Player Matchup

Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Aristalk
Aphrodite
Level 62
God Stats
5W - 6L
1,354 SR
Queue Stats
161W - 193L
1,400 Elo+
Party 1
Chang'e
Chang'e
Coleycole7
Chang'e
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 43L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
MySoloIsThrowing
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,585 Elo+
Party 2
Ullr
Ullr
Smellyape100
Ullr
Level 16
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 10L
1,440 Elo+
Party 1
Team Averages
Level 60
1,511 SR
1,494 Elo+

VS

Team Averages
Level 69
1,569 SR
1,612 Elo+
Cabrakan
Cabrakan
Bvrcelona
Cabrakan
Level 55
God Stats
5W - 8L
1,532 SR
Queue Stats
21W - 30L
1,442 Elo+
Solo
Medusa
Medusa
FineOBoo
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
1,810 Elo+
Party 3
Ne Zha
Ne Zha
Lenin1400
Ne Zha
Level 101
God Stats
9W - 6L
1,685 SR
Queue Stats
72W - 58L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lucanic
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,741 Elo+
Party 3
Chang'e
Chang'e
OpalTheDestroyer
Chang'e
Level 67
God Stats
14W - 8L
1,626 SR
Queue Stats
134W - 112L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
7 / 2 / 2
9,543
682
13,458
15,167
10,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Aristalk
Aphrodite
10
0 / 5 / 0
5,830
416
1,171
8,834
2,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chang'e
Coleycole7
Chang'e
15
1 / 2 / 5
8,109
579
7,136
12,347
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
12
2 / 4 / 2
7,199
514
7,038
8,777
5,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 5 / 0
5,712
408
2,441
9,288
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bvrcelona
Cabrakan
12
1 / 2 / 9
8,165
583
4,209
10,471
12,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
FineOBoo
Medusa
16
12 / 0 / 1
9,346
668
16,279
7,986
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Lenin1400
Ne Zha
14
3 / 4 / 3
7,561
540
4,992
13,676
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Lucanic
Cu Chulainn
12
1 / 4 / 0
7,328
523
4,919
9,971
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 3
7,368
526
7,347
8,878
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
11
Kills
18
18
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
2
2
4
L
Aphrodite
Aristalk
Aphrodite
0
5
0
0
W
Cabrakan
Bvrcelona
Cabrakan
1
2
9
2.75
L
Chang'e
Coleycole7
Chang'e
1
2
5
1.75
W
Medusa
FineOBoo
Medusa
12
0
1
12.5
W
Ne Zha
Lenin1400
Ne Zha
3
4
3
1.13
W
Cu Chulainn
Lucanic
Cu Chulainn
1
4
0
0.25
L
Zhong Kui
2
4
2
0.75
W
1
1
3
2.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,244
Damage
37,746
54,413
Taken
50,982
25,042
Mitigated
32,040
19,450
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,458
2,748
0
3,326
15,167
10,689
0
4,037
11,052
0
68,303
L
Aphrodite
Aristalk
Aphrodite
1,171
247
1,457
2,936
8,834
2,610
0
567
8,267
32,742
0
W
Cabrakan
Bvrcelona
Cabrakan
4,209
926
0
1,702
10,471
12,387
112
2,349
8,122
14,375
0
L
Chang'e
Coleycole7
Chang'e
7,136
686
1,096
7,204
12,347
3,418
0
2,203
9,961
68,045
2,117
W
Medusa
FineOBoo
Medusa
16,279
7,796
0
3,713
7,986
3,604
836
2,520
5,466
0
105,325
W
Ne Zha
Lenin1400
Ne Zha
4,992
1,528
0
5,896
13,676
6,606
0
3,667
10,009
0
54,090
W
Cu Chulainn
Lucanic
Cu Chulainn
4,919
728
0
1,348
9,971
6,039
0
1,127
8,844
5,878
41,951
L
Zhong Kui
7,038
1,208
0
2,322
8,777
5,740
926
3,907
4,490
33,765
5,220
W
7,347
878
1,460
3,583
8,878
3,404
0
5,084
3,794
49,948
0
L
2,441
847
0
1,109
9,288
2,585
0
1,293
7,995
0
18,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
39,768
397
Minions Killed
458
0
Camps Cleared
0
1,274,415
Distance Traveled
1,444,349
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,543
682
116
8
0
251,819
1
L
Aphrodite
5,830
416
57
4
0
253,929
0
W
Cabrakan
8,165
583
12
1
0
290,534
12
L
Chang'e
8,109
579
129
9
0
283,615
0
W
Medusa
9,346
668
163
12
0
284,650
1
W
Ne Zha
7,561
540
89
6
0
303,577
0
W
Cu Chulainn
7,328
523
93
7
0
265,099
0
L
Zhong Kui
7,199
514
65
5
0
239,548
0
W
Chang'e
7,368
526
101
7
0
300,489
1
L
Ullr
5,712
408
30
2
0
245,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role