Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ReiiBae
Skadi
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
225W - 183L
1,528 Elo+
Solo
Susano
Susano
TheShuggler
Susano
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 226L
1,549 Elo+
Solo
Medusa
Medusa
chokemetildeath
Medusa
Level 141
God Stats
14W - 4L
1,951 SR
Queue Stats
238W - 252L
1,558 Elo+
Solo
Sylvanus
Sylvanus
noonerules
Sylvanus
Level 144
God Stats
13W - 9L
1,403 SR
Queue Stats
780W - 784L
1,569 Elo+
Solo
Team Averages
Level 133
1,614 SR
1,541 Elo+

VS

Team Averages
Level 150
1,419 SR
1,523 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DavidHorst2
Sylvanus
Level 159
God Stats
1W - 4L
1,230 SR
Queue Stats
432W - 439L
1,529 Elo+
Solo
Apollo
Apollo
JoyrdKavil
Apollo
Level 183
God Stats
3W - 3L
1,587 SR
Queue Stats
631W - 668L
1,503 Elo+
Solo
Hun Batz
Hun Batz
SaggyShroom
Hun Batz
Level 158
God Stats
0W - 1L
1,339 SR
Queue Stats
189W - 185L
1,559 Elo+
Party 1
Ullr
Ullr
oOMrTwinkieOo
Ullr
Level 102
God Stats
3W - 5L
1,440 SR
Queue Stats
148W - 168L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
3 / 0 / 4
5,796
1,159
3,522
1,674
658
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Skadi
ReiiBae
Skadi
10
1 / 2 / 5
5,451
1,090
5,200
3,362
784
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Susano
11
2 / 0 / 5
5,860
1,172
3,886
3,876
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

9
1 / 2 / 3
5,319
1,064
4,468
4,016
1,106
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
noonerules
Sylvanus
9
0 / 2 / 6
5,521
1,104
1,567
5,667
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 4
5,290
1,058
1,330
7,102
3,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
DavidHorst2
Sylvanus
11
2 / 1 / 2
5,305
1,061
1,297
5,711
2,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
JoyrdKavil
Apollo
1
0 / 0 / 0
1,260
252
0
0
0
Hun Batz
SaggyShroom
Hun Batz
11
3 / 2 / 2
5,703
1,141
8,058
4,388
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 2 / 3
4,953
991
3,204
3,146
921
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
7
Kills
6
6
Deaths
7
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
0
4
5
L
Kumbhakarna
 
Kumbhakarna
0
2
4
1
L
Sylvanus
DavidHorst2
Sylvanus
2
1
2
3
L
Apollo
JoyrdKavil
Apollo
0
0
0
0
W
Skadi
ReiiBae
Skadi
1
2
5
1.75
L
Hun Batz
SaggyShroom
Hun Batz
3
2
2
2
W
Susano
2
0
5
4.5
W
1
2
3
1.25
W
Sylvanus
noonerules
Sylvanus
0
2
6
1.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
13,889
18,595
Taken
20,347
6,714
Mitigated
9,538
7,126
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,522
238
958
518
1,674
658
0
0
1,674
9,976
0
L
Kumbhakarna
 
Kumbhakarna
1,330
0
306
1,953
7,102
3,934
0
1,967
5,135
4,210
0
L
Sylvanus
DavidHorst2
Sylvanus
1,297
222
1,598
2,894
5,711
2,989
0
1,585
4,126
3,106
0
L
Apollo
JoyrdKavil
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
ReiiBae
Skadi
5,200
2,229
0
481
3,362
784
0
581
2,781
0
9,516
L
Hun Batz
SaggyShroom
Hun Batz
8,058
857
0
330
4,388
1,694
0
752
3,636
0
20,143
W
Susano
3,886
325
178
360
3,876
1,011
0
428
3,448
0
8,174
W
4,468
896
791
907
4,016
1,106
0
370
3,646
0
11,962
W
Sylvanus
noonerules
Sylvanus
1,567
256
1,530
1,403
5,667
3,155
0
1,248
4,419
5,113
0
L
3,204
608
0
50
3,146
921
0
785
2,361
0
5,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
22,511
62
Minions Killed
45
0
Camps Cleared
0
535,468
Distance Traveled
426,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,796
1,159
13
3
0
118,277
0
L
Kumbhakarna
5,290
1,058
5
1
0
117,569
0
L
Sylvanus
5,305
1,061
5
1
0
104,476
0
L
Apollo
1,260
252
0
0
0
0
0
W
Skadi
5,451
1,090
14
3
0
88,979
0
L
Hun Batz
5,703
1,141
23
5
0
107,943
0
W
Susano
5,860
1,172
11
2
0
130,265
0
W
Medusa
5,319
1,064
14
3
0
109,154
0
W
Sylvanus
5,521
1,104
10
2
0
88,793
0
L
Ullr
4,953
991
12
2
0
96,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role