Player Matchup

Izanami
Izanami
FeenieBean
Izanami
Level 126
God Stats
28W - 17L
1,639 SR
Queue Stats
161W - 157L
1,474 Elo+
Solo
Loki
Loki
LORDJANPIER
Loki
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 64L
1,501 Elo+
Solo
Chang'e
Chang'e
MyJunes MyBugs
Chang'e
Level 139
God Stats
46W - 36L
1,507 SR
Queue Stats
86W - 96L
1,451 Elo+
Party 2
Surtr
Surtr
TomHagen2739
Surtr
Level 63
God Stats
4W - 2L
1,473 SR
Queue Stats
47W - 65L
1,436 Elo+
Party 2
Sylvanus
Sylvanus
iKolakowski
Sylvanus
Level 139
God Stats
23W - 15L
1,606 SR
Queue Stats
66W - 75L
1,420 Elo+
Party 2
Team Averages
Level 125
1,545 SR
1,456 Elo+

VS

Team Averages
Level 92
1,389 SR
1,484 Elo+
Guan Yu
Guan Yu
Gusmorth
Guan Yu
Level 159
God Stats
0W - 2L
1,241 SR
Queue Stats
397W - 373L
1,501 Elo+
Solo
Izanami
Izanami
Real Rada
Izanami
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,465 Elo+
Party 1
Susano
Susano
SmoothDB
Susano
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
SwaggyBttv
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,493 Elo+
Party 1
Nut
Nut
vHoncho
Nut
Level 84
God Stats
0W - 2L
1,206 SR
Queue Stats
22W - 31L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeenieBean
Izanami
13
3 / 0 / 2
7,791
649
5,777
7,371
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
4 / 0 / 2
7,274
606
4,868
6,415
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 0 / 4
8,280
690
8,229
8,784
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 1
6,533
544
6,331
11,294
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
iKolakowski
Sylvanus
12
5 / 0 / 2
7,830
653
5,809
11,443
5,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gusmorth
Guan Yu
13
5 / 3 / 1
7,623
635
8,145
12,005
6,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Real Rada
Izanami
9
0 / 5 / 0
5,256
438
3,304
8,213
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
SmoothDB
Susano
9
1 / 4 / 0
5,421
452
2,189
10,325
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
10
0 / 2 / 1
5,296
441
5,082
4,819
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
11
0 / 3 / 0
6,266
522
5,475
11,072
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
6
6
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
FeenieBean
Izanami
3
0
2
4
L
Guan Yu
Gusmorth
Guan Yu
5
3
1
1.83
W
4
0
2
5
W
3
0
4
5
L
Izanami
Real Rada
Izanami
0
5
0
0
L
Susano
SmoothDB
Susano
1
4
0
0.25
L
Nu Wa
0
2
1
0.25
W
2
6
1
0.42
W
Sylvanus
iKolakowski
Sylvanus
5
0
2
6
L
Nut
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
24,195
45,307
Taken
46,434
18,337
Mitigated
15,503
21,670
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FeenieBean
Izanami
5,777
2,991
0
2,857
7,371
2,509
73
1,999
5,372
0
79,010
L
Guan Yu
Gusmorth
Guan Yu
8,145
870
136
4,228
12,005
6,461
0
2,040
9,433
0
53,797
W
4,868
1,531
0
2,061
6,415
1,863
0
244
6,171
0
48,275
W
8,229
168
678
4,692
8,784
2,466
523
153
8,631
50,520
2,759
L
Izanami
Real Rada
Izanami
3,304
2,660
137
1,599
8,213
2,085
0
2,067
6,109
0
29,455
L
Susano
SmoothDB
Susano
2,189
239
0
2,922
10,325
2,941
0
2,542
7,752
0
33,382
L
Nu Wa
5,082
2,078
0
0
4,819
984
0
1,834
2,985
27,441
0
W
6,331
2,563
0
3,910
11,294
5,596
64
292
11,002
789
30,010
W
Sylvanus
iKolakowski
Sylvanus
5,809
1,428
2,674
4,798
11,443
5,903
274
2,394
9,049
31,671
0
L
Nut
5,475
3,448
0
4,033
11,072
3,032
0
5,713
5,359
0
46,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
29,862
406
Minions Killed
341
0
Camps Cleared
0
1,218,992
Distance Traveled
1,158,272
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,791
649
136
11
0
210,444
1
L
Guan Yu
7,623
635
88
7
0
253,578
4
W
Loki
7,274
606
74
6
0
314,340
2
W
Chang'e
8,280
690
114
10
0
247,147
0
L
Izanami
5,256
438
62
5
0
226,116
0
L
Susano
5,421
452
71
6
0
258,725
0
L
Nu Wa
5,296
441
32
3
0
222,044
5
W
Surtr
6,533
544
33
3
0
212,870
0
W
Sylvanus
7,830
653
49
4
0
234,191
5
L
Nut
6,266
522
88
7
0
197,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role