443
108
2,094
6,632
20,458
1,063
W
6,359
1,083
0
2,148
4,697
1,205
536
752
3,945
63,507
1,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,448
Gold Earned
31,270
475
Minions Killed
419
0
Camps Cleared
0
1,332,956
Distance Traveled
1,194,157
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,523
544
115
10
0
204,672
0
L
Zhong Kui
6,341
528
44
4
0
237,737
2
W
Anubis
8,620
718
132
11
0
253,624
4
L
The Morrigan
6,762
564
111
9
0
241,593
0
L
Apollo
5,969
497
85
7
0
242,897
2
L
Susano
5,675
473
64
5
0
267,258
0
W
Medusa
6,779
565
73
6
0
259,243
0
W
Surtr
8,539
712
113
9
0
259,468
1
W
Athena
7,269
606
36
3
0
294,192
1
W
Scylla
8,241
687
121
10
0
266,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role