Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
KingsOfDeath
Ao Kuang
Platinum IV
Level 225
God Stats
71W - 58L
1,676 SR
Queue Stats
204W - 189L
1,800 MMR
Solo
Hercules
Hercules
Silver II
NoMedsTed
Hercules
Silver II
Level 100
God Stats
29W - 19L
1,610 SR
Queue Stats
51W - 32L
1,517 MMR
Solo
Athena
Athena
Bronze III
WeDemBagzz
Athena
Bronze III
Level 128
God Stats
1W - 0L
1,780 SR
Queue Stats
2W - 2L
1,500 MMR
Party 3
Baron Samedi
Baron Samedi
Gold III
dYYLan3
Baron Samedi
Gold III
Level 226
God Stats
1W - 1L
1,232 SR
Queue Stats
119W - 113L
1,466 MMR
Solo
Danzaburou
Danzaburou
Silver III
sekta32
Danzaburou
Silver III
Level 129
God Stats
1W - 1L
1,759 SR
Queue Stats
2W - 4L
1,453 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 162
1,612 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,541 SR
1,546 MMR
Kuzenbo
Kuzenbo
Gold II
Antwon Craig
Kuzenbo
Gold II
Level 148
God Stats
16W - 21L
1,463 SR
Queue Stats
198W - 209L
1,660 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Find The Turkey
Cthulhu
Gold III
Level 154
God Stats
8W - 11L
1,518 SR
Queue Stats
172W - 172L
1,627 MMR
Party 1
Janus
Janus
Silver I
Ix ZAPATA xI
Janus
Silver I
Level 197
God Stats
6W - 11L
1,496 SR
Queue Stats
20W - 20L
1,481 MMR
Party 2
Da Ji
Da Ji
Silver II
N8VEWARRIOR91
Da Ji
Silver II
Level 176
God Stats
1W - 1L
1,802 SR
Queue Stats
12W - 11L
1,579 MMR
Party 2
Anhur
Anhur
Gold III
Nymgue
Anhur
Gold III
Level 106
God Stats
3W - 7L
1,428 SR
Queue Stats
458W - 471L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KingsOfDeath
Ao Kuang
15
9 / 1 / 3
8,095
675
7,047
9,762
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
NoMedsTed
Hercules
14
7 / 2 / 1
8,937
745
10,032
10,849
3,757
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
WeDemBagzz
Athena
10
1 / 3 / 6
6,273
523
2,328
6,922
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
dYYLan3
Baron Samedi
12
3 / 2 / 0
7,278
607
3,312
4,934
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
sekta32
Danzaburou
11
1 / 2 / 4
6,581
548
5,912
8,008
2,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AgniGebJormungandrMulan

VS

Bans
ThanatosFreyaIx ChelLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Antwon Craig
Kuzenbo
9
1 / 2 / 2
6,050
504
3,353
6,800
6,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 0
7,221
602
4,852
11,813
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 1
5,429
452
492
1,966
608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 6 / 0
6,514
543
6,103
9,297
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Nymgue
Anhur
10
3 / 6 / 1
5,971
498
5,763
7,067
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
10
10
Deaths
21
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Antwon Craig
Kuzenbo
1
2
2
1
L
2
7
0
0.29
L
0
0
1
0.5
W
Ao Kuang
KingsOfDeath
Ao Kuang
9
1
3
10.5
L
4
6
0
0.67
W
Hercules
NoMedsTed
Hercules
7
2
1
3.75
L
Anhur
Nymgue
Anhur
3
6
1
0.58
W
Athena
WeDemBagzz
Athena
1
3
6
1.33
W
Baron Samedi
dYYLan3
Baron Samedi
3
2
0
1.5
W
Danzaburou
sekta32
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
20,563
40,475
Taken
36,943
16,566
Mitigated
21,959
17,543
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Antwon Craig
Kuzenbo
3,353
1,575
0
1,806
6,800
6,626
0
2,973
3,827
16,503
0
L
4,852
124
0
1,815
11,813
9,261
0
1,068
10,745
39,841
0
L
492
15
0
500
1,966
608
0
901
1,065
25,613
0
W
Ao Kuang
KingsOfDeath
Ao Kuang
7,047
2,111
0
7,206
9,762
3,319
0
266
9,496
58,217
12,484
L
6,103
1,821
0
890
9,297
3,309
0
5,025
4,272
0
38,197
W
Hercules
NoMedsTed
Hercules
10,032
3,932
0
3,834
10,849
3,757
0
4,734
6,115
0
63,878
L
Anhur
Nymgue
Anhur
5,763
2,260
0
505
7,067
2,155
0
2,333
4,734
0
34,047
W
Athena
WeDemBagzz
Athena
2,328
157
0
1,719
6,922
4,666
0
1,329
5,565
11,682
0
W
Baron Samedi
dYYLan3
Baron Samedi
3,312
134
173
1,496
4,934
2,435
48
704
4,170
52,064
283
W
Danzaburou
sekta32
Danzaburou
5,912
2,231
0
3,115
8,008
2,389
100
1,576
6,432
0
51,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
31,185
454
Minions Killed
309
0
Camps Cleared
0
1,223,110
Distance Traveled
1,035,246
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,050
504
23
2
0
242,496
0
L
Cthulhu
7,221
602
86
7
0
230,752
0
L
Janus
5,429
452
62
5
0
147,826
3
W
Ao Kuang
8,095
675
102
9
0
305,480
0
L
Da Ji
6,514
543
63
5
0
220,557
0
W
Hercules
8,937
745
132
11
0
244,465
0
L
Anhur
5,971
498
75
6
0
193,615
0
W
Athena
6,273
523
19
2
0
250,671
2
W
Baron Samedi
7,278
607
110
9
0
199,410
0
W
Danzaburou
6,581
548
91
8
0
223,084
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role