Player Matchup

Sun Wukong
Sun Wukong
BrayanXZ2
Sun Wukong
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 39L
1,400 Elo+
Party 3
Zhong Kui
Zhong Kui
Budir
Zhong Kui
Level 147
God Stats
3W - 5L
1,569 SR
Queue Stats
89W - 70L
1,588 Elo+
Party 3
Arachne
Arachne
ChiIIology
Arachne
Level 142
God Stats
10W - 8L
1,568 SR
Queue Stats
229W - 236L
1,539 Elo+
Party 2
Hun Batz
Hun Batz
Slushysaurus
Hun Batz
Level 154
God Stats
2W - 1L
1,814 SR
Queue Stats
186W - 210L
1,549 Elo+
Party 2
Hel
Hel
Snachary
Hel
Level 104
God Stats
5W - 5L
1,478 SR
Queue Stats
104W - 90L
1,572 Elo+
Solo
Team Averages
Level 141
1,586 SR
1,530 Elo+

VS

Team Averages
Level 139
1,686 SR
1,541 Elo+
Cerberus
Cerberus
Chief817
Cerberus
Level 154
God Stats
3W - 0L
1,852 SR
Queue Stats
34W - 40L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
MADOGG2640
Zhong Kui
Level 106
God Stats
36W - 10L
1,747 SR
Queue Stats
129W - 125L
1,595 Elo+
Solo
Mulan
Mulan
PapiQuay
Mulan
Level 158
God Stats
6W - 2L
1,795 SR
Queue Stats
200W - 217L
1,499 Elo+
Party 1
Medusa
Medusa
ProBiggieB
Medusa
Level 146
God Stats
1W - 0L
1,355 SR
Queue Stats
174W - 180L
1,527 Elo+
Party 1
Susano
Susano
Romerax
Susano
Level 131
God Stats
6W - 4L
1,684 SR
Queue Stats
78W - 85L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BrayanXZ2
Sun Wukong
12
0 / 0 / 3
6,561
547
6,631
12,060
9,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Budir
Zhong Kui
13
6 / 5 / 1
7,478
623
11,107
9,006
6,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
ChiIIology
Arachne
11
1 / 4 / 3
6,032
503
5,038
11,636
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hun Batz
Slushysaurus
Hun Batz
10
1 / 5 / 5
6,312
526
5,257
9,213
3,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 5 / 1
6,933
578
5,349
8,459
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chief817
Cerberus
12
0 / 4 / 10
7,155
596
4,745
14,122
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
MADOGG2640
Zhong Kui
14
7 / 3 / 1
8,230
686
7,558
8,479
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
PapiQuay
Mulan
13
1 / 1 / 3
8,046
671
9,172
12,757
5,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
ProBiggieB
Medusa
15
9 / 1 / 2
8,955
746
10,617
8,003
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Susano
Romerax
Susano
12
2 / 1 / 4
6,589
549
5,350
7,105
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
19
19
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BrayanXZ2
Sun Wukong
0
0
3
1.5
L
Zhong Kui
Budir
Zhong Kui
6
5
1
1.3
L
Arachne
ChiIIology
Arachne
1
4
3
0.63
W
Cerberus
Chief817
Cerberus
0
4
10
1.25
W
Zhong Kui
MADOGG2640
Zhong Kui
7
3
1
2.5
W
Mulan
PapiQuay
Mulan
1
1
3
2.5
W
Medusa
ProBiggieB
Medusa
9
1
2
10
W
Susano
Romerax
Susano
2
1
4
4
L
Hun Batz
Slushysaurus
Hun Batz
1
5
5
0.7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
37,442
50,374
Taken
50,466
26,504
Mitigated
28,208
11,808
Healing
19,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BrayanXZ2
Sun Wukong
6,631
1,181
0
2,884
12,060
9,257
0
529
11,531
0
50,554
L
Zhong Kui
Budir
Zhong Kui
11,107
3,661
0
1,900
9,006
6,956
0
4,185
4,821
47,398
10,227
L
Arachne
ChiIIology
Arachne
5,038
3,750
0
3,442
11,636
4,242
0
1,780
9,856
0
43,013
W
Cerberus
Chief817
Cerberus
4,745
483
0
3,792
14,122
12,096
0
3,651
10,471
31,741
0
W
Zhong Kui
MADOGG2640
Zhong Kui
7,558
2,902
0
3,210
8,479
6,013
829
4,381
4,098
47,246
9,859
W
Mulan
PapiQuay
Mulan
9,172
2,299
0
6,567
12,757
5,500
0
1,436
11,321
0
62,449
W
Medusa
ProBiggieB
Medusa
10,617
4,253
0
3,814
8,003
2,660
883
3,482
4,521
0
66,951
W
Susano
Romerax
Susano
5,350
1,167
0
2,184
7,105
1,939
0
2,704
4,401
0
32,686
L
Hun Batz
Slushysaurus
Hun Batz
5,257
1,171
0
841
9,213
3,363
184
5,023
4,190
0
20,709
L
5,349
96
374
2,367
8,459
2,686
0
209
8,250
55,553
757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,316
Gold Earned
38,975
374
Minions Killed
475
0
Camps Cleared
0
1,284,513
Distance Traveled
1,290,017
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,561
547
87
7
0
260,705
4
L
Zhong Kui
7,478
623
92
8
0
224,232
2
L
Arachne
6,032
503
71
6
0
298,826
6
W
Cerberus
7,155
596
60
5
0
252,334
3
W
Zhong Kui
8,230
686
116
10
0
240,260
4
W
Mulan
8,046
671
121
10
0
228,360
0
W
Medusa
8,955
746
120
10
0
269,405
0
W
Susano
6,589
549
58
5
0
299,658
3
L
Hun Batz
6,312
526
28
2
0
272,175
1
L
Hel
6,933
578
96
8
0
228,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role