Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cruddddy1
Ra
Level 126
God Stats
4W - 4L
1,575 SR
Queue Stats
326W - 302L
1,517 Elo+
Solo
Nut
Nut
Electroshockist
Nut
Level 201
God Stats
8W - 9L
1,685 SR
Queue Stats
94W - 85L
1,508 Elo+
Solo
Lancelot
Lancelot
Sir-Lion-
Lancelot
Level 159
God Stats
1W - 2L
1,536 SR
Queue Stats
267W - 217L
1,575 Elo+
Solo
Khepri
Khepri
nosapo
Khepri
Level 155
God Stats
17W - 14L
1,634 SR
Queue Stats
76W - 54L
1,628 Elo+
Solo
Team Averages
Level 160
1,586 SR
1,546 Elo+

VS

Team Averages
Level 145
1,466 SR
1,575 Elo+
Ao Kuang
Ao Kuang
ChillWheat074
Ao Kuang
Level 149
God Stats
6W - 3L
1,484 SR
Queue Stats
373W - 338L
1,566 Elo+
Solo
Cabrakan
Cabrakan
JohnETopside
Cabrakan
Level 136
God Stats
3W - 2L
1,279 SR
Queue Stats
76W - 46L
1,627 Elo+
Solo
Cernunnos
Cernunnos
iDunedain
Cernunnos
Level 157
God Stats
3W - 3L
1,215 SR
Queue Stats
71W - 66L
1,552 Elo+
Party 1
Set
Set
mithraηdir
Set
Level 84
God Stats
2W - 4L
1,315 SR
Queue Stats
150W - 122L
1,575 Elo+
Party 1
Poseidon
Poseidon
waak895
Poseidon
Level 201
God Stats
6W - 9L
2,038 SR
Queue Stats
476W - 456L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 0
6,853
685
5,743
5,556
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,708
571
3,285
6,956
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 3
5,060
506
2,379
7,992
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Sir-Lion-
Lancelot
9
1 / 3 / 3
5,275
528
4,676
7,394
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
nosapo
Khepri
8
0 / 4 / 2
5,051
505
2,901
7,066
4,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChillWheat074
Ao Kuang
11
2 / 1 / 1
5,808
581
5,369
6,692
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
JohnETopside
Cabrakan
10
2 / 0 / 8
6,200
620
5,476
6,761
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
iDunedain
Cernunnos
13
8 / 2 / 3
7,607
761
7,897
5,935
2,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
5,880
588
4,631
10,318
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
waak895
Poseidon
12
1 / 1 / 1
6,785
679
3,555
6,691
1,630
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
15
15
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
0
0
5
W
Ao Kuang
ChillWheat074
Ao Kuang
2
1
1
2.5
L
1
2
0
0.5
L
0
6
3
0.25
W
Cabrakan
JohnETopside
Cabrakan
2
0
8
6
L
Lancelot
Sir-Lion-
Lancelot
1
3
3
0.83
W
Cernunnos
iDunedain
Cernunnos
8
2
3
4.75
W
2
3
2
1
L
Khepri
nosapo
Khepri
0
4
2
0.25
W
Poseidon
waak895
Poseidon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,984
Damage
26,928
34,964
Taken
36,397
13,617
Mitigated
16,256
9,195
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,743
494
230
2,850
5,556
1,677
0
1,751
3,805
42,384
717
W
Ao Kuang
ChillWheat074
Ao Kuang
5,369
1,023
0
1,386
6,692
2,364
0
1,272
5,326
51,254
0
L
3,285
119
96
2,007
6,956
2,313
0
3,967
2,989
35,684
0
L
2,379
1,398
0
864
7,992
2,531
0
1,849
6,143
0
21,885
W
Cabrakan
JohnETopside
Cabrakan
5,476
503
0
1,503
6,761
6,298
0
1,516
5,198
13,927
0
L
Lancelot
Sir-Lion-
Lancelot
4,676
984
0
2,158
7,394
2,331
0
4,365
3,029
0
24,659
W
Cernunnos
iDunedain
Cernunnos
7,897
4,232
0
2,181
5,935
2,346
315
1,025
4,902
0
58,457
W
4,631
1,441
0
2,295
10,318
3,618
0
4,442
5,562
0
41,567
L
Khepri
nosapo
Khepri
2,901
911
0
990
7,066
4,765
0
2,421
4,645
15,587
0
W
Poseidon
waak895
Poseidon
3,555
698
0
4,155
6,691
1,630
0
2,818
3,547
48,396
2,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,947
Gold Earned
32,280
294
Minions Killed
392
0
Camps Cleared
0
1,082,418
Distance Traveled
1,030,669
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,853
685
103
10
0
239,354
0
W
Ao Kuang
5,808
581
94
9
0
240,351
0
L
Ra
5,708
571
80
8
0
206,340
0
L
Nut
5,060
506
48
5
0
187,561
2
W
Cabrakan
6,200
620
27
3
0
226,776
6
L
Lancelot
5,275
528
50
5
0
259,399
0
W
Cernunnos
7,607
761
99
10
0
184,907
0
W
Set
5,880
588
71
7
0
198,932
1
L
Khepri
5,051
505
13
1
0
189,764
0
W
Poseidon
6,785
679
101
10
0
179,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role