Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Big_Bad25
Ganesha
Level 89
God Stats
1W - 2L
1,272 SR
Queue Stats
12W - 16L
1,308 Elo+
Party 3
Fafnir
Fafnir
G0tz0n
Fafnir
Level 137
God Stats
33W - 32L
1,572 SR
Queue Stats
236W - 222L
1,464 Elo+
Party 2
Bellona
Bellona
Xngel
Bellona
Level 128
God Stats
0W - 4L
1,254 SR
Queue Stats
15W - 30L
1,395 Elo+
Party 2
Artemis
Artemis
runninmonk23
Artemis
Level 66
God Stats
2W - 2L
1,610 SR
Queue Stats
11W - 13L
1,306 Elo+
Party 3
Team Averages
Level 98
1,442 SR
1,395 Elo+

VS

Team Averages
Level 103
1,480 SR
1,472 Elo+
Zhong Kui
Zhong Kui
Critical_Mass000
Zhong Kui
Level 108
God Stats
10W - 7L
1,525 SR
Queue Stats
171W - 151L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Friggai
Danzaburou
Level 105
God Stats
10W - 10L
1,437 SR
Queue Stats
335W - 321L
1,489 Elo+
Solo
Osiris
Osiris
StewartandZoe27
Osiris
Level 101
God Stats
264W - 226L
1,530 SR
Queue Stats
849W - 791L
1,440 Elo+
Solo
Xing Tian
Xing Tian
joe13365
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,458 Elo+
Party 1
Kali
Kali
vScam AI
Kali
Level 72
God Stats
19W - 26L
1,410 SR
Queue Stats
327W - 287L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
2 / 3 / 0
5,641
353
1,751
2,758
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Big_Bad25
Ganesha
11
0 / 2 / 4
7,494
468
8,339
14,278
11,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
G0tz0n
Fafnir
13
7 / 4 / 3
8,631
539
12,846
16,463
11,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
Xngel
Bellona
13
1 / 4 / 1
8,473
530
5,968
12,897
10,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
runninmonk23
Artemis
11
3 / 7 / 4
7,731
483
7,227
10,431
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
8 / 3 / 4
10,185
637
16,030
12,636
8,534
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Friggai
Danzaburou
16
5 / 3 / 3
9,802
613
10,087
14,251
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
5,427
339
587
1,242
557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
joe13365
Xing Tian
10
1 / 4 / 6
7,455
466
5,616
12,735
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kali
16
4 / 3 / 3
9,343
584
5,034
14,963
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
18
20
Deaths
14
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
0
0.67
L
Ganesha
Big_Bad25
Ganesha
0
2
4
1
W
Zhong Kui
8
3
4
3.33
W
Danzaburou
Friggai
Danzaburou
5
3
3
2.17
L
Fafnir
G0tz0n
Fafnir
7
4
3
2.13
W
0
1
0
0
L
Bellona
Xngel
Bellona
1
4
1
0.38
W
Xing Tian
joe13365
Xing Tian
1
4
6
1
L
Artemis
runninmonk23
Artemis
3
7
4
0.71
W
Kali
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,131
Damage
37,354
56,827
Taken
55,827
37,863
Mitigated
27,756
15,830
Healing
24,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,751
489
0
320
2,758
718
0
1,740
1,018
9,909
273
L
Ganesha
Big_Bad25
Ganesha
8,339
662
0
3,846
14,278
11,366
0
4,137
10,141
35,550
0
W
Zhong Kui
16,030
2,001
0
7,080
12,636
8,534
1,411
6,066
6,570
73,477
2,336
W
Danzaburou
Friggai
Danzaburou
10,087
4,124
0
8,026
14,251
4,886
542
7,146
7,105
0
73,532
L
Fafnir
G0tz0n
Fafnir
12,846
3,882
0
6,561
16,463
11,561
0
8,289
8,174
49,816
3,587
W
587
388
0
355
1,242
557
0
96
1,146
0
3,686
L
Bellona
Xngel
Bellona
5,968
2,528
0
4,159
12,897
10,917
451
3,253
9,588
0
59,337
W
Xing Tian
joe13365
Xing Tian
5,616
451
0
1,343
12,735
7,118
0
4,876
7,859
14,357
0
L
Artemis
runninmonk23
Artemis
7,227
3,017
0
944
10,431
3,301
0
3,902
6,529
0
28,992
W
Kali
5,034
2,903
29
7,780
14,963
6,661
0
4,677
10,286
0
64,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
42,212
294
Minions Killed
343
0
Camps Cleared
0
1,240,552
Distance Traveled
1,244,246
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,641
353
22
1
0
88,184
0
L
Ganesha
7,494
468
29
2
0
315,587
0
W
Zhong Kui
10,185
637
116
7
0
298,110
0
W
Danzaburou
9,802
613
101
6
0
273,236
0
L
Fafnir
8,631
539
78
5
0
309,352
0
W
Osiris
5,427
339
9
1
0
23,449
0
L
Bellona
8,473
530
108
7
0
236,622
0
W
Xing Tian
7,455
466
18
1
0
305,660
2
L
Artemis
7,731
483
57
4
0
290,807
0
W
Kali
9,343
584
99
6
0
343,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role