Player Matchup

Fafnir
Fafnir
BobSchieffer864
Fafnir
Level 205
God Stats
6W - 6L
1,589 SR
Queue Stats
373W - 344L
1,533 Elo+
Solo
Cupid
Cupid
Shelimpala265
Cupid
Level 99
God Stats
9W - 7L
1,663 SR
Queue Stats
96W - 106L
1,427 Elo+
Party 1
Serqet
Serqet
aridor_303
Serqet
Level 149
God Stats
1W - 5L
1,570 SR
Queue Stats
43W - 63L
1,398 Elo+
Solo
Bacchus
Bacchus
killerking9530
Bacchus
Level 164
God Stats
17W - 6L
1,623 SR
Queue Stats
155W - 146L
1,460 Elo+
Party 1
Chang'e
Chang'e
senyour James
Chang'e
Level 176
God Stats
12W - 11L
1,507 SR
Queue Stats
309W - 311L
1,475 Elo+
Solo
Team Averages
Level 159
1,590 SR
1,459 Elo+

VS

Team Averages
Level 132
1,428 SR
1,492 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SoChaz
Ratatoskr
Level 121
God Stats
0W - 3L
1,110 SR
Queue Stats
35W - 34L
1,504 Elo+
Party 2
Bacchus
Bacchus
eduardo26000
Bacchus
Level 127
God Stats
15W - 10L
1,532 SR
Queue Stats
182W - 163L
1,455 Elo+
Solo
Jormungandr
Jormungandr
ochoazxt231
Jormungandr
Level 129
God Stats
18W - 15L
1,604 SR
Queue Stats
224W - 198L
1,474 Elo+
Solo
Ra
Ra
spankmymonkey74
Ra
Level 140
God Stats
1W - 2L
1,395 SR
Queue Stats
36W - 31L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
6,849
527
2,128
14,155
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 3
6,594
507
3,711
6,102
2,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
aridor_303
Serqet
10
0 / 1 / 3
5,763
443
2,640
8,005
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 2
6,583
506
4,967
7,093
6,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
14
6 / 1 / 0
8,628
664
7,625
6,837
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 1
7,007
539
5,952
8,909
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ratatoskr
SoChaz
Ratatoskr
11
1 / 2 / 0
6,024
463
3,336
7,379
2,093
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
eduardo26000
Bacchus
5
1 / 0 / 0
4,817
371
1,301
2,042
1,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
ochoazxt231
Jormungandr
14
1 / 0 / 0
7,952
612
7,220
7,860
4,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
5,772
444
2,961
8,635
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
W
0
0
0
0
W
1
0
3
2.5
L
Ratatoskr
SoChaz
Ratatoskr
1
2
0
0.5
W
Serqet
aridor_303
Serqet
0
1
3
1.5
L
Bacchus
eduardo26000
Bacchus
1
0
0
1
W
3
2
2
2
L
Jormungandr
ochoazxt231
Jormungandr
1
0
0
1
W
Chang'e
6
1
0
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
20,770
42,192
Taken
34,825
24,510
Mitigated
13,194
20,777
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,952
2,095
0
4,592
8,909
3,247
0
2,884
5,778
0
51,086
W
2,128
415
0
9,005
14,155
10,741
0
5,420
8,735
38,797
2,882
W
3,711
1,651
875
2,691
6,102
2,105
655
800
5,302
0
36,613
L
Ratatoskr
SoChaz
Ratatoskr
3,336
1,380
28
1,896
7,379
2,093
0
2,148
4,580
0
36,158
W
Serqet
aridor_303
Serqet
2,640
38
0
2,930
8,005
2,553
416
1,706
6,299
0
28,592
L
Bacchus
eduardo26000
Bacchus
1,301
48
0
611
2,042
1,269
0
341
1,645
6,779
0
W
4,967
566
102
1,376
7,093
6,786
0
417
6,676
31,343
2,383
L
Jormungandr
ochoazxt231
Jormungandr
7,220
2,259
0
2,830
7,860
4,427
0
2,070
5,594
56,073
10,169
W
Chang'e
7,625
127
224
3,574
6,837
2,325
0
2,416
4,421
63,970
3,085
L
2,961
83
0
1,607
8,635
2,158
0
6,595
1,845
30,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
31,572
387
Minions Killed
315
0
Camps Cleared
0
1,261,276
Distance Traveled
1,117,168
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,007
539
81
6
0
234,473
0
W
Fafnir
6,849
527
83
6
0
173,922
0
W
Cupid
6,594
507
77
6
0
267,948
2
L
Ratatoskr
6,024
463
60
5
0
274,982
0
W
Serqet
5,763
443
46
4
0
287,268
0
L
Bacchus
4,817
371
13
1
0
142,586
0
W
Bacchus
6,583
506
50
4
0
273,333
0
L
Jormungandr
7,952
612
112
9
0
249,988
2
W
Chang'e
8,628
664
131
10
0
258,805
2
L
Ra
5,772
444
49
4
0
215,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role