Player Matchup

Ra
Ra
AdreusPrime
Ra
Level 87
God Stats
5W - 3L
1,528 SR
Queue Stats
61W - 51L
1,486 Elo+
Party 2
Apollo
Apollo
Astrositys
Apollo
Level 124
God Stats
9W - 8L
1,328 SR
Queue Stats
217W - 195L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
Skumbeezy
Kumbhakarna
Level 69
God Stats
2W - 1L
1,712 SR
Queue Stats
31W - 24L
1,551 Elo+
Party 1
Kali
Kali
SuperSaiyanMamba
Kali
Level 87
God Stats
8W - 7L
1,483 SR
Queue Stats
302W - 292L
1,446 Elo+
Party 2
Odin
Odin
flipways
Odin
Level 99
God Stats
2W - 2L
1,441 SR
Queue Stats
136W - 117L
1,547 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,514 Elo+

VS

Team Averages
Level 140
1,483 SR
1,488 Elo+
Ares
Ares
Biggrome
Ares
Level 148
God Stats
3W - 2L
1,738 SR
Queue Stats
177W - 160L
1,440 Elo+
Solo
Hachiman
Hachiman
BloodyThebes
Hachiman
Level 138
God Stats
5W - 10L
1,357 SR
Queue Stats
420W - 392L
1,448 Elo+
Solo
Nu Wa
Nu Wa
DmonRL
Nu Wa
Level 122
God Stats
2W - 6L
1,302 SR
Queue Stats
212W - 198L
1,547 Elo+
Solo
Bastet
Bastet
IC3 grizzly8165
Bastet
Level 128
God Stats
3W - 4L
1,638 SR
Queue Stats
217W - 215L
1,501 Elo+
Solo
Maman Brigitte
Maman Brigitte
PabloFreshhcobar
Maman Brigitte
Level 163
God Stats
5W - 6L
1,380 SR
Queue Stats
38W - 32L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 2
8,068
576
6,288
8,829
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Astrositys
Apollo
14
7 / 3 / 3
8,592
614
11,017
11,504
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Skumbeezy
Kumbhakarna
13
4 / 1 / 7
8,365
598
6,662
10,319
7,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 2
7,716
551
4,624
11,626
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Odin
14
3 / 3 / 2
8,606
615
6,277
9,834
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 5 / 3
7,015
501
5,907
11,940
9,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
BloodyThebes
Hachiman
14
4 / 4 / 0
7,840
560
8,960
9,921
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
DmonRL
Nu Wa
12
6 / 3 / 1
8,087
578
11,237
7,858
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
6,396
457
4,112
9,330
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
PabloFreshhcobar
Maman Brigitte
11
0 / 6 / 3
6,463
462
3,843
12,112
3,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
22
Kills
14
14
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
W
Apollo
Astrositys
Apollo
7
3
3
2.83
L
Ares
2
5
3
0.7
L
Hachiman
BloodyThebes
Hachiman
4
4
0
1
L
Nu Wa
DmonRL
Nu Wa
6
3
1
2.17
L
2
4
0
0.5
L
Maman Brigitte
PabloFreshhcobar
Maman Brigitte
0
6
3
0.25
W
Kumbhakarna
Skumbeezy
Kumbhakarna
4
1
7
7.5
W
4
2
2
2.5
W
Odin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,868
Damage
34,059
52,112
Taken
51,161
26,028
Mitigated
23,951
16,288
Healing
13,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,288
552
420
2,331
8,829
3,106
341
6,408
2,026
55,924
302
W
Apollo
Astrositys
Apollo
11,017
7,871
0
4,645
11,504
3,996
938
2,744
8,612
0
57,645
L
Ares
5,907
284
61
2,493
11,940
9,232
0
3,993
7,947
19,979
1,640
L
Hachiman
BloodyThebes
Hachiman
8,960
5,621
0
3,640
9,921
2,826
280
1,021
8,900
0
58,499
L
Nu Wa
DmonRL
Nu Wa
11,237
2,419
0
892
7,858
2,752
0
5,344
2,468
45,521
639
L
4,112
962
0
2,294
9,330
5,414
0
483
8,847
0
25,226
L
Maman Brigitte
PabloFreshhcobar
Maman Brigitte
3,843
585
0
3,999
12,112
3,727
0
2,002
10,060
45,406
0
W
Kumbhakarna
Skumbeezy
Kumbhakarna
6,662
878
0
2,033
10,319
7,528
174
3,267
6,750
23,887
0
W
4,624
2,138
0
5,384
11,626
4,008
0
4,469
6,954
0
51,052
W
Odin
6,277
1,684
0
1,475
9,834
7,390
598
2,359
7,256
0
59,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,347
Gold Earned
35,801
402
Minions Killed
333
0
Camps Cleared
0
1,426,272
Distance Traveled
1,246,758
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,068
576
102
7
0
268,593
1
W
Apollo
8,592
614
101
7
0
276,449
0
L
Ares
7,015
501
20
1
0
272,870
1
L
Hachiman
7,840
560
96
7
0
248,788
0
L
Nu Wa
8,087
578
85
6
0
246,926
1
L
Bastet
6,396
457
51
4
0
179,416
0
L
Maman Brigitte
6,463
462
81
6
0
298,758
1
W
Kumbhakarna
8,365
598
20
1
0
296,722
4
W
Kali
7,716
551
77
6
0
310,900
0
W
Odin
8,606
615
102
7
0
273,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role