Player Matchup

Ratatoskr
Ratatoskr
Gold II
 
Ratatoskr
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
FidelCattto
Medusa
Gold V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,661 MMR
Party 1
Horus
Horus
Platinum I
GrumpelTiltSkin
Horus
Platinum I
Level 170
God Stats
1W - 2L
1,611 SR
Queue Stats
88W - 77L
1,938 MMR
Solo
Zeus
Zeus
Diamond V
NAUGHTY KARL
Zeus
Diamond V
Level 257
God Stats
14W - 18L
1,358 SR
Queue Stats
467W - 467L
1,966 MMR
Solo
Nike
Nike
Gold I
SlimReap3r88
Nike
Gold I
Level 128
God Stats
2W - 1L
1,735 SR
Queue Stats
29W - 24L
1,784 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 183
1,541 SR
1,770 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,496 SR
1,813 MMR
Kumbhakarna
Kumbhakarna
Gold V
Erickcx
Kumbhakarna
Gold V
Level 144
God Stats
3W - 4L
1,383 SR
Queue Stats
115W - 114L
1,626 MMR
Solo
Camazotz
Camazotz
Gold IV
LeprecaunJohn
Camazotz
Gold IV
Level 86
God Stats
1W - 2L
1,387 SR
Queue Stats
12W - 9L
1,724 MMR
Party 2
Chiron
Chiron
Platinum IV
ToonaLunaa
Chiron
Platinum IV
Level 153
God Stats
1W - 3L
1,611 SR
Queue Stats
82W - 80L
1,863 MMR
Solo
Surtr
Surtr
Diamond V
mzilla9
Surtr
Diamond V
Level 169
God Stats
0W - 2L
1,259 SR
Queue Stats
66W - 43L
2,122 MMR
Solo
Discordia
Discordia
Gold IV
statdad
Discordia
Gold IV
Level 106
God Stats
0W - 1L
1,839 SR
Queue Stats
7W - 5L
1,730 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
11 / 2 / 1
10,151
634
10,980
12,931
5,495
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
16
1 / 2 / 3
9,237
577
8,577
9,503
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 0 / 12
8,816
551
7,584
11,520
11,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
6 / 3 / 4
9,603
600
12,388
8,223
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
8,406
525
6,383
15,916
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosChang'eMulanAthena

VS

Bans
SusanoAwilixBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Erickcx
Kumbhakarna
12
2 / 3 / 3
7,893
493
5,265
15,072
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
LeprecaunJohn
Camazotz
14
2 / 6 / 5
7,778
486
7,762
18,193
5,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
ToonaLunaa
Chiron
16
1 / 2 / 0
8,655
541
3,751
9,268
3,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
mzilla9
Surtr
16
3 / 1 / 2
9,857
616
15,107
12,515
14,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Discordia
statdad
Discordia
13
1 / 9 / 5
7,668
479
7,317
10,314
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
20
Kills
9
9
Deaths
21
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
11
2
1
5.75
L
Kumbhakarna
Erickcx
Kumbhakarna
2
3
3
1.17
W
Medusa
1
2
3
1.25
W
2
0
12
8
L
Camazotz
LeprecaunJohn
Camazotz
2
6
5
0.75
W
6
3
4
2.67
W
0
2
0
0
L
Chiron
ToonaLunaa
Chiron
1
2
0
0.5
L
Surtr
mzilla9
Surtr
3
1
2
4
L
Discordia
statdad
Discordia
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,912
Damage
39,202
58,093
Taken
65,362
39,959
Mitigated
38,870
12,860
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,980
3,501
0
1,144
12,931
5,495
0
3,322
9,452
0
79,233
L
Kumbhakarna
Erickcx
Kumbhakarna
5,265
953
0
2,480
15,072
12,553
0
2,762
11,952
20,586
0
W
Medusa
8,577
3,104
0
2,907
9,503
3,926
269
2,739
6,671
0
92,033
W
7,584
2,549
1,218
3,659
11,520
11,468
0
3,148
8,327
633
29,269
L
Camazotz
LeprecaunJohn
Camazotz
7,762
1,871
0
4,785
18,193
5,947
68
3,810
14,054
0
58,363
W
12,388
761
0
1,977
8,223
2,792
453
3,835
4,343
63,898
51
W
6,383
553
0
1,955
15,916
16,278
0
1,639
13,341
1,939
67,237
L
Chiron
ToonaLunaa
Chiron
3,751
977
443
3,146
9,268
3,251
0
1,104
8,120
0
77,849
L
Surtr
mzilla9
Surtr
15,107
4,618
0
5,083
12,515
14,926
45
1,094
10,611
6,176
71,112
L
Discordia
statdad
Discordia
7,317
294
0
738
10,314
2,193
0
3,422
6,470
48,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
41,851
563
Minions Killed
486
0
Camps Cleared
0
1,641,107
Distance Traveled
1,643,696
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,151
634
115
7
0
395,559
0
L
Kumbhakarna
7,893
493
30
2
0
323,945
2
W
Medusa
9,237
577
147
9
0
335,534
4
W
Horus
8,816
551
39
2
0
340,449
3
L
Camazotz
7,778
486
82
5
0
365,406
3
W
Zeus
9,603
600
119
7
0
293,931
11
W
Nike
8,406
525
143
9
0
275,634
3
L
Chiron
8,655
541
148
9
0
337,136
1
L
Surtr
9,857
616
141
9
0
319,418
0
L
Discordia
7,668
479
85
5
0
297,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role