Player Matchup

Ne Zha
Ne Zha
CorbinLD
Ne Zha
Level 159
God Stats
2W - 2L
1,564 SR
Queue Stats
184W - 203L
1,601 Elo+
Party 2
Sol
Sol
DemiGodAugus
Sol
Level 206
God Stats
1W - 2L
1,500 SR
Queue Stats
354W - 309L
1,536 Elo+
Solo
Nox
Nox
ISuckAtVijaGames
Nox
Level 150
God Stats
2W - 2L
1,760 SR
Queue Stats
168W - 136L
1,615 Elo+
Solo
Loki
Loki
Purewel
Loki
Level 186
God Stats
14W - 10L
1,720 SR
Queue Stats
626W - 753L
1,444 Elo+
Party 2
Serqet
Serqet
the_true_street
Serqet
Level 190
God Stats
46W - 61L
1,582 SR
Queue Stats
243W - 316L
1,420 Elo+
Party 2
Team Averages
Level 178
1,625 SR
1,523 Elo+

VS

Team Averages
Level 160
1,439 SR
1,670 Elo+
Ao Kuang
Ao Kuang
AWildZVV
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,785 Elo+
Party 1
Ra
Ra
Bloblyblob
Ra
Level 156
God Stats
13W - 8L
1,760 SR
Queue Stats
260W - 216L
1,611 Elo+
Solo
Thor
Thor
Demonabear
Thor
Level 156
God Stats
1W - 2L
1,251 SR
Queue Stats
283W - 215L
1,696 Elo+
Party 1
Cupid
Cupid
SRagnarok
Cupid
Level 241
God Stats
3W - 1L
1,165 SR
Queue Stats
332W - 222L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
iidarbz
Jormungandr
Level 181
God Stats
10W - 1L
1,517 SR
Queue Stats
257W - 176L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CorbinLD
Ne Zha
6
0 / 1 / 0
3,443
689
915
3,759
1,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
2,414
483
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
2 / 0 / 1
3,659
732
829
2,458
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Purewel
Loki
5
1 / 2 / 0
3,270
654
728
3,739
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 0 / 3
3,646
729
2,347
3,495
1,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AWildZVV
Ao Kuang
6
2 / 0 / 0
3,772
754
2,298
2,655
988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 2 / 0
3,218
644
1,339
2,260
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,263
653
1,850
2,271
741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cupid
SRagnarok
Cupid
7
0 / 0 / 1
3,633
727
723
2,213
497
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
iidarbz
Jormungandr
6
1 / 2 / 0
3,573
715
1,536
3,472
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AWildZVV
Ao Kuang
2
0
0
2
W
0
2
0
0
L
Ne Zha
CorbinLD
Ne Zha
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
2
0
1
2.5
L
Loki
Purewel
Loki
1
2
0
0.5
W
Cupid
SRagnarok
Cupid
0
0
1
0.5
W
Jormungandr
iidarbz
Jormungandr
1
2
0
0.5
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,819
Damage
7,746
13,451
Taken
12,871
4,152
Mitigated
3,813
3,763
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AWildZVV
Ao Kuang
2,298
205
0
1,154
2,655
988
0
0
2,655
16,978
125
W
1,339
207
144
710
2,260
582
0
477
1,783
13,702
0
L
Ne Zha
CorbinLD
Ne Zha
915
337
0
1,841
3,759
1,646
0
331
3,428
0
14,301
L
0
0
0
0
0
0
0
0
0
0
0
W
1,850
528
0
1,137
2,271
741
0
333
1,938
284
6,977
L
829
213
0
875
2,458
656
0
869
1,589
11,272
0
L
Loki
Purewel
Loki
728
194
0
511
3,739
824
0
2,603
1,136
81
12,977
W
Cupid
SRagnarok
Cupid
723
682
56
1,201
2,213
497
0
0
2,213
0
20,646
W
Jormungandr
iidarbz
Jormungandr
1,536
653
0
527
3,472
1,005
0
100
3,225
14,849
5,326
L
2,347
835
0
536
3,495
1,026
0
1,312
2,183
0
17,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,432
Gold Earned
17,459
104
Minions Killed
158
0
Camps Cleared
0
482,937
Distance Traveled
533,420
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,772
754
29
6
0
112,512
0
W
Ra
3,218
644
30
6
0
105,429
0
L
Ne Zha
3,443
689
20
4
0
121,969
0
L
Sol
2,414
483
0
0
0
18,242
0
W
Thor
3,263
653
9
2
0
102,531
0
L
Nox
3,659
732
22
4
0
113,539
1
L
Loki
3,270
654
22
4
0
106,885
0
W
Cupid
3,633
727
39
8
0
94,209
0
W
Jormungandr
3,573
715
51
10
0
118,739
0
L
Serqet
3,646
729
40
8
0
122,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role