Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mr Spoodles
Bacchus
Level 126
God Stats
3W - 4L
1,615 SR
Queue Stats
143W - 148L
1,553 Elo+
Solo
Hel
Hel
terminaitor1
Hel
Level 65
God Stats
2W - 2L
1,807 SR
Queue Stats
118W - 125L
1,389 Elo+
Solo
Team Averages
Level 113
1,641 SR
1,481 Elo+

VS

Team Averages
Level 144
1,727 SR
1,579 Elo+
Cthulhu
Cthulhu
Ctulu
Cthulhu
Level 140
God Stats
51W - 12L
1,762 SR
Queue Stats
63W - 22L
1,677 Elo+
Solo
Lancelot
Lancelot
Viola Mentes 7
Lancelot
Level 136
God Stats
5W - 1L
1,726 SR
Queue Stats
35W - 23L
1,594 Elo+
Solo
Amaterasu
Amaterasu
denden4lifeson
Amaterasu
Level 157
God Stats
9W - 2L
1,693 SR
Queue Stats
27W - 28L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 6 / 1
7,214
656
11,436
15,627
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Mr Spoodles
Bacchus
3
0 / 0 / 0
4,384
399
0
447
112
13
1 / 7 / 1
7,455
678
9,217
10,932
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ctulu
Cthulhu
15
2 / 1 / 9
9,400
855
10,562
16,105
7,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
13
2 / 2 / 6
8,494
772
3,875
9,547
6,437
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
denden4lifeson
Amaterasu
15
8 / 1 / 4
9,965
906
9,821
15,761
10,283
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
13
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
1
0.25
W
Cthulhu
Ctulu
Cthulhu
2
1
9
6.5
L
Bacchus
Mr Spoodles
Bacchus
0
0
0
0
W
Lancelot
2
2
6
2.5
W
Amaterasu
denden4lifeson
Amaterasu
8
1
4
10
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
24,258
27,006
Taken
41,413
10,951
Mitigated
23,902
8,810
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,436
6,187
0
3,258
15,627
6,979
0
6,309
9,278
0
25,933
W
Cthulhu
Ctulu
Cthulhu
10,562
527
1,138
5,428
16,105
7,182
294
3,521
12,222
42,355
2,993
L
Bacchus
Mr Spoodles
Bacchus
0
0
0
0
447
112
0
0
447
0
0
W
Lancelot
3,875
785
121
419
9,547
6,437
1,092
2,285
7,000
0
20,125
W
Amaterasu
denden4lifeson
Amaterasu
9,821
4,241
0
5,855
15,761
10,283
1,034
3,532
11,919
0
30,976
L
9,217
743
2,553
2,999
10,932
3,860
0
4,067
6,865
28,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,053
Gold Earned
27,859
82
Minions Killed
138
0
Camps Cleared
0
360,509
Distance Traveled
641,130
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,214
656
32
3
0
181,764
0
W
Cthulhu
9,400
855
67
6
0
196,442
0
L
Bacchus
4,384
399
0
0
0
0
0
W
Lancelot
8,494
772
27
2
0
225,754
0
W
Amaterasu
9,965
906
44
4
0
218,934
0
L
Hel
7,455
678
50
5
0
178,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role