Player Matchup

Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrWhiteFoxx
Baron Samedi
Level 93
God Stats
1W - 2L
1,290 SR
Queue Stats
174W - 200L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
TSY_Omar_
Hou Yi
Level 109
God Stats
0W - 1L
1,585 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 3
Ymir
Ymir
ZiiK1ng_
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,518 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ferryzenda
Cu Chulainn
Level 129
God Stats
5W - 16L
1,368 SR
Queue Stats
421W - 454L
1,426 Elo+
Party 2
Team Averages
Level 102
1,449 SR
1,475 Elo+

VS

Team Averages
Level 72
1,505 SR
1,443 Elo+
Anubis
Anubis
Bigsmokepapa667
Anubis
Level 65
God Stats
168W - 108L
1,617 SR
Queue Stats
417W - 397L
1,474 Elo+
Party 1
Osiris
Osiris
JackMPezLoco
Osiris
Level 132
God Stats
8W - 3L
1,659 SR
Queue Stats
61W - 56L
1,514 Elo+
Solo
Medusa
Medusa
Yooperzv
Medusa
Level 14
God Stats
24W - 29L
1,368 SR
Queue Stats
104W - 108L
1,339 Elo+
Party 1
Fenrir
Fenrir
foREVera7x
Fenrir
Level 118
God Stats
13W - 14L
1,373 SR
Queue Stats
467W - 437L
1,471 Elo+
Party 1
Bacchus
Bacchus
rgulley
Bacchus
Level 29
God Stats
9W - 12L
1,507 SR
Queue Stats
105W - 133L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 5 / 3
5,559
428
3,924
11,396
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MrWhiteFoxx
Baron Samedi
12
2 / 7 / 0
6,252
481
4,890
9,179
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
TSY_Omar_
Hou Yi
13
2 / 0 / 0
7,315
563
1,969
4,482
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
1 / 2 / 4
6,591
507
5,597
13,439
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
ferryzenda
Cu Chulainn
11
0 / 3 / 1
6,243
480
6,676
12,551
10,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 5
8,604
662
13,167
7,480
3,700
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
14
0 / 1 / 4
7,914
609
8,058
11,484
10,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Yooperzv
Medusa
12
0 / 1 / 0
6,906
531
2,791
4,124
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
foREVera7x
Fenrir
14
8 / 1 / 6
8,124
625
8,576
9,857
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
rgulley
Bacchus
12
2 / 0 / 8
7,158
551
5,251
6,735
6,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
17
17
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
3
0.3
W
7
2
5
4.75
W
Osiris
0
1
4
2
L
Baron Samedi
MrWhiteFoxx
Baron Samedi
2
7
0
0.29
L
Hou Yi
TSY_Omar_
Hou Yi
2
0
0
2
W
Medusa
Yooperzv
Medusa
0
1
0
0
L
Ymir
1
2
4
1.5
L
Cu Chulainn
ferryzenda
Cu Chulainn
0
3
1
0.17
W
Fenrir
foREVera7x
Fenrir
8
1
6
11
W
Bacchus
rgulley
Bacchus
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,056
Damage
37,843
51,047
Taken
39,680
31,257
Mitigated
26,647
10,641
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,924
1,293
0
821
11,396
3,780
0
4,951
6,445
0
40,433
W
13,167
575
0
3,670
7,480
3,700
29
4,600
2,880
57,211
1,814
W
Osiris
8,058
3,398
0
5,012
11,484
10,779
0
753
10,731
0
62,865
L
Baron Samedi
MrWhiteFoxx
Baron Samedi
4,890
339
732
1,036
9,179
4,289
0
5,323
3,856
32,362
609
L
Hou Yi
TSY_Omar_
Hou Yi
1,969
817
0
2,020
4,482
1,553
114
854
3,628
0
47,567
W
Medusa
Yooperzv
Medusa
2,791
749
0
0
4,124
1,354
0
222
3,902
0
49,874
L
Ymir
5,597
1,166
0
3,116
13,439
10,957
0
5,927
7,512
29,347
1,671
L
Cu Chulainn
ferryzenda
Cu Chulainn
6,676
1,631
0
2,916
12,551
10,678
0
1,004
11,547
0
44,953
W
Fenrir
foREVera7x
Fenrir
8,576
1,859
0
1,384
9,857
4,768
0
2,574
7,283
0
56,302
W
Bacchus
rgulley
Bacchus
5,251
1,215
0
1,512
6,735
6,046
0
2,156
4,579
18,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,960
Gold Earned
38,706
332
Minions Killed
402
0
Camps Cleared
0
1,260,330
Distance Traveled
1,348,017
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,559
428
67
5
0
304,220
0
W
Anubis
8,604
662
102
8
0
225,899
0
W
Osiris
7,914
609
105
8
0
254,335
2
L
Baron Samedi
6,252
481
62
5
0
216,490
0
L
Hou Yi
7,315
563
97
7
0
256,539
0
W
Medusa
6,906
531
89
7
0
265,743
0
L
Ymir
6,591
507
35
3
0
247,317
2
L
Cu Chulainn
6,243
480
71
5
0
235,764
0
W
Fenrir
8,124
625
77
6
0
320,477
5
W
Bacchus
7,158
551
29
2
0
281,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role