Player Matchup

Vulcan
Vulcan
Platinum I
ColdClutch
Vulcan
Platinum I
Level 156
God Stats
3W - 3L
1,720 SR
Queue Stats
378W - 371L
1,942 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Ochad
Jing Wei
Platinum V
Level 159
God Stats
1W - 0L
1,478 SR
Queue Stats
18W - 8L
1,951 MMR
Party 1
Odin
Odin
Diamond IV
Yörch
Odin
Diamond IV
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 24L
1,989 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
maxstaxx
Ao Kuang
Platinum II
Level 147
God Stats
19W - 18L
1,601 SR
Queue Stats
306W - 298L
1,925 MMR
Solo
Hercules
Hercules
Platinum I
xBiggaveli
Hercules
Platinum I
Level 68
God Stats
2W - 1L
1,703 SR
Queue Stats
30W - 22L
1,967 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,600 SR
1,955 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 168
1,646 SR
1,876 MMR
Ishtar
Ishtar
Platinum I
 
Ishtar
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Platinum II
Hiroshima tK
Shiva
Platinum II
Level 157
God Stats
1W - 3L
1,702 SR
Queue Stats
225W - 222L
1,901 MMR
Solo
Scylla
Scylla
Platinum I
InoaDominican
Scylla
Platinum I
Level 166
God Stats
13W - 24L
1,396 SR
Queue Stats
191W - 188L
1,990 MMR
Solo
Cerberus
Cerberus
Diamond IV
PrivateP3anut
Cerberus
Diamond IV
Level 255
God Stats
1W - 1L
1,873 SR
Queue Stats
115W - 89L
1,967 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum I
ShangHaiSteve
Cu Chulainn
Platinum I
Level 117
God Stats
2W - 1L
1,760 SR
Queue Stats
113W - 103L
2,023 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ColdClutch
Vulcan
17
2 / 1 / 6
11,019
580
7,554
8,101
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
Ochad
Jing Wei
19
9 / 1 / 7
13,300
700
11,402
8,147
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Yörch
Odin
19
1 / 1 / 14
12,791
673
14,502
18,406
19,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
maxstaxx
Ao Kuang
19
13 / 1 / 2
12,253
645
16,260
20,722
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
xBiggaveli
Hercules
16
5 / 1 / 7
11,474
604
7,966
19,132
15,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ThorThanatosChang'eBacchusTsukuyomi

VS

Bans
AwilixLancelotMedusaAthenaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 11 / 0
8,689
457
2,922
15,426
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 1
10,162
535
11,703
18,729
17,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
2 / 2 / 0
10,289
542
7,997
9,994
3,204
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cerberus
PrivateP3anut
Cerberus
13
2 / 5 / 2
8,552
450
9,537
23,131
19,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
ShangHaiSteve
Cu Chulainn
15
0 / 5 / 3
8,753
461
8,236
14,811
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
30
Kills
5
5
Deaths
30
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
11
0
0
W
Vulcan
ColdClutch
Vulcan
2
1
6
5
L
1
7
1
0.21
L
2
2
0
1
W
Jing Wei
Ochad
Jing Wei
9
1
7
12.5
L
Cerberus
PrivateP3anut
Cerberus
2
5
2
0.6
L
Cu Chulainn
ShangHaiSteve
Cu Chulainn
0
5
3
0.3
W
Odin
Yörch
Odin
1
1
14
8
W
Ao Kuang
maxstaxx
Ao Kuang
13
1
2
14
W
Hercules
xBiggaveli
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,684
Damage
40,395
74,508
Taken
82,091
47,686
Mitigated
50,809
37,050
Healing
22,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,922
1,370
0
1,758
15,426
4,361
419
5,049
10,377
0
52,905
W
Vulcan
ColdClutch
Vulcan
7,554
0
0
3,467
8,101
2,361
1,046
5,362
2,739
81,750
3,330
L
11,703
1,542
0
5,776
18,729
17,798
97
3,737
14,958
14,394
74,118
L
7,997
413
0
3,067
9,994
3,204
0
2,614
7,286
88,790
0
W
Jing Wei
Ochad
Jing Wei
11,402
9,579
0
3,871
8,147
3,308
4,701
2,443
5,704
0
104,122
L
Cerberus
PrivateP3anut
Cerberus
9,537
726
0
5,450
23,131
19,636
0
7,232
15,603
34,004
1,156
L
Cu Chulainn
ShangHaiSteve
Cu Chulainn
8,236
2,588
0
5,971
14,811
5,810
0
4,310
10,423
0
77,065
W
Odin
Yörch
Odin
14,502
3,050
0
5,728
18,406
19,421
579
3,103
14,222
0
93,871
W
Ao Kuang
maxstaxx
Ao Kuang
16,260
3,687
0
15,119
20,722
6,815
2,249
6,387
13,687
94,855
1,149
W
Hercules
xBiggaveli
Hercules
7,966
2,800
0
8,865
19,132
15,781
1,632
4,656
14,476
309
43,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,837
Gold Earned
46,445
617
Minions Killed
629
0
Camps Cleared
0
2,052,030
Distance Traveled
1,782,426
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,689
457
105
6
0
309,920
0
W
Vulcan
11,019
580
136
7
0
398,162
4
L
Shiva
10,162
535
152
8
0
327,053
3
L
Scylla
10,289
542
186
10
0
377,052
2
W
Jing Wei
13,300
700
150
8
0
397,605
4
L
Cerberus
8,552
450
71
4
0
383,024
2
L
Cu Chulainn
8,753
461
115
6
0
385,377
0
W
Odin
12,791
673
151
8
0
399,948
5
W
Ao Kuang
12,253
645
126
7
0
443,781
0
W
Hercules
11,474
604
54
3
0
412,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role