Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Pronut
Chaac
Level 140
God Stats
10W - 10L
1,687 SR
Queue Stats
117W - 100L
1,601 Elo+
Solo
King Arthur
King Arthur
StanziLandUSA
King Arthur
Level 159
God Stats
1W - 3L
1,342 SR
Queue Stats
26W - 56L
1,424 Elo+
Party 1
Agni
Agni
aznXbox
Agni
Level 157
God Stats
12W - 7L
1,671 SR
Queue Stats
37W - 49L
1,464 Elo+
Party 1
Charybdis
Charybdis
maxwell36
Charybdis
Level 159
God Stats
1W - 1L
1,591 SR
Queue Stats
33W - 72L
1,415 Elo+
Party 1
Team Averages
Level 155
1,558 SR
1,481 Elo+

VS

Team Averages
Level 97
1,517 SR
1,569 Elo+
Ah Puch
Ah Puch
CaptainClanker
Ah Puch
Level 89
God Stats
4W - 3L
1,215 SR
Queue Stats
145W - 150L
1,536 Elo+
Party 2
Thanatos
Thanatos
Duno12
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,602 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MISTABUSTABASE
Cu Chulainn
Level 104
God Stats
18W - 18L
1,404 SR
Queue Stats
160W - 154L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
chapu6
Danzaburou
Level 120
God Stats
7W - 1L
1,767 SR
Queue Stats
329W - 302L
1,541 Elo+
Solo
Scylla
Scylla
minime4424
Scylla
Level 156
God Stats
93W - 72L
1,699 SR
Queue Stats
183W - 159L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 6 / 4
8,148
815
3,265
13,445
13,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Pronut
Chaac
16
7 / 4 / 1
9,619
962
10,042
11,127
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
StanziLandUSA
King Arthur
13
1 / 5 / 2
8,114
811
2,984
16,036
14,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
aznXbox
Agni
14
0 / 2 / 2
8,148
815
11,506
6,780
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
maxwell36
Charybdis
13
0 / 7 / 4
8,011
801
8,106
10,892
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
10,171
1,017
12,139
6,769
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Duno12
Thanatos
13
2 / 6 / 4
8,195
820
5,832
9,567
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
MISTABUSTABASE
Cu Chulainn
16
5 / 0 / 14
9,721
972
10,740
12,404
7,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
chapu6
Danzaburou
16
4 / 2 / 8
10,337
1,034
8,755
11,417
4,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
minime4424
Scylla
16
6 / 0 / 8
10,044
1,004
13,380
6,036
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
8
Kills
24
24
Deaths
8
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
4
0.33
W
7
0
11
12.5
W
Thanatos
Duno12
Thanatos
2
6
4
0.67
W
Cu Chulainn
MISTABUSTABASE
Cu Chulainn
5
0
14
12
L
Chaac
Pronut
Chaac
7
4
1
1.88
L
King Arthur
StanziLandUSA
King Arthur
1
5
2
0.4
L
Agni
aznXbox
Agni
0
2
2
0.5
W
Danzaburou
chapu6
Danzaburou
4
2
8
4
L
Charybdis
maxwell36
Charybdis
0
7
4
0.29
W
Scylla
minime4424
Scylla
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,903
Damage
50,846
58,280
Taken
46,193
38,342
Mitigated
18,639
8,099
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,265
95
0
342
13,445
13,059
0
5,027
8,190
9,791
0
W
12,139
577
0
1,954
6,769
2,955
199
3,047
3,722
23,752
591
W
Thanatos
Duno12
Thanatos
5,832
970
0
2,597
9,567
2,665
0
2,077
7,490
0
8,653
W
Cu Chulainn
MISTABUSTABASE
Cu Chulainn
10,740
1,419
0
2,575
12,404
7,399
211
3,427
8,977
1,321
22,856
L
Chaac
Pronut
Chaac
10,042
0
0
1,919
11,127
5,730
0
6,040
4,817
0
26,206
L
King Arthur
StanziLandUSA
King Arthur
2,984
149
0
3,480
16,036
14,157
0
5,995
9,644
0
16,052
L
Agni
aznXbox
Agni
11,506
652
0
820
6,780
1,983
0
2,749
3,951
33,434
0
W
Danzaburou
chapu6
Danzaburou
8,755
3,643
0
2,507
11,417
4,080
1,342
4,718
6,699
0
34,152
L
Charybdis
maxwell36
Charybdis
8,106
4,384
0
1,538
10,892
3,413
0
4,671
5,968
0
16,406
W
Scylla
minime4424
Scylla
13,380
1,160
0
464
6,036
1,540
190
1,502
4,534
38,534
524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
48,468
175
Minions Killed
221
0
Camps Cleared
0
978,161
Distance Traveled
1,026,093
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,148
815
7
1
0
187,718
0
W
Ah Puch
10,171
1,017
40
4
0
208,512
0
W
Thanatos
8,195
820
12
1
0
199,877
0
W
Cu Chulainn
9,721
972
24
2
0
245,234
0
L
Chaac
9,619
962
46
5
0
214,046
0
L
King Arthur
8,114
811
39
4
0
188,697
0
L
Agni
8,148
815
52
5
0
222,166
0
W
Danzaburou
10,337
1,034
61
6
0
180,505
0
L
Charybdis
8,011
801
31
3
0
165,534
0
W
Scylla
10,044
1,004
84
8
0
191,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role