Player Matchup

Baron Samedi
Baron Samedi
CaliiRepublic
Baron Samedi
Level 119
God Stats
1W - 1L
1,599 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 2
Lancelot
Lancelot
Frijole PNG
Lancelot
Level 10
God Stats
1W - 1L
1,762 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Ymir
Ymir
Thunder4128
Ymir
Level 8
God Stats
1W - 2L
1,762 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 2
Team Averages
Level 46
1,708 SR
1,432 Elo+

VS

Team Averages
Level 77
1,649 SR
1,409 Elo+
Anhur
Anhur
Treantaurs
Anhur
Level 104
God Stats
4W - 2L
1,925 SR
Queue Stats
367W - 388L
1,388 Elo+
Party 1
Agni
Agni
VEINTE
Agni
Level 102
God Stats
4W - 1L
1,522 SR
Queue Stats
73W - 66L
1,456 Elo+
Party 1
Ganesha
Ganesha
auhsoJBack
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaliiRepublic
Baron Samedi
14
1 / 6 / 4
8,892
635
8,753
11,735
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Frijole PNG
Lancelot
13
4 / 5 / 1
9,171
655
6,630
13,935
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
0 / 4 / 5
8,248
589
3,722
13,025
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
8 / 2 / 5
11,303
807
11,575
9,579
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
VEINTE
Agni
18
6 / 0 / 8
11,884
849
14,642
7,567
2,464
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
auhsoJBack
Ganesha
16
1 / 3 / 12
9,978
713
5,558
10,783
9,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
15
15
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CaliiRepublic
Baron Samedi
1
6
4
0.5
L
Lancelot
Frijole PNG
Lancelot
4
5
1
0.9
L
0
4
5
0.63
W
Anhur
8
2
5
5.25
W
Agni
VEINTE
Agni
6
0
8
10
W
Ganesha
auhsoJBack
Ganesha
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
31,775
38,695
Taken
27,929
18,913
Mitigated
15,375
5,509
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CaliiRepublic
Baron Samedi
8,753
1,081
557
1,603
11,735
4,493
0
5,790
5,926
35,714
604
L
Lancelot
Frijole PNG
Lancelot
6,630
541
0
2,226
13,935
4,052
0
7,105
6,806
0
23,224
L
3,722
1,170
0
1,123
13,025
10,368
0
7,741
5,264
16,481
0
W
Anhur
11,575
7,131
0
2,836
9,579
3,141
1,902
5,062
4,259
0
34,915
W
Agni
VEINTE
Agni
14,642
1,146
96
3,919
7,567
2,464
110
2,356
5,138
62,385
1,423
W
Ganesha
auhsoJBack
Ganesha
5,558
957
0
375
10,783
9,770
307
4,679
5,930
22,289
174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,311
Gold Earned
33,165
101
Minions Killed
165
0
Camps Cleared
0
709,020
Distance Traveled
761,313
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,892
635
53
4
0
203,410
0
L
Lancelot
9,171
655
24
2
0
279,896
3
L
Ymir
8,248
589
24
2
0
225,714
0
W
Anhur
11,303
807
65
5
0
247,942
0
W
Agni
11,884
849
99
7
0
257,165
0
W
Ganesha
9,978
713
1
0
0
256,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role