Player Matchup

Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Elintepic
Yu Huang
Platinum I
Level 158
God Stats
1W - 3L
1,352 SR
Queue Stats
44W - 34L
1,988 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
StaynGang
Amaterasu
Diamond IV
Level 159
God Stats
2W - 1L
1,921 SR
Queue Stats
93W - 87L
1,979 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
magiaaaa
Gilgamesh
Diamond V
Level 144
God Stats
5W - 10L
1,748 SR
Queue Stats
151W - 146L
1,998 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 175
1,604 SR
1,793 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 172
1,646 SR
1,901 MMR
Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum I
DREAM x Eagle
Sylvanus
Platinum I
Level 156
God Stats
21W - 24L
1,621 SR
Queue Stats
103W - 95L
2,011 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Golyad
Zhong Kui
Platinum II
Level 159
God Stats
4W - 0L
1,812 SR
Queue Stats
126W - 122L
1,960 MMR
Solo
Danzaburou
Danzaburou
Diamond III
PrivateP3anut
Danzaburou
Diamond III
Level 255
God Stats
3W - 2L
1,619 SR
Queue Stats
115W - 89L
1,990 MMR
Party 1
Nemesis
Nemesis
Platinum I
ShangHaiSteve
Nemesis
Platinum I
Level 116
God Stats
2W - 1L
1,680 SR
Queue Stats
113W - 103L
2,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
6
1 / 1 / 0
3,454
691
1,688
2,777
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
 
Jing Wei
3
0 / 1 / 0
2,647
529
593
1,364
266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Elintepic
Yu Huang
5
0 / 2 / 2
3,326
665
2,006
4,063
1,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
StaynGang
Amaterasu
7
1 / 1 / 0
3,618
724
1,612
3,958
1,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
magiaaaa
Gilgamesh
6
2 / 0 / 1
3,508
702
1,428
3,586
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
TsukuyomiMedusaBastetChang'ePele

VS

Bans
AthenaThanatosLancelotMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 1 / 0
4,152
830
2,276
3,601
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
DREAM x Eagle
Sylvanus
6
0 / 1 / 1
3,433
687
706
3,175
1,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Golyad
Zhong Kui
6
0 / 1 / 0
3,516
703
1,860
3,037
2,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
PrivateP3anut
Danzaburou
7
2 / 1 / 0
3,816
763
2,578
2,232
587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
6
1 / 0 / 0
3,410
682
2,025
3,450
1,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
5
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
0
1
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Sun Wukong
 
Sun Wukong
1
1
0
1
W
Sylvanus
DREAM x Eagle
Sylvanus
0
1
1
0.5
L
Yu Huang
Elintepic
Yu Huang
0
2
2
0.5
W
Zhong Kui
Golyad
Zhong Kui
0
1
0
0
W
Danzaburou
PrivateP3anut
Danzaburou
2
1
0
2
W
Nemesis
1
0
0
1
L
Amaterasu
StaynGang
Amaterasu
1
1
0
1
L
Gilgamesh
magiaaaa
Gilgamesh
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,327
Damage
9,445
15,748
Taken
15,495
5,144
Mitigated
5,990
5,286
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,688
431
200
956
2,777
673
0
1,454
1,323
18,214
0
L
Jing Wei
 
Jing Wei
593
417
0
500
1,364
266
0
228
1,136
0
5,430
W
Sun Wukong
 
Sun Wukong
2,276
651
0
745
3,601
1,124
0
0
3,380
0
23,203
W
Sylvanus
DREAM x Eagle
Sylvanus
706
282
628
978
3,175
1,020
0
979
2,196
8,010
0
L
Yu Huang
Elintepic
Yu Huang
2,006
533
0
1,158
4,063
1,281
0
417
3,646
12,875
0
W
Zhong Kui
Golyad
Zhong Kui
1,860
371
0
1,865
3,037
2,177
0
990
2,047
22,265
468
W
Danzaburou
PrivateP3anut
Danzaburou
2,578
1,641
0
685
2,232
587
247
1,027
1,205
0
22,765
W
Nemesis
2,025
936
0
1,110
3,450
1,082
0
698
2,752
0
16,902
L
Amaterasu
StaynGang
Amaterasu
1,612
754
0
1,298
3,958
1,693
0
0
3,958
0
18,599
L
Gilgamesh
magiaaaa
Gilgamesh
1,428
862
0
1,174
3,586
1,231
0
381
3,205
0
13,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,553
Gold Earned
18,327
128
Minions Killed
178
0
Camps Cleared
0
467,750
Distance Traveled
501,073
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,454
691
35
7
0
104,855
0
L
Jing Wei
2,647
529
12
2
0
42,301
0
W
Sun Wukong
4,152
830
46
9
0
97,245
0
W
Sylvanus
3,433
687
9
2
0
100,637
4
L
Yu Huang
3,326
665
21
4
0
100,117
1
W
Zhong Kui
3,516
703
42
8
0
93,539
0
W
Danzaburou
3,816
763
47
9
0
83,658
0
W
Nemesis
3,410
682
34
7
0
125,994
0
L
Amaterasu
3,618
724
35
7
0
97,592
0
L
Gilgamesh
3,508
702
25
5
0
122,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role