Player Matchup

Chang'e
Chang'e
AllThaHype
Chang'e
Level 156
God Stats
3W - 4L
1,381 SR
Queue Stats
232W - 238L
1,552 Elo+
Solo
Ymir
Ymir
Bigwayno370
Ymir
Level 9
God Stats
2W - 1L
1,514 SR
Queue Stats
3W - 3L
1,352 Elo+
Party 2
Thanatos
Thanatos
MikeOxLawng420
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,126 Elo+
Party 2
Medusa
Medusa
TheBusTDG
Medusa
Level 129
God Stats
3W - 1L
1,391 SR
Queue Stats
6W - 7L
1,336 Elo+
Party 2
King Arthur
King Arthur
chief_peachFBGM
King Arthur
Level 94
God Stats
3W - 2L
1,454 SR
Queue Stats
4W - 4L
1,314 Elo+
Party 2
Team Averages
Level 80
1,448 SR
1,336 Elo+

VS

Team Averages
Level 83
1,482 SR
1,482 Elo+
Poseidon
Poseidon
DusT727
Poseidon
Level 77
God Stats
31W - 30L
1,547 SR
Queue Stats
326W - 312L
1,510 Elo+
Solo
Chang'e
Chang'e
Liyer1204
Chang'e
Level 69
God Stats
3W - 7L
1,456 SR
Queue Stats
237W - 263L
1,478 Elo+
Party 1
Fafnir
Fafnir
RscottS
Fafnir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 91L
1,475 Elo+
Solo
Mulan
Mulan
ZY-CloutMoney
Mulan
Level 74
God Stats
16W - 18L
1,408 SR
Queue Stats
129W - 122L
1,454 Elo+
Solo
Camazotz
Camazotz
xDementedx420
Camazotz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 408L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AllThaHype
Chang'e
15
6 / 1 / 5
8,590
661
7,724
12,412
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
2 / 2 / 5
7,586
584
4,314
11,202
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
13
3 / 4 / 6
7,637
587
5,354
9,638
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
TheBusTDG
Medusa
13
6 / 3 / 2
7,844
603
9,193
7,757
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
chief_peachFBGM
King Arthur
12
3 / 3 / 0
7,260
558
8,170
12,853
11,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DusT727
Poseidon
7
2 / 0 / 0
5,418
417
2,183
2,495
539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Liyer1204
Chang'e
11
0 / 9 / 1
6,154
473
6,823
12,831
4,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
RscottS
Fafnir
11
1 / 5 / 2
6,397
492
6,311
13,408
11,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 3 / 0
7,747
596
10,751
14,521
7,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Camazotz
xDementedx420
Camazotz
12
6 / 4 / 0
6,931
533
5,587
10,893
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
20
Kills
13
13
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AllThaHype
Chang'e
6
1
5
8.5
W
2
2
5
2.25
L
Poseidon
DusT727
Poseidon
2
0
0
2
L
Chang'e
Liyer1204
Chang'e
0
9
1
0.06
W
Thanatos
3
4
6
1.5
L
Fafnir
RscottS
Fafnir
1
5
2
0.4
W
Medusa
TheBusTDG
Medusa
6
3
2
2.33
L
4
3
0
1.33
W
King Arthur
chief_peachFBGM
King Arthur
3
3
0
1
L
Camazotz
xDementedx420
Camazotz
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,755
Damage
31,655
53,862
Taken
54,148
29,947
Mitigated
27,467
16,355
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AllThaHype
Chang'e
7,724
822
532
6,300
12,412
4,009
0
5,116
6,934
57,540
1,374
W
4,314
640
274
1,911
11,202
7,960
713
3,395
7,659
19,290
0
L
Poseidon
DusT727
Poseidon
2,183
372
0
429
2,495
539
0
419
2,076
24,436
0
L
Chang'e
Liyer1204
Chang'e
6,823
588
303
2,072
12,831
4,080
0
6,318
6,501
42,597
0
W
Thanatos
5,354
1,508
103
5,478
9,638
3,533
0
1,892
7,680
0
46,404
L
Fafnir
RscottS
Fafnir
6,311
3,389
0
2,361
13,408
11,978
0
1,668
11,711
26,334
5,312
W
Medusa
TheBusTDG
Medusa
9,193
4,337
0
1,142
7,757
2,452
3,642
4,119
3,638
0
48,962
L
10,751
1,529
0
5,184
14,521
7,009
0
773
13,748
0
49,415
W
King Arthur
chief_peachFBGM
King Arthur
8,170
105
162
453
12,853
11,993
0
0
12,853
560
35,128
L
Camazotz
xDementedx420
Camazotz
5,587
1,408
0
2,309
10,893
3,861
0
2,872
8,021
0
39,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,917
Gold Earned
32,647
327
Minions Killed
312
0
Camps Cleared
0
1,336,467
Distance Traveled
1,100,832
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,590
661
113
9
0
264,576
5
W
Ymir
7,586
584
28
2
0
256,547
1
L
Poseidon
5,418
417
50
4
0
92,440
0
L
Chang'e
6,154
473
73
6
0
245,666
0
W
Thanatos
7,637
587
72
6
0
305,021
0
L
Fafnir
6,397
492
40
3
0
261,046
0
W
Medusa
7,844
603
74
6
0
232,365
0
L
Mulan
7,747
596
87
7
0
222,309
0
W
King Arthur
7,260
558
40
3
0
277,958
0
L
Camazotz
6,931
533
62
5
0
279,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role