Player Matchup

Hou Yi
Hou Yi
Gold IV
Glock Donald
Hou Yi
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,731 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
Perncy
Ix Chel
Gold IV
Level 156
God Stats
3W - 0L
1,741 SR
Queue Stats
6W - 1L
1,737 MMR
Party 1
Athena
Athena
Gold V
Tsunade is Sexy
Athena
Gold V
Level 125
God Stats
5W - 1L
1,774 SR
Queue Stats
5W - 1L
1,703 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,672 SR
1,724 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,554 SR
1,508 MMR
Chang'e
Chang'e
Gold IV
Takigawa69
Chang'e
Gold IV
Level 128
God Stats
1W - 2L
1,837 SR
Queue Stats
11W - 10L
1,694 MMR
Party 2
Ravana
Ravana
Silver III
TheWackyChan
Ravana
Silver III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,304 MMR
Party 2
Mulan
Mulan
Silver I
Twixnvape
Mulan
Silver I
Level 110
God Stats
1W - 2L
1,326 SR
Queue Stats
37W - 59L
1,528 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
5 / 1 / 4
8,372
837
4,503
3,643
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
Perncy
Ix Chel
13
6 / 1 / 6
8,287
829
10,908
6,918
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 11
7,542
754
5,685
6,562
5,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
PersephoneAchillesAtlasAh Muzen CabMedusa

VS

Bans
Baron SamediMartichorasHadesBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Takigawa69
Chang'e
11
1 / 4 / 0
6,771
677
2,484
7,834
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
1 / 4 / 1
6,551
655
4,316
7,418
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Twixnvape
Mulan
11
0 / 4 / 1
6,540
654
5,011
9,757
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
12
Kills
2
2
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
1
4
7
W
Ix Chel
Perncy
Ix Chel
6
1
6
9
L
Chang'e
Takigawa69
Chang'e
1
4
0
0.25
L
Ravana
1
4
1
0.38
W
1
0
11
6.5
L
Mulan
Twixnvape
Mulan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
11,811
17,123
Taken
25,009
9,522
Mitigated
13,456
8,281
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,503
1,748
0
1,087
3,643
1,183
669
583
3,031
0
26,849
W
Ix Chel
Perncy
Ix Chel
10,908
1,710
2,429
2,914
6,918
2,694
557
689
6,166
43,445
0
L
Chang'e
Takigawa69
Chang'e
2,484
181
807
1,492
7,834
2,416
0
4,726
2,850
21,649
0
L
Ravana
4,316
966
0
1,774
7,418
4,071
0
4,737
2,405
0
21,418
W
5,685
1,217
0
1,851
6,562
5,645
351
1,762
4,511
10,055
2,112
L
Mulan
Twixnvape
Mulan
5,011
193
0
759
9,757
6,969
0
6,052
3,515
0
19,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
19,862
129
Minions Killed
123
0
Camps Cleared
0
555,220
Distance Traveled
528,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,372
837
48
5
0
169,039
0
W
Ix Chel
8,287
829
65
7
0
182,729
0
L
Chang'e
6,771
677
46
5
0
178,731
0
L
Ravana
6,551
655
36
4
0
172,509
0
W
Athena
7,542
754
16
2
0
203,452
0
L
Mulan
6,540
654
41
4
0
177,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role