Player Matchup

Yemoja
Yemoja
Campa_Killz
Yemoja
Level 109
God Stats
3W - 2L
1,839 SR
Queue Stats
18W - 19L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
HamsterConsumer
Zhong Kui
Level 125
God Stats
0W - 5L
1,140 SR
Queue Stats
312W - 289L
1,408 Elo+
Solo
Ishtar
Ishtar
Reckl3ssGring0
Ishtar
Level 157
God Stats
0W - 3L
1,294 SR
Queue Stats
133W - 126L
1,572 Elo+
Party 1
Chang'e
Chang'e
Supagudg
Chang'e
Level 147
God Stats
30W - 25L
1,517 SR
Queue Stats
176W - 175L
1,541 Elo+
Party 1
Hera
Hera
kooda29873
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 68L
1,492 Elo+
Solo
Team Averages
Level 133
1,458 SR
1,491 Elo+

VS

Team Averages
Level 127
1,642 SR
1,499 Elo+
Mulan
Mulan
FavoredBear6876
Mulan
Level 153
God Stats
2W - 0L
1,863 SR
Queue Stats
24W - 14L
1,653 Elo+
Solo
Loki
Loki
Taioy
Loki
Level 82
God Stats
7W - 9L
1,462 SR
Queue Stats
262W - 245L
1,469 Elo+
Solo
Hera
Hera
XxLemonsxX
Hera
Level 104
God Stats
1W - 1L
1,429 SR
Queue Stats
71W - 65L
1,398 Elo+
Solo
Charon
Charon
XxZEPPAxX
Charon
Level 156
God Stats
14W - 13L
1,538 SR
Queue Stats
430W - 420L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yokai13
Ah Muzen Cab
Level 140
God Stats
6W - 0L
1,919 SR
Queue Stats
220W - 221L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 2 / 1
5,057
562
2,371
8,026
4,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
HamsterConsumer
Zhong Kui
6
0 / 2 / 0
4,317
480
2,079
4,472
2,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,353
595
5,208
6,846
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chang'e
Supagudg
Chang'e
9
0 / 2 / 0
4,918
546
2,002
5,435
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 1
4,718
524
2,213
4,807
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
7,210
801
3,857
7,618
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Taioy
Loki
11
1 / 0 / 3
5,422
602
2,807
5,684
1,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 1 / 0
6,122
680
3,918
3,517
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
XxZEPPAxX
Charon
8
0 / 0 / 4
5,475
608
3,163
5,530
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Yokai13
Ah Muzen Cab
8
0 / 1 / 4
4,779
531
6,227
6,180
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
9
9
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
1
0.75
W
3
0
0
3
L
Zhong Kui
HamsterConsumer
Zhong Kui
0
2
0
0
L
1
1
0
1
L
Chang'e
Supagudg
Chang'e
0
2
0
0
W
Loki
Taioy
Loki
1
0
3
2.5
W
5
1
0
5
W
Charon
XxZEPPAxX
Charon
0
0
4
2
W
Ah Muzen Cab
Yokai13
Ah Muzen Cab
0
1
4
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,873
Damage
19,972
29,586
Taken
28,529
11,798
Mitigated
11,166
12,031
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,371
829
2,055
1,998
8,026
4,206
0
3,446
4,580
11,021
0
W
3,857
350
0
3,589
7,618
4,105
101
2,257
5,361
0
50,278
L
Zhong Kui
HamsterConsumer
Zhong Kui
2,079
141
0
2,494
4,472
2,517
0
0
4,472
16,144
0
L
5,208
3,416
0
1,572
6,846
2,287
0
940
5,906
0
38,625
L
Chang'e
Supagudg
Chang'e
2,002
0
256
1,633
5,435
1,603
0
2,399
3,036
30,804
0
W
Loki
Taioy
Loki
2,807
463
0
1,875
5,684
1,620
0
1,427
4,257
0
33,191
W
3,918
956
0
720
3,517
945
17
1,171
2,346
32,505
1,012
W
Charon
XxZEPPAxX
Charon
3,163
967
206
2,002
5,530
2,780
0
1,460
4,070
15,287
0
W
Ah Muzen Cab
Yokai13
Ah Muzen Cab
6,227
2,211
0
674
6,180
1,716
0
2,544
3,636
0
34,841
L
2,213
455
0
2,023
4,807
1,185
0
245
4,562
28,567
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,363
Gold Earned
29,008
259
Minions Killed
284
0
Camps Cleared
0
836,752
Distance Traveled
962,476
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,057
562
20
2
0
190,984
2
W
Mulan
7,210
801
84
9
0
188,117
2
L
Zhong Kui
4,317
480
31
3
0
90,898
0
L
Ishtar
5,353
595
84
9
0
168,372
0
L
Chang'e
4,918
546
72
8
0
198,397
0
W
Loki
5,422
602
62
7
0
225,250
0
W
Hera
6,122
680
59
7
0
188,463
2
W
Charon
5,475
608
26
3
0
183,740
0
W
Ah Muzen Cab
4,779
531
53
6
0
176,906
0
L
Hera
4,718
524
52
6
0
188,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role